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Old TEST Release Notes May 23, 2008

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  #1  
Old 05-24-2008, 02:22 AM
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TEST Release Notes May 23, 2008

I didn't see this enywhere else so here they are.

Release Notes - May 23 2008
  • Fixed some misspellings in quest dialog
  • Ship panels no longer disappear when they break
  • Fixed a bug that was breaking the "track quests" button after completing the black pearl boss battle
  • Fixed a few graphics bugs with the two new islands
  • Fixed a bug that was preventing people in welcome worlds from being able to teleport back to Port Royal when in jail or inside a building
  • Added loading screens for the new islands
  • Changed the color of the feedback form button
  • Changed the behavior of the "ray of light" to help better guide you towards your quest objectives.
  • Added a notoriety reward for the "Skeleton Infestation" quest
  • If you bring up the feedback panel when in a store GUI (jewel, tattoo, etc.), the feedback form will now reposition itself so it doesn't block the store's GUI
  • Fixed an issue that was causing enemies to face backwards
  • Fixed an issue that was incorrectly giving quest credit when defeating unrelated NPCs and NPC ships
  • Updated the launcher after discovering a bug that was preventing the bug report form from being correctly displayed after a crash
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Ship: Type - War Galleon, Name - Riptide Mongrel
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Open: (Basic) Name - Buccaneer, Notoriety - 5, Cutlass - 2 (Rusty Cutlass), Pistol 3 (Single-Barrel)
Ship: Type - Light Sloop
(Updated 3/10/08 8:05 P.M. PST)
  #2  
Old 05-24-2008, 02:02 PM
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awesome hopefully with all these bug fixes it will come to open servers soon
  #3  
Old 05-24-2008, 03:55 PM
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Angry

Nope. The grenade bug is still there after this latest update.
Hope they fix it soon.
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  #4  
Old 05-24-2008, 04:34 PM
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With all the last bugs from the Weapons Update - I would rather see the new features stay in Test until they have everything fixed and sorted out
  #5  
Old 05-24-2008, 04:41 PM
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Yeah, Disney doesn't have to rush the process, it's better to perfect everything before releasing it to the open servers, to avoid an angry pirate raid in the server room LOL
  #6  
Old 05-24-2008, 09:04 PM
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They get bombarded with people wanting ti hurry up for the open servers, yet they hit and people have play issues, and people complain that way. I think its nice to not put a tentative date on it and work out all the issues at once.
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  #7  
Old 05-26-2008, 03:46 PM
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Quote:
Originally Posted by pirateTokrok View Post
  • Changed the behavior of the "ray of light" to help better guide you towards your quest objectives.
  • Fixed an issue that was incorrectly giving quest credit when defeating unrelated NPCs and NPC ships
As has happened before, I didn't have some of these issues until after they supposedly fixed them!

I was tracking a "Kill 10 Stumps" quest from Johnny McVane and the "ray of light" illuminated practically every NPC I passed by (including dear Orinda on the Tortuga docks).

Furthermore, I then sailed to Cutthroat and discovered that anything I killed was giving me credit as a "Stump": Giant Crab = Stump, Undead Gypsy = Stump, Spanish Captaine = Stump, etc., etc. I ended up completing the quest without ever having killed a single bloody Stump!


Quote:
Originally Posted by pirateTokrok View Post
  • Added a notoriety reward for the "Skeleton Infestation" quest
'Twould be nice if those of us who completed the quest over a week ago got the notoriety reward, but I guess that's expecting too much.
 


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