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Old Its the little things that count.

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  #16  
Old 03-29-2010, 12:06 AM
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Originally Posted by Swash View Post
Lastly, I back up my argument of Disney having no excuse for taking so long on content with another example.
The reason all the new content is taking so long is because POTCO was released before POTBS so that POTCO could make more money. Whether that's helped them or not is beyond me, but changing islands, caves, and the inventory system should have been done during beta.

Their only other excuse is that their developing staff is less than 20 people.
  #17  
Old 03-29-2010, 12:11 AM
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(took out part of the quote)
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The better the graphics the better the game. A lesson for you is that games are never rated by their graphics.
Graphics don't make a game better. It all comes down to what the player believes makes the game better. Take for example this, someone buys a Xbox 360 or PS3 game. The graphics look great, and they enjoy the story. A few weeks later they buy the PC version of the game. Graphics are worse, but the concept of the game is the exact same thing. If they like the game because of the concept, are they gonna trash it because the graphics are bad?

As for games not being rated by their graphics, that is 100% correct. Games aren't judged by their graphics when they get rated by the ESRB, they are judged by the concept of the game. If games were given E ratings because the games graphics sucked, wouldn't every game from the PS1 generation of consoles have an E rating?

Quote:
Secondly the Wii outsold the Xbox and PS3 because it was a family oriented system. Unlike the PS3 and the Xbox it is far from being a console for real gamers, Call of Duty is like the only game for real gamers on there. And also I think the WII has great graphics, but un-realistic. And also notice how the Game of the Year last year was a PS3 game and critics are saying that the Game of 2010 is an Xbox game.
The Wii outsold the Xbox and PS3 because it was family oriented, but also because it was something different. The Wii actually made gamers get more involved with what is going on, rather than using a controller to allow a character to complete a story. (Yes, the Wii used a controller, but it involved moving around, not sitting down mashing buttons.) Just to provide some proof, look in a gaming magazine such as Game Informer, they show the top selling games for consoles, Wii Fit has been in the top 5 for more than a year.. that there should say something, especially since Wii Fit can be played individually.

As for the PS3 and Xbox being for "real gamers".. that is completely false. There isn't such a thing as a "real gamer", you either play games, or you don't. Just because your favorite type of game is much different than another persons favorite game, that doesn't make one better than the other.
  #18  
Old 03-29-2010, 12:12 AM
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Quote:
Originally Posted by MacIronhawk View Post
The reason all the new content is taking so long is because POTCO was released before POTBS so that POTCO could make more money. Whether that's helped them or not is beyond me, but changing islands, caves, and the inventory system should have been done during beta.

Their only other excuse is that their developing staff is less than 20 people.
Not being contentious here or looking for an argument but just how has this little factoid become part of the POTCO lore?

Is it fact or conjecture? Truth is, for a while there I couldn't turn on my TV without seeing an ad for POTCO. I had never even heard of POTBS until I started posting here.

I would love to know the truth behind this and where it comes from.
  #19  
Old 03-29-2010, 01:38 AM
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Truly we are all here posting on this thread and all threads like this because Disney is too slow. If they had taken another 6 months or a year to increase the quality then we would be arguing less. But truly no game will ever feel complete to a player. There's always more to add and players get mad because of a game not having their ideal weapon or good graphics.
  #20  
Old 03-29-2010, 02:31 AM
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As far as the graphics go they were much better when the game was first released, but D greatly reduced the pixel count because of all the complaints about lag. D wants as many players to be able to play the game as possible, now while I rarely if ever experienced lag before or now and always have ran graphics wide open, alot of players on slower/older computers did so D drasticly reduced the polygon count to make the game run smoother for a wider range of players. More players able to play equals more money in D's pocket.
  #21  
Old 03-29-2010, 02:31 AM
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Quote:
Originally Posted by ex8404 View Post
Not being contentious here or looking for an argument but just how has this little factoid become part of the POTCO lore?

Is it fact or conjecture? Truth is, for a while there I couldn't turn on my TV without seeing an ad for POTCO. I had never even heard of POTBS until I started posting here.

I would love to know the truth behind this and where it comes from.
Sorry, I don't understand the first question.

