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#1
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Test Release Notes - March 8, 2011
Release Notes - March 8, 2011
Fixed Infamy badge's overlapping text Fixed Infamy badge colors Removed the ability to shoot weapons through rocks and obstacles in PvP areas PvP "zombie" Pirates now retain Infamy Rewards items: coats, hats and tattoos. Removed the increase in aggression from enemies Fixed several crashes and random disconnections Adjusted amount of Infamy points needed for higher Rank levels Updated the 'Take Idol' quest description for Raven's Cove Story Quest Quest tracking automatically updates to the next uncompleted part on a multi-part Quest. |
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#2
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No more aggression??
that sucks
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#3
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No, they just took out the update that had been very annoying for test server that had to do with aggression.
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#4
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So is it coming to live or not?
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#5
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What do you mean? Yeah, infamy is coming to live, but not yet. No, the aggression thing isn't.
I don't really get what the third one is, so I'll have to check it out. I'm glad they put in that wall thing though, one more step to making POTCO more realistic. |
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#6
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Aww man... i was waiting for that
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#7
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No you were not I had a lvl 20 pirate went to fort charles to get grenade quest stuff and it was unbearable i got attacked from enemies at the other side of the fort it was horrible i got swarmed by like 10 veterans 4 grunts and others it was just unbearable it would have been horrible for low lvls and i was a lvl 22 it just wasnt a smart update they increased it too much
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#8
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Well, if it is awful, and enemies are attacking from everywhere... then it is a good thing!
![]() I'm glad they increased amount of rep needed to level up also. |
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#9
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Finally they are taking note in the crashes!
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#10
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Why not increase it by a little more, not make send a whole army at them!!!
I love the fact that they have increased the amount of points it takes to level up. shows that they are listening
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#11
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Quote:
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#12
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Happens in normal combat to, i sent them a PM when i was a basic newb.
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#13
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What the pearl really is, is freedom.
![]() Quote:
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