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Old what should be the max notoriety?

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View Poll Results: what should be the max notoriety for pirates?
40 .... fine the way it is 15 11.81%
60 14 11.02%
80 24 18.90%
100 47 37.01%
120 0 0%
300 ... thats a dedicated pirate 27 21.26%
Voters: 127. You may not vote on this poll

 
 
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  #16  
Old 06-12-2008, 10:45 PM
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100 for me too! =) 100 seems to be lucky
  #17  
Old 06-13-2008, 03:03 AM
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0 will be kewl
  #18  
Old 06-13-2008, 04:36 PM
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300 for me because youll kick anythings but and the health will be huge and invincible and youll be invincible
  #19  
Old 06-13-2008, 06:03 PM
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You can't put it too high unless you add more high level enemies and new areas and quests. A better idea is with each lvl past 40 you get another weapon point to drop into your weapons skills along with some new islands and enemies
  #20  
Old 06-13-2008, 09:31 PM
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I went with 80, though I think that might be a bit high even. The game dynamics, I don't think could handle that, twice as much as it it is now. As it is, in the 30's you can kill the biggest stuff out there.

So for something from 40 -80 would require complete new critters, and more skill points, basically a entirely new game.

Adding a complete new game on top of the lag we have now, don't even want to see the lag with that.
  #21  
Old 06-14-2008, 03:55 PM
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I don't think there should be a maximum, but if there is it should be somewhere in the 100's place, becuase soon enough, A LOT of us are going to be at 40 notorirey..
This is why I love POTCO, there is simply always, something to do!
  #22  
Old 06-14-2008, 04:36 PM
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you people dont get it

for those of u saying 300 bc u will be invinsible youre wrong! why?
- for YOU to get to noto 300 potco would HAVE to release more enemies levels 41-300 SO the new enemies can still kill so NO you wont be invinsible

for those of u saying you cant get past 40
- well obviously its common sense people raise noto cap raise weapon caps make more quests! you cant expect to achieve noto 300 with weapon cap at 25? hello weapon caps would nee to be raised to 50 maybe even 75! and new quests would have to come out giving you more rep
  #23  
Old 06-14-2008, 05:04 PM
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I actualy do get it.

I see it as, if you set the cap at 100, then we are basically DONE when we hit 100, like it is when we currently hit 40.

The logic of selecting 300, is that the game continues longer for that pirate period.. It has nothing to do with being invincible, invisible, or any of the like. Its prolonging the time that a player has before they start over again, and play the same game over again, and again and again. Most games I throw or give away once finished. Im stuck at level 40, and im basically finished other than "replaying" the game.

If they dont fix it soon, i'll be leaving, because i've played the game over and over, and I can go no further, whats the point in continued playing?

Ok, now if they raise the cap, the higher the raise it, the longer the "lifetime" of a pirate.. PERIOD. Sounds to me like your concerned about the game becoming too HARD due to high level enemies they would have to incorporate. I call this a "Challenge".
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  #24  
Old 06-14-2008, 05:22 PM
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Quote:
Originally Posted by Swashbuckler View Post
its impossible to go past lv 40 so the one that should be picked is 40 all higher are impossible so 40 is technically the only choice because it is the only possible choice therefore nothing higher than 40 is gonna happen
Missed

the

point.

  #25  
Old 06-14-2008, 05:27 PM
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Quote:
Originally Posted by SamuelMcMalley View Post
Sounds to me like your concerned about the game becoming too HARD due to high level enemies they would have to incorporate. I call this a "Challenge".
Precisely. If they can add new, higher level areas to challenge the people above Pirate Master, that's cool.

If they revamp it so that the lowest level running around on Port Royal are EITC assassins, Urchinfists, and Mollusks, then no.
  #26  
Old 06-14-2008, 05:53 PM
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Quote:
Originally Posted by SamuelMcMalley View Post
I actualy do get it.

I see it as, if you set the cap at 100, then we are basically DONE when we hit 100, like it is when we currently hit 40.

The logic of selecting 300, is that the game continues longer for that pirate period.. It has nothing to do with being invincible, invisible, or any of the like. Its prolonging the time that a player has before they start over again, and play the same game over again, and again and again. Most games I throw or give away once finished. Im stuck at level 40, and im basically finished other than "replaying" the game.

