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Old Take Cover

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  #1  
Old 11-18-2007, 06:08 AM
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Take Cover

Has anyone figured out the effectiveness of this skill. I think it reduces cannon fire damage but not special (fire etc..) damage. Does anyone have a better explanation/description.
  #2  
Old 11-18-2007, 06:30 AM
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According to what I read somewhere, it entirely deflects one attack. (only one cause it lasts 10 seconds) It's in this subsection, I'm almost certain it's in the part about "Open Fire!"

EDIT: Here it is, straight from Open Fire! (Battle Order) thread.
Quote:
Originally Posted by MariaSeaMorgan85
I rarely waste skill points on passive skills. One thing I would do is the Take Cover command. It is been so helpful! Every time you are in the heat of battle and you see a huge load of cannon fire coming your way you hit that button and it blocks it. Sure it only blocks it once until it reloads, but sometimes one hit makes the difference between plunder and jail!
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  #3  
Old 11-18-2007, 07:16 AM
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I have that skill and have found it somewhat.... useless. Doesn't block anything in my opinion. Maybe reduces damage by -1, but that's about it...
  #4  
Old 11-18-2007, 05:53 PM
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Is it something useful when you're running?
  #5  
Old 11-19-2007, 02:37 AM
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I don't notice any difference when I turn it on, even from 1 shot. But I've heard people who swear by it on here.
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  #6  
Old 11-19-2007, 08:46 AM
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Damn, for 10 seconds I was hoping it would be like a shield that stopped all damage.

Ohwell...
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Old 11-19-2007, 11:14 AM
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We should be so lucky....

Doesn't do anything worthwhile at all :-/
  #8  
Old 11-21-2007, 12:28 AM
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It's gotta be about as usefully as 'open fire' then?
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  #9  
Old 11-21-2007, 03:24 AM
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It's sorta sad with all these useless skills around, and no way to respec out of them.
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  #10  
Old 11-21-2007, 03:52 AM
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Yeah, Kinda makes me wish I didn't waste those points on Grape Shot and Chain Shot.

I was always wanting to start another character though....
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Old 01-08-2008, 05:21 AM
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I'm reviving this thread because I'd like to hear more opinions on "Take Cover". Is it useful or not? I just reached Sailing level 19, and I'm thinking about saving the skill point so I can apply 2 points to Take Cover. But if it's useless, I'll spend it somewhere else.
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  #12  
Old 01-08-2008, 09:48 AM
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Jury's still out...

This one Im still not sure about as I have yet to use it effectively. However, I know others on here will tell you it works for them. I do know that as of now when I have used take cover I have not seen a difference in the damage taken/prevented, it seems to be about the same as not using it. However, I only have 1 on it, so that could have an affect as well.
  #13  
Old 01-08-2008, 02:44 PM
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I wonder if some of these skills we are finding currently ineffective, will become more effective as the game matures.
  #14  
Old 01-08-2008, 03:55 PM
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If anyone is bored who has a high level character may want to start a new thread on skills not to invest points in, not just for sailing but for all useless skills.
  #15  
Old 01-08-2008, 04:08 PM
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Quote:
Originally Posted by shadowypirate View Post
If anyone is bored who has a high level character may want to start a new thread on skills not to invest points in, not just for sailing but for all useless skills.

That's a bit difficult unless there's a discussion for each skill, so people can make their own decision.

One person might find a skill useless, while another person might like the skill. For example, I like throw dirt, but I know others think it's useless. Or ramming, some people think it's a waste, while others like it. Same with this thread, some people find take cover helpful, while others don't.

It really depends on your own fighting/sailing style.
 


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