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#16
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You can't dock when enemy still firing at your ship.
You need to wait 30 second after last hit before you can dock. In test once i saw 18 Spanish ship versus 9 French ships so it's not limited to 5 ship. ![]() Also you might want to add tips on how to kill other pirate using broadside. When we got killed during battle we don't go to jail but respawn on the ship and invincible to any attack for 10 seconds. We are also invincible for 10 seconds after sinking (30 second invincibility for ship) Captain of the ship can't teleport anywhere but crewmates on board can.
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![]() Captain of Black Hawk - Officer of Bad To The Bonez Weapon Reputation Chart - Sailing Reputation Chart |
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#17
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Ty i added that to the guide
tyvm for that information. as for the ship limit i have no clue.
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#18
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Is Ship PVP in Public already??
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![]() ![]() Guild Officer Of EMPEROR OF EVIL guild. |
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#19
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Yup PvP ship is in the open servers
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#20
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Nice guide chris and right with this big update!
I can't wait for the pictures. |
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#21
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they are coming i promise i just need all this lag to pack up and go to another game
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#22
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Also, grape shot can and will affect the other shipmates... I use it a lot
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#23
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Thanks for the really good info!
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#24
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Just a question about the bounties. If I am with the spanish and I start attacking an enemy ship with mine and then another spanish fellow comes along a helps me sink it, is the bounty divided in two or do we both get the full payment.
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#25
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also the limit of ships out depends on server activity. i have tried ideal servers that are able to have ten per team while quite servers can only have three per. i don't know why they have this but i think its because of the player count in the current server
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#26
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Quote:
Yw im hoping by tonight to have those pics uploaded.Quote:
Quote:
Anyway sorry everyone been on vacation for the past 3 days havent been able to update or even get on P.S ty to anyone who has given rep
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#27
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Chris, great guide! Props!
Under the heading "Choosing a ship", you have written the following: Quote:
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#28
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Quote:
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#29
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Hmm yes this brings up a contriversial point the "best ships" are made of what i believe is several parts
1. Sailing Skill - person whom is sailing the ship and their skills to out manuver and use the skill points in a smart way 2. Crew - the larger the crew the more firepower ect. 3. Cannoneers Skill Lvl - this is the lvl of each cannoneer obviously the higher the skill lvl the better but also the accuracy and aim of their cannons 4. Lag - Some of the best sailors out there or the best cannoneers out there may have the worst lag therefore making their movements slow in larger battles thinking this over i have in a way decided the ships have little impact on how well a team does bc like u say 2 AMAZING cannoneers and 1 Awesome sailor on a light sloop could take down a War frigate with 12 crew mates. |
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#30
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Quote:
Me: lv35 Noto; lv16 sail; lv20 cannon Crew: lv40 Noto; lv25 sail; lv25 cannon lv10 Noto; lv3 sail; lv6 cannon We put the lv10 on the wheel and went to work. Scored 25 kills in a Light Sloop before we decided to port and rest our fingers. Took out three War Frigates with minimal damage while all of them were trying to take us out. They all had at least three crew members. Our advantage: My oldest son was the lv10 and with him sitting next to me on his computer I could give him sailing instruction/direction while in battle. A Guildmate was on the other cannon so we knew each other's tendencies. It was fun watching them get mad and start sending their fleet after us. I can hit light sloops usually 9 out of 10 times, and I wonder why more people can't seem to. But, then again, I actually practice on the Vipers and Ferrets. It helps when you fight larger ships because it teaches you to hit a small target, which when you are fighting a larger ship you want to hit the same spot over and over. The reason is to cause more damage and reduce the outer hull armor. |
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