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Old What is up with the Seabeards in Tormenta?

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  #1  
Old 09-11-2008, 01:32 PM
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What is up with the Seabeards in Tormenta?

I don't know if anyone else has had this problem or not, but why is it every time I have gone to Tormenta with a fellow guild member, the seabeards are splitting into two. The past few times, I will be fighting a Seabeard and almost have it dead, it decides to SPLIT into two. Instead of fighting one Seabeard, I am fighting with two of them. The second always appears to be glitched and in the air. It is the one in the air that gets me every time. I dont mind fighting two of them, I just hav issues when it splits itself. None of the others there do it, so why is it just the Seabeards? Can anyone explain this to me.
  #2  
Old 09-11-2008, 02:04 PM
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That's strange.
That's never happened to me before.
But I can't be sure. Once I was fighting a Seabeard and another came from behind me but I don't know if it split in two.
  #3  
Old 09-11-2008, 02:40 PM
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Quote:
Originally Posted by redmence View Post
I don't know if anyone else has had this problem or not, but why is it every time I have gone to Tormenta with a fellow guild member, the seabeards are splitting into two. The past few times, I will be fighting a Seabeard and almost have it dead, it decides to SPLIT into two. Instead of fighting one Seabeard, I am fighting with two of them. The second always appears to be glitched and in the air. It is the one in the air that gets me every time. I dont mind fighting two of them, I just hav issues when it splits itself. None of the others there do it, so why is it just the Seabeards? Can anyone explain this to me.
The second Seabeard you're referencing is actually not "splitting" from the first. Generally, that second Seabeard os "glitched" in the air similar to the Navy Soldier just over the bridge from the shipwright on PDF. Unless you are looking at your compass as you are approaching the first Seabeard you intend to attack, you will not see that there is a red dot on your compass showing there is another enemy near you. Since it is up in the air, you may walk under, or near enough, so that it attacks you. Or, more likely, it will be glitched in the air and as it approaches you it recognizes you as an enemy and attacks.

Please hit the report button on the log off screen to report these glitches. It is the only way they will get fixed.
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Old 09-11-2008, 08:56 PM
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Yea its not splitting its another glitch that really annoying its when the seabears liek fly high in the sky for some reason then fall down on top of you and now you have 2 seabeards. This is really annoing >_<
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Old 09-11-2008, 08:59 PM
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Seabeards are the most deadly enemies on the game Urchins and Molusks are pretty easy but Seabeards.... that bladestorm could kill 3 noobs at once lol.
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Old 09-11-2008, 09:02 PM
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Actually Molusk are the most dangerous thats if you dont hex them first voodoo does alot of damage and since they favor life drain and other high attacks also voodoo users have a larger range of attack which makes running difficult. Then comes seabeards.
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Old 09-11-2008, 09:04 PM
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Originally Posted by Chris View Post
Actually Molusk are the most dangerous thats if you dont hex them first voodoo does alot of damage and since they favor life drain and other high attacks also voodoo users have a larger range of attack which makes running difficult. Then comes seabeards.
Nah i wont even hex em and i'll come out with bout 1000 health seabeards 400 health or 700 health with tonic.
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Old 09-12-2008, 01:38 AM
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when the second one comes out of the first seabeard, it is at half life. i just want to know why they do that
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Old 09-12-2008, 03:19 AM
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I had two of them that kept a path very close to each other, that actually interesected. Often ended up battling two (luckily I had a matey healing me). I did have one do the aerial attack as well, but he was not so high up I couldnt still fight/kill him.
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