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#31
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UPDATE: Hex Shot is working again!!
Thanks dev for listening to us!
__________________
![]() Captain of Black Hawk - Officer of Bad To The Bonez Weapon Reputation Chart - Sailing Reputation Chart |
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#32
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ALRIGHT!!
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#33
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What!?!? I think I'm feeling 'sick at work' all of a sudden and must go home - VERY SOON! LOL
![]() I'll be excited to test this when I get home... y-e-A! ![]() Big shout out to the Devs reading this post, I know I sent in like 4 'rather lengthly' messages which I'm sure they shook their heads at, and I'm glad it is back to normal... Last edited by Maximvs; 07-22-2008 at 01:42 PM.. |
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#34
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lol, Max, Wickedly awesome, now we can be sure Hex Shot works, or hopefully think it does.
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#35
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Hrm...I don't think thats a right fix...seems like the gypsies will just stop attacking you. yea, it's easy mode but not 100% fixed.
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#36
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Quote:
If it's not 100% fixed then how can i get 532 rep from this mollusk today and that's without a crew bonus.
__________________
![]() Captain of Black Hawk - Officer of Bad To The Bonez Weapon Reputation Chart - Sailing Reputation Chart |
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#37
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SO I finished about 1/2 hour ago - and suire enough it seems ALL good here
![]() I will try again shortly (had to eat... the human body's need for survival.. gee wizz LOL) The Right Large Rock Island from the French Side is still bugged - I can still hide in there and doodle away, and no one can get me... sort of You can't shoot anyone either (the new code for shooting through rock works both ways, so you can't soot in, and can't shhot out) but... I can sneak about 1/2 the ship out and get the guns to work making me a VERY small target to hit...Ships looked ok today... I'll double-check them as well (no 'jitters from SvS anyway...) I'll play more tonight and check the Pistol Hex again and some of my other back issues... |
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#38
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They stop attacking you for too long. If you just hit them with one hex shot, they will just stand there. I think they're suppose continue to attack you but pause for a few seconds when you hit them with a hex shot. So, hex shot is working but it's making the mobs stop attacking for too long.
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#39
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So after some more play, Hex appears to be back to normal (or the way me and Iron see it - not sure about Breaks though
)Breaks, Voodoo'ers for the most part usually do not attack back once Hexed - though occasionaly they actually do regenerate voodoo and begin their attacks again (and you can once again hex them, and they repeat the process after 20 seconds or so). This is the exception than the norm though ![]() I'll admit, I wouldnt mind them regenerating some voodoo and attacking back after 30 seconds or so, as long as it was the same as a player's voodoo (they would have to wait until some voodoo regenerated, they use it and lose it so couldn't attack again or we could hex again to take it all away again). The challenge would be more and make Hex even more valuable, but, I don't think its right that the bug allowed them free attacks at will either. Ship Jitter Bug is gone, had a Cargo issue (got a full Hold but only got credited for the Crates) but couldn't duplicate it. |
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#40
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Quote:
Quote:
Sometimes when we crash while sailing and have cargo in hold then when we log back the cargo still there but not counted after docking.
__________________
![]() Captain of Black Hawk - Officer of Bad To The Bonez Weapon Reputation Chart - Sailing Reputation Chart |
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#41
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Possibly, I know I had two crashes the last three-four times I played (all exit crashes - not in-game) but can't remember if the crash I had on Monday was the last time I played before the test on Tueday or after... I'll keep an eye on it now I know what to posssibly look for...
And dang it - forgot to check the Ship Grappling fix last night... got taking pics of the Right Island Bug (then got distracted doing a Level with Hex on Padres Beach 'Working as orginially designed I'd say Woo!) Then I did crash on the last time out last nite so I sent in notes. I'll check this tonight.I also noticed in SvS the Full Repair feature... my boat getting 'fully fixed' each time I sink someone - not really liking it too much (yea its cool when you sink someone, but if going for a hard target and you get them 1/2 damaged before they sink you - what's the incentive to go again if he gets full repair free? At least I had a chance to get him on regen if I got back to the target on time - and repair now is useless... get my point? or am I the only one getting free repairs? (which if thats the case... I didn't say ANYTHING LOL )
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