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| Bugs Guts POTCO Bugs & Glitches archive |
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#1
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Weird...
I've seen this happen more than once in more than one place. When I am fighting a soldier or whatever, sometimes they just walk into places I can't get to and attack me from there. In Beckett's Quarry, I was fighting an Undead and as I was attacking him, he walked backward into thin air and straight over the lava pit
, I had to attack him with my gun... Weird.
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#2
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Yah, this happens more than it probably should. I've seen this the most with the bosses, who can just kind of go anywhere. Not sure why it happens, but, you know, it just kind of does
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#3
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This happens against enemies with grenades. They have to back up to escape the player, but they don't have barriers to hold them. It shouldn't allow them to go through walls at all.. but it's something so minor that it isn't a concern for them.. been there as long as I can remember.
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#4
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Actually in computer animation one surface is not aware of another and since the enemy has to follow the ''intelligent'' ai those barriers do not exist to them but since our pirates our hand controlled those barriers can and do exist for us so think of enemys as super glitchers
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#5
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I have noticed that too, but whats weird is that we know barriers, and they dont but we can shoot them from behind those barriers?
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#6
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This happens with Urchinfists in Cursed Caverns too. When your attacking them with a close-ranged weapon, they keep on backing up until they go through the wall. Can be VERY annoying.
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#7
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This also happens when an enemy is disengaged and glitched. The enemy will tend to walk around randomly all over the place, rather than stay in his regular spot.
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#8
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It actually is with all grenade enemies. It is REALLY annoying. But the other day when i was fighting a spineskull with a saber, he didn't go where i thought he would.
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