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  #1  
Old 07-09-2008, 01:37 PM
sammyh's Avatar
sammyh sammyh is offline
admiral sam hullsteel.
sammyh's Primary Pirate Info

Join Date: May 2008
Posts: 583
sammyh is scurvy dog
Wink post your sailing build!

post your saling build!!!

(i prefer galleons and frigates so i put all my skills in speed and firepower) here is mine:

sailing lvl: 11
left side: 3/5
right side: 3/5
fullsail: 3/5
come about: 1/5
windcatcher: 1/5

well, there is mine. post yours!

Last edited by sammyh; 07-17-2008 at 07:36 PM..
  #2  
Old 07-09-2008, 11:41 PM
Hawkeye Hawkeye is offline
Swabby
Hawkeye's Primary Pirate Info

Join Date: Jun 2008
Posts: 28
Hawkeye is scurvy dog
lvl 23 sailing

left: 3

right: 3

full sail: 1

come about: 2

Open fire: 1 (duh, most useless skill ever)

ramming speed: 2

Take cover: 1

Windcatcher: 2

Tacking: 1

Treasure sense: 5

Taskmaster: 1

Leadership: locked

Last edited by Hawkeye; 07-10-2008 at 06:14 AM..
  #3  
Old 07-10-2008, 03:01 AM
Wheelsim's Avatar
Wheelsim Wheelsim is offline
i BURN ur SHIP!(Shipburn)
Wheelsim's Primary Pirate Info

Join Date: Jun 2008
Posts: 301
Wheelsim is scurvy dog
Must on right and left broadsides.

ONLY ONE! On Full sail come about and ram speed. No point in putting any more.
MUST 5 on Windcatcher
5 on TS only if you plan to help out your fellow lower pirates.
I havent diciided to do with the rest of the points.
  #4  
Old 07-10-2008, 03:24 AM
Dr. Zeppers's Avatar
Dr. Zeppers Dr. Zeppers is offline
Drunken Pirate Master
Dr. Zeppers's Primary Pirate Info

Join Date: Feb 2008
Location: Doing that voodoo that I do so well..
Posts: 4,162
My Mood: Piraty
Dr. Zeppers must be getting help from Tia Dalma to get this farDr. Zeppers must be getting help from Tia Dalma to get this farDr. Zeppers must be getting help from Tia Dalma to get this farDr. Zeppers must be getting help from Tia Dalma to get this farDr. Zeppers must be getting help from Tia Dalma to get this farDr. Zeppers must be getting help from Tia Dalma to get this far
(on my level 33 pirate...)

Sailing lvl: 18
Left side: 5/5
Right side: 5/5
Fullsail: 1/5
Come about: 1/5
Open fire:1/5 (even with 1 skill point has DOUBLED effectiveness of my broadside)
Ramming speed 1/5

I like investing in passive skills, that assist me all the time..
Windcatcher: 2/5
Tacking: 1/5
TreasureSense: 0/5 - Gold's easy to get when level 30+, only good for short term.
Taskmaster: 2/5
__________________
  #5  
Old 07-10-2008, 07:06 AM
oa3d oa3d is offline
Swabby
oa3d's Primary Pirate Info

Join Date: May 2008
Posts: 7
oa3d is scurvy dog
Drew Bloodhounds Sailing Stats

Sailing Level 24

Left Broadside - 5
Right Broadside - 5
Full Sail - 1
Open Fire - 1
Come About - 1
Ramming Speed - 1
Take Cover - 1
Windcatcher - 2
Tacking - 1
Treasure Sense - 5
Taskmaster - 1
  #6  
Old 07-14-2008, 01:42 AM
Tagerr's Avatar
Tagerr Tagerr is offline
Swabby
Tagerr's Primary Pirate Info

Join Date: Jul 2008
Posts: 25
Tagerr is scurvy dog
Sailing level: 23

Left Broadside- 5
Right Broadside- 5
Full Sail- 1
Come About- 1
Open Fire- 1
Ramming Speed- 2 ( gonna be four when I master sailing )
Take Cover- 1
Leadership- Always rank one ( bc you can't add a point )

Windcatcher- 5
Tacking- 1
Treasure Sense- 1
Taskmaster- 1

Windcatcher and broadsides are mostly important to me.. so I think mine is okay.
  #7  
Old 07-17-2008, 06:30 PM
Joseph's Avatar
Joseph Joseph is offline
Bacon King
Joseph's Primary Pirate Info

Join Date: Jul 2008
Location: Right here
Posts: 245
Joseph is scurvy dog
Right Broadside - 5
Left Broadside - 5
Full Sail - 1
Come About - 1
Ramming Speed - 1
Take Cover - 1
Leadership

Windcatcher - 2
Tacking - 1
Treasure Sense - 5
Taskmaster - 4
  #8  
Old 09-21-2008, 05:27 PM
Walker De Plank Walker De Plank is offline
Swabby
Walker De Plank's Primary Pirate Info

Join Date: Sep 2008
Posts: 12
Walker De Plank is scurvy dog
After reading this post I have a good idea of what I'm going to be sinking my points into but I can't decide what to max and what not to. Here is a rough draft with questions to follow:

5/5 Left Broadside
5/5 Right Broadside
1/5 Full Sail
1/5 Come About
*/5 Open Fire
1/5 Ramming Speed
*/5 Take Cover

*/5 Windcatcher
*/5 Tacking
0/5 Treasure Sense
*/5 Taskmaster

13/26

I'm not a fan of Treasure Sense. Seems like a good idea if you plan on helping out lowbies. Might be something I'll use on an alt but not on this character.