I believe i'm one of the few people here... or maybe not, that was looking at POTBS and POTCO when they were both beginning. I wanted to see what game looked more fun. And then I started noticing a lot of talk on different forums, particulary POTBS forums, about which game would release first. Many people agreed POTCO would be released first, simply because Disney would think the game would make more money if they released before another pirates online game.

Whether the game was actually released just to be before POTBS or not remains to be seen. However, it would certainly make sense, considering the game has been redone in many areas(islands, inventory, caves) more than in any other game I've played.

Toontown hardly did any redoing once it was released. Changed fishing a bit, toontowncentral, and took out the merry-go-round in minnies melodyland.

Now, POTCO has redone 3 islands, ALL of the caves, and now redoing the inventory system. The new inventory system is certainly more user friendly, other than the fact that not all of our weapons will be at our disposal any time we want. What with the equpping you need to do.

Ok, I've been going on a bit too long. Anyways. if Disney actually cared about this game and its' content, these things would have been changed during beta. Simply put, it looks to me like they decided they need to release the game either in time to beat POTBS or in time with the second pirates movie.

EDIT: I agree with Swash's last post. I honestly wouldn't be posting this if the second story quest was out. I'd be in the game. But instead, I'm here hoping that the developers are reading our opinions. I'm bored of the game. Weapon griding is the majority of the game, and anytime I go on now it's for invasions and EITC fleets. Especially when I get to fight the "enemy" with the crew.

I just want to be playing a game where I feel like I'm accomplishing something. Without a story line I'm lost.

Last edited by MacIronhawk; 03-29-2010 at 02:54 AM..
  #22  
Old 03-29-2010, 03:29 AM
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Originally Posted by MacIronhawk View Post
Without a story line I'm lost.
I TOTALLY agree with you. The game has been starting to bore me, and it has taken control of me before. I stopped about a year after i had joined a week after the game came out. The game needs a new story line, because my two major pirates finished their BP Quest before they were lvl 28. The bbs are too easy and need some changing around. Most of the pirates these days are oldies and need some new stuff to mess around with.
  #23  
Old 03-29-2010, 04:34 AM
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Originally Posted by Captain Del View Post
The Code - Lets think about this for a second; why do parents constantly put under fire games like Grand Theft Auto and Call of Duty? Because you shoot people! You'd be surprised by the amount of parents that let kids as young as possible play games that are T, M rated, just because their kids want them! Its not so much a matter of a fail, as a matter of Disney not wanting to get sued.

Graphics - Have ya ever noticed that the better the graphics, the more adult-orientated the games get? Thats why games like Animal Crossing are rated E (hence their nice, fluffy graphics,) while games like Mass Effect are rated M. Better graphics tends to provoke realism, violence, adult themes, or all three. Besides, lets face it, its a DISNEY games. They are a "happy smile fun land!" type of company, and hardcore, complex graphics at any rate aren't up their alley.

Censors - Exactly what TheHawke said. Numbers can be used to give away anything from phone numbers, to addresses, to even an age. And we all know what that can lead to.

The scary thing is, people as old as 16, 17 are giving away their Personal Info. to people they don't know. Sure, you can trust the parents and uncensor numbers. But 99% of the time, the kids just ignore the advice their parents and teachers give them. And then what happens, when kids are getting their identities stolen (which IS a major problem with kids on the internet,) and sometimes things even worse? The company that acted as the predator's medium gets the blame. And once again, we find Disney not wanting to get sued.

Lockon - Thats understandable, and I am behind your point. But with the creation of jumping amongst pirates, I'm guessing its just to make sure that all pirates recieve the same amount of damage, so its somewhat fair.