If they dont fix it soon, i'll be leaving, because i've played the game over and over, and I can go no further, whats the point in continued playing?

Ok, now if they raise the cap, the higher the raise it, the longer the "lifetime" of a pirate.. PERIOD. Sounds to me like your concerned about the game becoming too HARD due to high level enemies they would have to incorporate. I call this a "Challenge".
yes sorry i meant most people dont get it bc alot are saying "its impossible to get past 40" and "being lvl 300 would be cool be then nobody can kill us"
  #27  
Old 06-14-2008, 05:56 PM
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Quote:
Originally Posted by Chris View Post
yes sorry i meant most people dont get it bc alot are saying "its impossible to get past 40" and "being lvl 300 would be cool be then nobody can kill us"
Hehe totally agree... I 'suppose' that would be cool. But its not really any different than a lv40 vs a lv10 that can be reflected in the game today. Pirates will generally take on foes that are appropriate for thier level, regardless.
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  #28  
Old 06-14-2008, 07:16 PM
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Quote:
Originally Posted by SamuelMcMalley View Post
Hehe totally agree... I 'suppose' that would be cool. But its not really any different than a lv40 vs a lv10 that can be reflected in the game today. Pirates will generally take on foes that are appropriate for thier level, regardless.
You you kind of have too in order to survive.. but then even if this was bumbed to lets say 300, lowers level folk could just team up with a levl 300 and could easy get higher levels.. just wouldnt be the same..
  #29  
Old 06-14-2008, 07:42 PM
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I would say 80 myself.

but to bring me back as a playing and paying member, Disney would also have to rethink/re implement the rep and leveling system as well ( we are all familiar with the "milking" of enemies and the whole rep system that forces you to nueter your skill set in order to gain maximum rep.

and honestly, i do not relish the thought of not only leveling my overall level, but also individual levels, forcing me to use weapons as ineffective as possible, while grinding them.
i can only imagine another 40+ levels of that...no thanks.

I went through the whole "replay" the game as a new character ( 2 mastered 40's and i stopped midway on a third..realizing i just didnt wanna do it anymore for the same similar outcome, characters arent wholly unique enough for my tastes) I only did a second because I had some paid time and i wanted to change/try a different allocation of skill points, or choose different skills.

as it stands now, i have found a free MMORPG that is deep enough for my tastes, and not WoW deep, as I dont have the time to devote like i did before, new mom here =)
one exp bar to raise, and i can use all my uber skills for max damage and get some great xp regardless of "how" i defeat an enemy. thats what turns me off mostly about POTCO, that and the level cap.

I invested time and money to get my character up to 40 (not even mentioning my second, that was an afterthought, i wanted to keep playing the game as i was interested still)
so if i HAD a choice, id choose to continue playing my first character, rather than start over and over again, so while i cant say it was a waste, I did have fun, i met some good friends, in the long run..well, i feel let down as there isnt nothing for me to do anymore.

i cant level (fully mastered)
gold limit reached
warships bought
story quest complete
weapon quests done/side quests/bonus quests finished.
and now, im "basic" so i cant even use the skills i did earn/ships i bought etc etc.
and thats why i dont renew my subscrip, yeah..i miss my friends i made, but really that cant be helped..disney makes it impossible to keep in touch, i understand why they need to protect kids and all, so no complaints, but still i would have liked to stay in contact with a few I made.

at the expense of paying for another month, to basically spend 99% of my time just chatting with my friends, its not something i can afford nor really see any point in doing.

so thats why i hope they do raise it soon, add new features/goals for the end game users, unless disney does want people to start leaving to greener pastures, like i did.

sorry about the long post, originally just intended to state why i want a higher level cap..but my frustrations just sorta came out, and i dont mean to bash, as I do still like the game, i just wish i could find a reason to come back, and i cant currently, till some of these things are expanded and addressed.
  #30  
Old 06-15-2008, 06:24 AM
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I can relate, but it seems that is the way most these games go these days. Everyone hits the peak, no foresight to any future for when people reach that peak.

As that goes any sight at all it seems. Take this father's day quest, a great blast for the level 40's to watch 0 x 2 rep, woot.
 


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