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Originally Posted by Rackat
The people trying out the game are going to like it or not regardless of whether we are on a Member's Only server or on the Open servers.
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Yes, but without all the higher level players, there's nobody to display the benefits of paying for the newbs.
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Also, those that can't, won't, or just haven't got around to buying a subscription are still going to be on the Open Servers so they will still see some "Higher Level" players, so there is some incentive to stay with it.
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I say again, without the higher level (beyond 12) players out there demonstrating the benefits of paying, there's less incentive for newbies to pay.
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As well, the incentive would be additional in that they know once they are a paying member, they will get access to the servers the ret of us would be playing on.
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Wow. A "secret friends club". I've always hated this mentality. There's nothing truly different about these "members only" servers. Thus, there's no real benefit apparent to the free members. They already get penalized with level caps, half their experience taken from kills, and having to wait to get on servers as it is.
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It wouldn't be that hard to set up either.
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How do you know this? Simply because the IDEA is simple, the IMPLEMENTATION isn't necessarily so.
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Originally Posted by AdmiralBeckett
1: Less lag from all the non-members.
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Sure. But what about lag introduced by other members?
"Less" doesn't automatically mean an acceptable level.
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2: Not so many little annoying ships firing at my ship or following me from one side of the ocean to the other.
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Since they can't hurt you, why do you care?
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3: Less friend requests and crew invites from people I don't know, I get a lot from members but it would help this problem
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I'd actually like to see an option that just lets you auto-ignore friends requests.
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4: Everytime I'm at PR or Tortuga, I sometimes have people following me around, more less spying.
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Again, since they can't hurt you, who cares?