Pathfinding - It wouldn't be that fair if pirates could just stand behind a fence, or on a ledge, and fire away grenades without getting hurt. It takes away the challenge in the game.
I do think that they could do more with the graphics, games such as super mario galaxy or sonic unleased are made for everyone to play and they have great graphics that do not promote violence or realism. Higher quality graphics would be great also along with bug fixes that seem to cause the game lag to many many players. I do agree that Disney is a company that does not want to get sued, which is why they do not let us shoot other human enemies. On the note of their censorship they do this to make the game safe for younger players, although the number blocks tend to get bothersome due to the fact that it makes it hard to tell other players how many more enemies you have to kill. I mostly agree with you Del but I defidently think this game needs higher quality graphics along with bug fixes for the lag. Disney is a huge company and if they invest more into this game it can mean a major rise in memberships which will mean more money for them.
  #24  
Old 03-29-2010, 05:11 AM
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Originally Posted by Johnny Storm View Post
I do think that they could do more with the graphics, games such as super mario galaxy or sonic unleased are made for everyone to play and they have great graphics that do not promote violence or realism. Higher quality graphics would be great also along with bug fixes that seem to cause the game lag to many many players. I do agree that Disney is a company that does not want to get sued, which is why they do not let us shoot other human enemies. On the note of their censorship they do this to make the game safe for younger players, although the number blocks tend to get bothersome due to the fact that it makes it hard to tell other players how many more enemies you have to kill. I mostly agree with you Del but I defidently think this game needs higher quality graphics along with bug fixes for the lag. Disney is a huge company and if they invest more into this game it can mean a major rise in memberships which will mean more money for them.
Good points Johnny.
  #25  
Old 03-29-2010, 08:14 PM
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At Jonny Storm:

So Disney thinks its bad to shoot people in a video game that allows you to cut,blow up,burn,poision,drown,ect,ect,ect people???

I will never understands Disney's logic what so ever...

Anyways I am glad on how active this thread is. My first thread and its already populer
  #26  
Old 03-30-2010, 08:55 PM
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So Disney thinks its bad to shoot people in a video game that allows you to cut,blow up,burn,poision,drown,ect,ect,ect people???
If I didn't watch the pirate movies I would probably think it was a message the developers were trying to send; at least it would make sense, don't shoot other people.

But since I've seen the movies, I'm actually going to say, I think the pirate code is just something the developers want, to challenge us. We're limited to the weapons we can use on the Navy and EITC, so we get a challenge... sort of.

Maybe the whole pirate code will come into play in the future? I don't know, but I'm pretty sure we can't shoot the navy for some reason other than them being people.
  #27  
Old 03-30-2010, 10:27 PM
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Originally Posted by Freedomna View Post
At Jonny Storm:

So Disney thinks its bad to shoot people in a video game that allows you to cut,blow up,burn,poision,drown,ect,ect,ect people???

I will never understands Disney's logic what so ever...

Anyways I am glad on how active this thread is. My first thread and its already populer
Disney simpily wants to protect their image with the public, true we use swords and grenades and daggers on enemies but pistols or guns are more realistic and they do not want to encourage them in real life. All it takes is one accident and Disney will get sued and lose alot of money.
  #28  
Old 03-31-2010, 12:27 AM
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....a lot of pirate fiction, and old movies mentioned the pirate code....so Dis just used it to prevent having a first person shooter game, where nobody would ever even draw a sword.....historically, most people didn't have pistols...they carried blades. Um...where in the game do we get to poison and drown people?
Personally....I think you shouldn't be able to attack Navy or EITC til they deal the first blow,,,exept in pvp challenges...or ship fights...just me...they could put more rep for stealth , which would also reward one using his smarts......and since its Disney,,rewards for outstanding in -game behaviour might curb some of the stuff /language and behaviour we are seeing in game lately...
  #29  
Old 03-31-2010, 01:29 AM
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Seafox, you get to poison the Navy and EITC when you use venom shot, adder, or pestilence. Not really "poisoning" them but you get the point. Also when you sink ships the Navy and EITC go down with the ship (unless it's a flagship in which case they die before they go down). I would like to be able to shoot human enemies, bt even cooler would be if some of our enemies were equiped with pistols.
  #30  
Old 03-31-2010, 02:44 AM
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Quote:
Originally Posted by Johnny Storm View Post
Disney simpily wants to protect their image with the public, true we use swords and grenades and daggers on enemies but pistols or guns are more realistic and they do not want to encourage them in real life. All it takes is one accident and Disney will get sued and lose alot of money.
I hope you realize Disney can't be sued for allowing us to shoot Navy. After all, if the rating was changed to T for Teen then no one could do anything about it.

You can't sue call of duty for being shocked about what you may see. It's your choice to play the game, and isn't required, so if you get hurt playing the game(other than players bullying you) you only have yourself to blame.

Anyways, if Parlay(sp?) was in the movies, I'm pretty sure being in the game only gives us a better feel for the game.

Besides, we don't know if we won't be seeing any undead Navy in the future.
 


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