|
|
|
|
|||||||
| The Graveyard General POTCO Game Talk Archive Forum |
|
Login or Register now to see less ads. |
|
|
Thread Tools | Display Modes |
|
#1
|
||||
|
||||
|
new enemies.
PART 1: CANNIBALS AND CHINESE PEOPLE
isla de pelegostos tribesman:7-10 spear warrior:11-17 spear master warrior:16-28 spear warrior cheif:29-38 spear wancator: 39-43 voodooo doll or staff as weapon and some natural enemies areas: shore:crabs and scorpions pelegostos jungle:wasps, tribesman pelingo swamp: gators, warriors, fly traps vandargon plains: wasps, stumps, master warriors sogosodo cliffs: master warriors, tribesmen, warrior cheifs mount pelegostos: master warriors, warrior cheifs, warriors, tribesman, stumps, wasps, gators, crabs, scorpions wancator(second small isle just off the main isle) :wancator, giant crabs, dread scorpions cantronso(first small isle off the main isle) : giant crabs, stumps, undead raiders, undead spanish and french animated to fight, two shipwrecks with spanish and french flags. spanish one has spanish skeletons on it and is in the water facing upward and french one the same but is on land leaning sideways singapore: guard:lvl 10-20 machete killer:lvl 27-42 grenades, machete navy blue coat: lvl 29-42 sword eitc blue coat: lvl 32-47 sword, dagger areas: town: all enemys bathhouse: killers, navy and eitc everything but cadet jondascorp isle quest isle only french and spanish npc non-enemies fighting to get quests from. maybe once you reach the rank of admiral you havee cutscne of the leader of you takin you to this island ans the other one comes out of a bar and pulls put his sword and they fight then you escape while they fight. quests: from lt. contarsona or lt. vindae sink 18 french/spanish ships reward: rapier sword for 5 logged in hours reach admiral rank: get admiral uniform for spanish(undead captains uniform) or french ( captains uniform) when you start privateering, you get a uniform conquistador(spanish) quarter master(french). hope you like the ideas! Last edited by sammyh; 07-12-2008 at 09:14 PM.. |
|
#2
|
||||
|
||||
|
I LOVE your ideas !!
|
|
#3
|
||||
|
||||
|
I totally love how you made them bigger than our notoriety cap it would be a great challenge! unless we could get to higher levels =D
__________________
Alex Parossa-40 Alex Parossa-28 more to come!
|
|
#4
|
||||
|
||||
|
SINGAPORE! SINGAPORE!
*yall feel free to chant with me*
__________________
RUBY RED JONES Member of the Elite Dysfunction Guild Level 32 Notoriety Captain of the Black Dragon War Galleon MALI MCQUEEN Member of the War Wenches Level 10 Notoriety-Ready to take on the Carribbean Captain of the Fortune Hunter "Perhaps on the rare occasion pursuing the right course demands an act of piracy; piracy itself can be the right course." - GOV. SWANN
|
|
#5
|
||||
|
||||
|
good idea
i really hope they come
|
|
#6
|
||||
|
||||
|
SINGAPORE! lol Love your ideas! I wished PO crew looked at these forums it might give them a hint on what to create in the game.
|
|
#7
|
||||
|
||||
|
SINGAPORE! SINGAPORE! LOL
I just love these ideas here, enemies above lvl 40........
|
|
#8
|
||||
|
||||
|
PART TWO: DAVY JONES AND AZTEC GOLD
![]() isla cruses: coral creature: lvl 14-26 musket barnacle beheamoth: lvl 25-35 sword bilgeworm: lvl 32-43 voodoo doll kraken slave: lvl 42-47 dagger deathclaw: lvl 45-49 its claws karganga: lvl 50-65 voodoo staffplus some tormenta enemies areas: BEACH OF SOULS: coral creatures, rock crabs, barnacle beheamoth near murder caverns entrance MURDER CAVERNS(to the left of beach of souls) : barnacle beheamoths,vampire bats, dregs, kelpbrains, seabeards CORAL SWAMP(right of beach of souls)(has trees and a river through it and has reefs growing all over it) : bilgeworm, all tormenta ememies and huge alligators DEAD MANS FOREST: every enemy listed as davy jones wasps and stumps and if you make it through al of that there is....... BELL TOWER: kraken slave, deathclaw, karganga(at top of bell tower) if you get through there, you will come to... CRUSES GRAVEYARD: undead gypsys, raiders, kargagas, stumps, if you make it through THAT you get to.... EITC BEACH: assassins, officers, vets, mercs, and grunts. ISLA DE LA MUERTA: cursed crewmember: lvl 8-16 sword cursed carpenter: lvl 15-21 hammer cursed ships doctor: lvl 20-31 dagger cursed boarder: lvl 29-37 axe cursed first mate: lvl 38-42 brawling and machete areas: aztec beach: crabs, scorpions, caverns of doom(off of beach on left side) : all cursed crew aztec cave(off of beach right side) : barbossa standing on top of a hill of coins walk in pvp. |
|
#9
|
|||
|
|||
|
I love this idea just one suggestion, make more areas!! Such small amount of areas will create more and more lag when you bring the amount of users that play into one area. So if it's a much larger area and has more then just a few sections to a particular island the lag will be greatly reduced and the questing will be less repetitive as well as bringing even more enemies in. Sure you put crabs and the wasps in their but hey I know it's pretty much the same idea but why not use a Hornet or Bee's their attacks can be done differently and it makes for new enemies.
|
|
#10
|
||||
|
||||
|
Wow This Is Good Did U Send It To Disney
GO SINGAPORE!!!!!! |
|
#11
|
||||
|
||||
|
Wow, level 65's?
Nice ideas! Im all about a good challenge. Ugh, those singapore people are freakier then the Davy Jones people in my opinion! I don't know why... I say you send this to disney, I would definatly dig those levels. {I say they should add the kracken, too!} |
|
#12
|
||||
|
||||
|
Some decent stuff though it should have to remain centered in the Carribean. Or not. Perhaps there should be a cursed crew to fight off that you as a human player have no hopes of defeating, something of the sort of Barbossa's accursed simian. You could get rep for each second you were fighting that enemy or so, rewarded after you flee out of that enemy's range or so.
Anyway, I'd like to be a British or a Dutch privateer as well. |
|
|