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| Davy Jones's Crew Guilds and Crews Archive |
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#1
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Highsea "Pillager Plunder Parties" (Member suggestion thread)
![]() Well, we're almost ready to start this event, but first we need to get everything up and running for it. When we're ready to start the event I will close and archive this thread, and start a new one focusing on the event itself. For now though here are the base plans we started out with. Feel free to add new ideas for how they would work, times, etc.* ---------------------- *Anything marked with a will not be changed via suggestions.1st Suggestion Needed Quote:
Other Info Decided
Feel free to submit your ideas until Wednesday, June 24, 2009, when we'll take all suggestions. We'll work on getting the suggestions that we can sorted out to work with the base plan if at all possible, and the event will be ready to go by the end of next week!
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#2
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party
Once every other weekend for one night or one day, we can alternate.
Times good and Friday night is good but have to see about Sat. Might have family party that day. I will follow up and get back to you on that day. A quiet server that is usually not busy Friday nights so lets see how this Friday is and what servers are not busy. I suggest Padres beach in front of the Bar. We can all ammo up and repair ships there. For those who can't TP to Padres I'll be sure to get there well in advance so you can TP to me. I can also captain a ship, I have a full set. |
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#3
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Quote:
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#4
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Servers
For current HP members that might be OK but for potential members that may not be on our guild or buddy lists, advanced notice would be more courteous so perhaps a day in advance but not same day and I would not advise just prior to notice.
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#5
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My only confusion with this is that you're discussing "potential members". I can understand your concern, but I don't see what member that aren't members yet would cause an issue, since if they're not on our guild or buddy lists they probably do not even know we have a plunder event. Correct me if I'm reading your post wrong, but that is how I am understanding it.
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#6
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Heres a suggestion, I think it would be cool to have a Plunder Party Weekly so the HSP have something to look forward to every week. Friday or Saturday would work out but not in the middle of the day. (By the middle of the day I mean middle of the day EST Time). But thats just something that would work out for me.
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#7
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Hmm
I was just thinking that plunder parties are good times to recrute from POF and play with some potentials. We can just make it guild only in which case just set a time and the rest we can decide on the spot.
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#8
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I was under the impression these would work solely as guild events. We do have recruiting events we do from time to time which are in sense similar to this, only with a planned server, etc.
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#9
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I think Plunder Parties should be a weekly event that way we can expect something at least once a week. Either friday or saturday would work for me. As long as it's near the end of the week, it should work for me.
I'm still new to the guild so during plunder parties will the captain be using the port side and starboard side cannons? I'm sure every member would like to get a shot at each ship but we can't exactly do that if the captain can sink a ship in two or so shots. Maybe we should add a limit to how many shots the captain can fire on each ship. Just trying to throw out some suggestions. I don't want to be on a ship if the captain can sink a ship in a few shots.(I know I can sink ships easily with my mastered sailing) I just don't want to see anyone left out. What good is a pirate if he's/she's just sitting there swabbing the deck? |
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#10
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Days: Friday or Saturday
Times: Friday: 6:30 EDT --- 5:30 CDT --- 4:30 MDT --- 3:30 PDT --- 11:30 GMT Saturday: 4:30 EDT --- 3:30 CDT --- 2:30 MDT --- 1:30 PDT --- 9:30 GMT The Friday time I should be able to make. The Saturday time is to early for me, sorry! Evenings are better for me.
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#11
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Im same with Vixon, evenings are also better for me.
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#12
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Quote:
Quote:
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Last edited by Jack I; 06-18-2009 at 04:46 PM.. |
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#13
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Captains and officers
One of the duties of a captain and a guild officer is to see to the needs of his crew/guild. When I have a crew on board I don't use broadsides unless I'm under attack. I tell the high lvl cannoniers to only take out sails with lightning/fury and then everyone must use round shot on the hull. That maxes out reps for everyone on the ship including the captain. I never use open fire since it increases the ammo strength and has the potential to decrease overall reps. I just park my ship far enough away to stay safe and let the crew do the rest. Last night with a crew of 2 and double reps I ran up 33,490 reps in the 3 hours of 2X reps just sailing.
As far as what side of the ship you should be on, I suggest we break into crews of 5 so we don't have that particular problem. Larger crews are just too cumbersome and one side will always get short changed. |
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