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Old Grog Blog is open again!

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  #1  
Old 10-20-2008, 04:34 AM
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Grog Blog is open again!

Here are the new threads that are open:

Pirates Online One Year Anniversary!October 17, 2008 It's almost been a year since Pirates of the Caribbean Online launched (the game launched on 10-31-2007) - how long have you been playing? What's your favorite memory?

Comments[27]


Recruiting Crews & Forming GuildsOctober 17, 2008 We continue to look at our Crewing and Guild systems to make your experience better - what improvements would you make to Crewing and Guilds?

Comments[12]


A Message From the Marceline Guild: Evil is Coming October 17, 2008 Have you heard of the curse? Jolly Roger is working his magic to curse all the Pirates of the Caribbean on All Hallows Eve (Halloween weekend) and all Pirates be cursed to walk the earth undead! What do you think will happen? Will you cower in fear or face Jolly's undead army?

Comments[19]
  #2  
Old 10-20-2008, 04:36 AM
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But why is the RUM gone!!
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Thanks for the heads up on the re-open! Also the topics as well.

Last edited by Davil; 10-20-2008 at 04:37 AM.. Reason: Adding more lines
  #3  
Old 10-20-2008, 04:38 AM
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And I find this admin comment intriguing:

Quote:
October 17, 2008 06:02PM
GM ADMIN Cayman Trench
Pirates! We must find these relics that Jolly needs to summon the curse... someone must be able to help!! Has anyone seen Captain Jack Sparrow?!? Be brave and stand tall! We can stop Jolly Roger!
  #4  
Old 10-20-2008, 12:43 PM
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pirate forever
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yea but they close the good one
  #5  
Old 10-20-2008, 02:05 PM
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Oh sure - before the update was out they made sure to close the ones that would get them bombarded with negative feedback.

Of course it's a sure thing that even if they'd left them open they would have only published high praise comments anyway.

I was excited about the blog at first, but now I realize it's just a way for them to appear concerned about feedback.
  #6  
Old 10-20-2008, 08:50 PM
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Uh oh? A Curse? I don't wanna be on jolly roger's side!
  #7  
Old 10-21-2008, 05:47 PM
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Thanks for letting me know now tp let them know just how much I appreciate this update (i am being sarcastic)
(i don't expect my comment to be approved by their mods not that its a language issue but if they censor us there like they do in the game theyll just play Big Brother with my comment and send it to the recycle bin with he probably thousands of other comments that dont agree with them)
  #8  
Old 10-21-2008, 07:28 PM
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Yup i wonder if my comments made it.
  #9  
Old 10-22-2008, 06:18 PM
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This is just funny. Here are some of the comments in the Updates thread on the grog blog:

Quote:
I like the point reallocation. I "HATE" the fact that the compass refuses to work right. I hate that the ships go around in circles shooting so fast that you have no time to think. I hate that when you go to kill a scorpion, crab, alligator (so forth and on) that they come back tiny... (that's what we wanted tiny enemies). I hate the way the doll won't attune barely at all, been working that doll for months and now it doesn't want to work right and of course tech can't help. I hate the look of the new weapons. I hate that the glitches are gone. Basically, I'm unhappy with the update. Seriously disappointed.
Quote:
what's with the enemies running at the speed of light, going through solid walls, and being able to attack (with non-ranged weapons) from great distances? Especially in Kingshead, we had the Boss EITC guys attacking us from INSIDE a wall. He could get us, we couldn't touch him. I hope you're aware of these problems because it does lessen the enjoyment of the new features considerably.
Quote:
I don't like the looks of the new weapons and am not impressed with their strength. Also, gone are the days of just sailing around for hours sinking everything. I don't like that the enemy ships seem to be able to hit you while they are sinking, or not aiming at you. Their shots just seem to have the curve of a major league pitch or even hit you even when it shows the shots hitting the water and not your ship. I agree with an earlier statement about the bosses lvl not showing right. My level bar again shows that I am ready to turn lvl 41, but has now stopped moving. Would like to be able to continue lvl'ing up and gaining skill points, health, and voodoo for rounding out my character and for new things. We should be able to have more clothes and money too. I do like the PVP fixes, but it seems overall our characters are weaker against even simple enemies.
Quote:
still a lot of glitches. Too many 'invisible' enemies (or above my head?) that I can't fight or escape. Or wasps that are down and small, and can't be hit. Looking for some new fixes.
And then, of course, there's big D's insightful response:

Quote:
We're glad you Pirates are enjoying the latest update - skill reallocation is probably one of my favorite features in this new update too! If you're having trouble finding the new Level 5 Weapons, be sure to check out the weapons chart in the Current News section for all the Quest locations. Keep those comments coming!
Of course the fanboy/girl posts outweighed the complaints 8 to 1, but it appears that even though D posted some complaints they're ignoring them out of hand.
  #10  
Old 10-22-2008, 06:59 PM
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K so I'm posting this because the word 'cheat and cheating' are considered inappropriate Blog Language...

I tried to post this:

Quote:
Originally Posted by Grog Blog Failed
The good - weapon reassignment is working perfect. The bad - many bugs with NPCs flying, zooming, hitting, shrinking. The Ugly - intentional NPC cheating with unlimited voodoo powers no matter what weapon used, NPC cheating going through walls and fences. The Blog is nice, but heavily filtered so many submissions never appear.
I changed 'cheating' to 'glitching' and it passed...

Quote:
Originally Posted by Grog Blog Pass
The good - weapon reassignment is working perfect. The bad - many bugs with NPCs flying, zooming, hitting, shrinking. The Ugly - intentional NPC glitching with unlimited voodoo powers no matter what weapon used, NPC glitching going through walls and fences. The Blog is nice, but heavily filtered so many submissions never appear.
If you get your post through by changing a word or two be sure to share as it is the only way to get the 'REAL' word out...
  #11  
Old 10-22-2008, 07:28 PM
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I doubt it will get posted. It wasn't all rah-rah-yay-Disney. Here's what I submitted:

Quote:
Iam Rackat:

If the NPC's can glitch through obstacles (like rocks, shrubs, fences and trees) to attack us, we should be able to glitch through those same obstacles to get away. The NPC's should NOT be able walk through fences, walls, trees, rocks, shrubs, etc. Even the undead should not be able to walk through these obstacles (they're undead, not ghosts). if the Navy NPC's can jump the fence, give us the same ability.

I would like for Disney to adjust the Hex shot to at least do something. I would prefer that it go back to the way it was.

Please remove the grenades and replace them with a useful weapon.

I love fighting the new bosses and the skill point realocation, but the new weapons were a dissapointment. Particularly since they do less damage.
  #12  
Old 10-22-2008, 07:41 PM
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Yea thats not gonna make it disney only appoves positive comments so those who havent played yet makes it seem like a great game!
  #13  
Old 10-22-2008, 07:41 PM
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The "Grog Blog" is Big D propaganda, and serves no real purpose other than to pretend to listen.

I've written several even flattering comments, and nothing gets approved.. yet some one gets

"Undead Scary" approved as a post... thats boarding line SPAM/Non-Contributive.. what was the point.. I say rename it "Big D's Joke of the day" blog.
__________________
  #14  
Old 10-22-2008, 07:42 PM
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Zep just saw yer post and i agree 10000% this is why disney doesnt run forums or anything because they only let the good pass.
  #15  
Old 10-22-2008, 09:03 PM
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I ageee guys... I doubt it will pass the Moderator... but just getting by their silly filter first is the trick LOL
 


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