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#31
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Quote:
My case, sheer luck. If I get out there in time when some other ships have weakened a ghost ship but been sunk then I can usually finish them off. I'm only level 12 sailing, however, so it's not easy and most the time I get sunk. I've still got nine pieces of cursed wood and three bottles of battle-touched water involving ghost ships to go. I really wish someone from these boards who's a lot stronger sailing wise would be on when I'm on and we could crew up. (I also still need to sink a French Shadow Crow.) As for "doing anything about it." I don't see why we'd want to. We all benefit in the end. And I really don't think it has anything to do with how many ships as with the strength and cargo hold of the ship. |
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#32
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I'm such a sad sailor nobody shadows me.
Unless it's to pick off the ship I was firing on before it sent me to the depths to, as my guild says, find Nemo.But LORD does it grate on my NERVES when players shoot at me. There are a few times I'm on a warship with a guildmember and it's only us, or one other player. And all I hear is the sound of us beign hit, so I'm up off the cannon, running around like a chicken (cheeecken?) to see where we're getting hit and where I need to shoot. Only to find a jabroni being an idiot. Lord I need my blood pressure medicine and I'm not evening playing.
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RUBY RED JONES Member of the Elite Dysfunction Guild Level 32 Notoriety Captain of the Black Dragon War Galleon MALI MCQUEEN Member of the War Wenches Level 10 Notoriety-Ready to take on the Carribbean Captain of the Fortune Hunter "Perhaps on the rare occasion pursuing the right course demands an act of piracy; piracy itself can be the right course." - GOV. SWANN
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