All of the abilities with a */5 are ones that I'm not sure how many points I want to put in. Open Fire and Take Cover are either going to be 1/5 or 0/5 but I can't decide if I want both, one or the other, or none of them at all. After I can figure that out, I plan on dumping the remainding points into Windcatcher, Tacking and Taskmaster. Right now I already have 4 points in Windcatcher and 2 in Tacking.

If I don't take either Open Fire or Take Cover it can be divided 5/4/4 or 5/5/3 into Windcatcher, Tacking and Taskmaster in any order. If I plan on taking one or both, then that would neglect two points from the 3 passives. If I can't max all three of the above passives, which should I neglect? Would 4/5 on both broadsides be another viable option?

Thanks for any input.

Edit: Incorrect math on skill points.

Last edited by Walker De Plank; 09-22-2008 at 12:17 AM.. Reason: Incorrect math
  #9  
Old 09-21-2008, 11:45 PM
Stormhawk's Avatar
Stormhawk Stormhawk is offline
PIC and Dolls Member
Stormhawk's Primary Pirate Info

Join Date: Sep 2008
Location: Anton Levy Smithery
Posts: 228
Stormhawk is scurvy dog
Sailing level: 25
5/5 Left Broadside
5/5 Right Broadside
1/5 Full Sail
1/5 Come About
*/5 Open Fire
1/5 Ramming Speed
1/5 Take Cover

1/5 Windcatcher
*/5 Tacking
5/5 Treasure Sense
4/5 Taskmaster
  #10  
Old 12-02-2008, 04:56 PM
coalstack909's Avatar
coalstack909 coalstack909 is offline
Swabby
coalstack909's Primary Pirate Info

Join Date: Oct 2008
Posts: 16
coalstack909 is scurvy dog
LVL 25 SAiLING

left broadside---5
right broadside----5
full sail---1
come about----1
open fire---5(idk wats rong with u ppl this is the greatest skill ever!!)
ramming speed---1
take cover-----3(lifesaver)
windacatcer---0
tacking----0
treasure sense----5
taskmaster----0
no leadership(working on that)
  #11  
Old 12-02-2008, 10:30 PM
The Skirata Clan's Avatar
The Skirata Clan The Skirata Clan is offline
The Mandalorians
The Skirata Clan's Primary Pirate Info

Join Date: Sep 2008
Location: Uninhabited Wasteland
Posts: 3,553
My Mood: Rattling
The Skirata Clan is well renown pirateThe Skirata Clan is well renown pirateThe Skirata Clan is well renown pirateThe Skirata Clan is well renown pirateThe Skirata Clan is well renown pirate
Darman's

both broads----10
full sail ----------1
come about---- 1
open fire ------- 2
ramming---------2
take cover-------0
windcatcher-----2
tacking-----------1
treasure sense-5


might be wrong... i'll check and edit it in aswell as Ordo's
  #12  
Old 12-02-2008, 10:35 PM
League's Avatar
League League is offline
Bragging Soldier
League's Primary Pirate Info

Join Date: Mar 2008
Location: Playing Tortuga Hold'em
Posts: 1,697
My Mood: Spammy
League is a pirate wannabe
I now have a million ideas of builds, all suited for specific moments. For me, the redistribution of spent points really solves any money problems I'd never yet faced, though it did introduce a fewof its own...
  #13  
Old 02-19-2009, 08:23 PM
another pirate's Avatar
another pirate another pirate is offline
Swabby
another pirate's Primary Pirate Info

Join Date: Feb 2008
Posts: 25
another pirate is scurvy dog
I have master sailing and now that I spend most of my sailing time Privateering, I kind of like this sailing build:

Left Broadside (1/5)
Right Broadside (1/5)
Full Sail (1/5)
Come About (1/5)
Open Fire (5/5)
Ramming Speed (1/5)
Take Cover (3/5)

Windcatcher (4/5)
Tacking (4/5)
Treasure Sense (0/5)
Taskmaster: (5/5)

Total (26/26)

Notes:
I put 1 in full sail and ramming speed simply for a short burst of speed to break away from the pack if I get surrounded. I sometimes like come about when a war sloop is circling. I can sometime break away with it. Treasure sense seems wasted now that I have max gold and all the war ships.

Most of the time when I am sailing I have a crew so I felt that broadsides were less important. I am kind of gimping myself in non PVP but since I don't care about sailing rep, I can always just hop off the wheel and nuke the enemy with my cannons!

This build changes the way you sail in PVP and even in PVE with a crew. I find myself trying harder to keep the ship angle as tight as I can so my crew can fire the cannons and I don't worry about having to line up my broadsides. If something sails broadside, well a little damage is better than nothing. My crew is going to sink it anyway.

The only thing I am not sure on is how much windcatcher and tacking helps. Not sure if would help to take from those 2 skills and beef up broadsides or not.
 


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