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| Test/Open Updates Server Update Archive |
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#1
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TEST Release Notes - Nov 25 '09
Release Notes - November 25, 2009
Please report any issues you encounter using this feedback form. ------------- NOTICE: A tester's discussion thread has been created here. Please use this thread to discuss the new features, and testers use the thread in the helm to discuss the issues you find with the updates, as well as how to plan to test things.
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#2
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I remember reporting(via game) that Isla Perdida wasn't showing up on the map. I'm glad they fixed that.
Really great bug fixes. I haven't been on test much, but I believe they still have a few more bugs to fix before this update is ready for open. Really glad they're also telling us what they've fixed.(I remember some saying they didn't for some time) |
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#3
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I am really glad that they are fixing stuff before releasing it on open. Keep it up D!
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#4
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I saw in the test notes from the 20th that we are supposed to get a performance boost while sailing? Has anybody noticed this or is it just imaginary, because my maritime framerate could certainly use a boost.
I also saw that someone said they shrunk the world?! Is that confirmed or does it just seem smaller because the ships go faster? I wish I had test access so I could check some of this stuff out. Also, should they change Isla Perdida to Isla Encontrada because it's not lost anymore, but has been found? (encontrada means found, according to google)
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#5
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Cutthroat isnt working still.
Cant see it on map.
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#6
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I'm surely glad they fixed the boots, Red Tia Dalma disease, minor outgoing damage, and SvS/Black Pearl sails. But they still haven't fixed the no invincibility while just leaving from a SvS Island.
On a side note, here are the unmentioned release notes: -Ships now only have 2 Side Hull Panels. -The Goliath is no longer a Frigate, nor a Galleon or Sloop. -Pirate Ships now take more incoming damage ( I lost this much health ( | | or -1000 to my estimates ) from just 1 Death Omen Thunderbolt with a burned hull, whereas before, I took ( || ) with a burned hull ). -Ships' Knots go higher when Full Speed and Ramming Speed are used. -Padres Del Fuego, Port Royal and Tortuga symbols on the map have been updated. -Ships respawn close around the SvS area. -Islands look more updated while viewed from sea. You can now see buildings and other land stuff. -There is a different sound while treading water. -Crabs no longer spawn in the Misty Mire. -Viper's Nest now unattunes enemies ( they only mentioned that it now unattuned MULTIPLE attunements, but never mentioned that it DID unattune ). -Fixed the leftover sail health some Warships would have, even after all sails were broken. Also, has anyone noticed that the Player Cards that were said to have been "fixed," are still broken? I view my test friend, who is a Lv47, as Lv46 when he is offline or not in my server. Although I'm sure Disney still knows of this. Give me some other things you've noticed ( if there are anymore unmentioned updates ). Even if it's an enemy spawn point update ( like the one about the Crabs in Misty Mire ). Last edited by CarribeanThunder; 11-27-2009 at 08:11 AM.. |
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#7
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FYI, could these depend on game settings? Display quality etc? Ive had these items on open for months. |
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#8
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By the second, sure, you could say that. |
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#9
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Do you have a screenshot of the goliath ?
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I'm Fighting for the French because I'm French !![]() |
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#10
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Here it is, Nitnek:
http://www.piratesonlineforums.com/f...pictureid=2783 |
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#11
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Thanks you, but the link you sent me doesn't work.
Anyway, I've found that Big Bad Wolf posted 2 : http://www.piratesonlineforums.com/f...933#post180933
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I'm Fighting for the French because I'm French !![]() |
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#12
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