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-   -   TEST Release Notes - Nov 25 '09 (https://www.piratesonlineforums.com/forums/showthread.php?t=13995)

Jack I 11-26-2009 02:26 AM

TEST Release Notes - Nov 25 '09
 
Release Notes - November 25, 2009
  • Fixed several sailing related AI and client crashes.
  • Fixed an occasional AI crash related to picking up Fortune type quests.
  • Fixed the Misty Mire crash as well as other crashes when entering swamp areas.
  • Fixed a bug that was reducing the amount of damage that ships should have been taking.
  • Returned sail colors to ships when sailing from the French or Spanish Privateer islands.
  • Fixed the 'Choose a Ship' Panel when boarding a dinghy so the panel presents Crew ships as an option again.
  • Added new Tutorial and Holiday loading screens.
  • Fixed the ocean waves around the large rock-like islands on the ocean and in the Black Pearl Boss Battle.
  • Fixed the bright red Tia Dalma and various other objects in the game.
  • Fixed a bug that caused your own ships not to display as options for sailing after switching from one Privateer island to the other.
  • Cleaned up the Flagship details after you swing back to your own ship.
  • Brightened the nighttime lighting.
  • Fixed Coin Flip Emote when selected via the graphical Speedchat Menu.
  • Isla Perdida now displays on the World Map again.

Please report any issues you encounter using this feedback form.
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NOTICE:
A tester's discussion thread has been created here. Please use this thread to discuss the new features, and testers use the thread in the helm to discuss the issues you find with the updates, as well as how to plan to test things.

MacIronhawk 11-26-2009 03:56 AM

I remember reporting(via game) that Isla Perdida wasn't showing up on the map. I'm glad they fixed that.

Really great bug fixes. I haven't been on test much, but I believe they still have a few more bugs to fix before this update is ready for open. Really glad they're also telling us what they've fixed.(I remember some saying they didn't for some time)

The Skirata Clan 11-26-2009 03:58 AM

I am really glad that they are fixing stuff before releasing it on open. Keep it up D!

JakeTheSnake 11-26-2009 07:32 AM

I saw in the test notes from the 20th that we are supposed to get a performance boost while sailing? Has anybody noticed this or is it just imaginary, because my maritime framerate could certainly use a boost.
I also saw that someone said they shrunk the world?! Is that confirmed or does it just seem smaller because the ships go faster? I wish I had test access so I could check some of this stuff out.
Also, should they change Isla Perdida to Isla Encontrada because it's not lost anymore, but has been found? (encontrada means found, according to google) :laughks2:

Aaron McEagle 11-26-2009 01:51 PM

Cutthroat isnt working still.
Cant see it on map.:turkey3:

CarribeanThunder 11-27-2009 12:35 AM

I'm surely glad they fixed the boots, Red Tia Dalma disease, minor outgoing damage, and SvS/Black Pearl sails. But they still haven't fixed the no invincibility while just leaving from a SvS Island.

On a side note, here are the unmentioned release notes:
-Ships now only have 2 Side Hull Panels.
-The Goliath is no longer a Frigate, nor a Galleon or Sloop.
-Pirate Ships now take more incoming damage ( I lost this much health ( | | or -1000 to my estimates ) from just 1 Death Omen Thunderbolt with a burned hull, whereas before, I took ( || ) with a burned hull ).
-Ships' Knots go higher when Full Speed and Ramming Speed are used.
-Padres Del Fuego, Port Royal and Tortuga symbols on the map have been updated.
-Ships respawn close around the SvS area.
-Islands look more updated while viewed from sea. You can now see buildings and other land stuff.
-There is a different sound while treading water.
-Crabs no longer spawn in the Misty Mire.
-Viper's Nest now unattunes enemies ( they only mentioned that it now unattuned MULTIPLE attunements, but never mentioned that it DID unattune ).
-Fixed the leftover sail health some Warships would have, even after all sails were broken.

Also, has anyone noticed that the Player Cards that were said to have been "fixed," are still broken? I view my test friend, who is a Lv47, as Lv46 when he is offline or not in my server. Although I'm sure Disney still knows of this.

Give me some other things you've noticed ( if there are anymore unmentioned updates ). Even if it's an enemy spawn point update ( like the one about the Crabs in Misty Mire ).

Dr. Zeppers 11-27-2009 12:40 AM

Quote:

Originally Posted by CarribeanThunder (Post 180817)
-Ships' Knots go higher when Full Speed and Ramming Speed are used.
-Islands look more updated while viewed from sea. You can now see buildings and other land stuff.


FYI, could these depend on game settings? Display quality etc?
Ive had these items on open for months.

CarribeanThunder 11-27-2009 04:38 AM

Quote:

Originally Posted by Dr. Zeppers (Post 180819)
FYI, could these depend on game settings? Display quality etc?
Ive had these items on open for months.

By "Ships' Knots go higher" I mean now they go up to 17/20 with a War Sloop.

By the second, sure, you could say that.

nitnek 11-27-2009 08:28 AM

Do you have a screenshot of the goliath ?

CarribeanThunder 11-27-2009 11:17 AM

Here it is, Nitnek:
http://www.piratesonlineforums.com/f...pictureid=2783

nitnek 11-27-2009 12:35 PM

Thanks you, but the link you sent me doesn't work.

Anyway, I've found that Big Bad Wolf posted 2 : http://www.piratesonlineforums.com/f...933#post180933

toanuju22 12-02-2009 12:06 AM

Quote:

Originally Posted by CarribeanThunder (Post 180935)

Oh bugger, that looks like a pain now, but I'm sure it's just as week as before, though my applause to the Developers for making a more frigate like ship.


http://www.piratesonlineforums.com/f...3&d=1250906683


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