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| Ideas, Suggestions, and Rumors about POTCO Post your discussion threads that have suggestions for the developers of POTCO or ideas for the game here. We can hope they'll look here... |
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#286
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id love more enemies and sea monsters like the kracken
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#287
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lets think
i want...
new ship types like mega sloop/frigate/galleon which are only useful for one job like mega galleon 25 cargo but only 6 speed and 4 cannons mega sloop 15 speed but 2 cannpns and 2 cargo and mega frigates 20 cannons 2 cargo and 6 speed (these are more useful in next idea fleet system) and elites which are only usefull with fleets elite sloop speed 20 cargo 0 cannons 0/1 elite galleon speed 4 cargo 40 cannons 0/1 and elite frigates speed 5 cargo 0 and cannons 30 completly new ships like schooner and brigantine with their own light normal war mega and elite forms and dingies 2 cargho 1 cannon (can fire in all directions except behind) 5 speed and 1 broadside but can be used to go between ships in fleet system as a lifeboat taking a small proportion of crew and cargo but you must get to it in 30 seconds can also go straight from land to open sea by going to the waters edge using an option in sea chest to launch dingie and sailing straight out where you can either take your chances in a dingy or boarding a ship by sailing up next to it and if the boarding permissions say you can boarding. fleets this is like crews and could be used in the same way to make a fleet click on a ship and select add to fleet the crews captain is then asked whether they want to join the fleet if they accept they can leave anytime but losing any plunder in their ship given to them by a different ship on the fleet your own ships are automatically added to the fleet when launched. all the ships on the fleet appear on the sea map and you can transfer plunder between ships or sail between them yourself using a dingy. there is a fleet menu like the crew menu telling you the name of the ship the captain the fleet(the captain could set someone as acting captain if they had more than one ship)the fleet commodore and how much plunder it has you can transfer plunder either through dingies or using a menu and you could set an option for all of your plunder or all fleet plunder gets moved to one ship until it is full so you could use one ship as a loot carrier and another ship as the one that gets the cargo this is where the mega ships become useful when a ship ports the cargo is given to each member of the fleet and instead of the ship name a captain name comes up but there should be a time limit if he doesnt relaunch his ship to get booted off the fleet. new jobs on ships (lookout in crows nest with telescope could buy better telescopes from shipwright or hoisting the sails to make the ship go slightly faster and turn tighter) island speciality items this is already used on clothing where each island has a different selection if this were used on ships and tatoos it would be awesome weather some none damaging weather (rain, snow) and some that could hurt you (lightning, Whirlpool) dual wield weapons including mix and match like a dagger and a gun at the same time unless the weapon is two handed some sort of banking system like burying treasure so you dont have to throw away good weapons and thats all i can think of at the moment ill add more when i think of them |
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#288
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i rly wanna see what time my best friend was online lol
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#289
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Ok heres an idea of mine to bring back to potco.....The big body dudes grrrr I want those bodies to come back so bad.....I would look totally awesome with one of those bodies
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#290
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#291
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hmm here's a quick idea that occured to me and a couple of friends whilst making potions in Cuba.
How about if we had potions that created pets other than the chicken? Like a 'summon parrot' potion, or a 'summon monkey'? They could be time limited like the chicken and would also encourage people to keep going with potions....or they could be plunder only.... Just a thought. No idea how easy or difficult this would be. |
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#292
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1. New storyline quest along with a Lv 60 notoriety cap increase and Lv 35 weapon cap increase
2. A new Port of Call along with two or three wild islands 3. A more powerful ship class |
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#293
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Maybe another boss like Davy Jones?
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#294
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More of everything!!
But give us more Inventory Space, first!! |
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#295
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pirates dig
i be a pirate i would love to burry my inventory and dig it up when i wanted to change it with things i carry!
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#296
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Mail Carriers.
Like eagles, owls, parrots, ect When you whisper to someone, or talk in guild, you as usual press enter after typing. When this happens, a animation goes and a bird(different types to buy and choose from) is on your arm, close to your hand. Soon, it flies off your shoulder into the sky and you wave to the bird. When you get a response, another animation comes, and the bird flies back and you let out your arm and the bird lands on it. Then the text appears up.(IN BATTLE, IT DOESNT SHOW UP UNTIL YOU ARE FINISHED WITH YOUR BATTLE.) This was just something that popped up because its kinda boring that this is a pirate game, and that you just talk and people can see. This would just affect the looks when you get/send a message. There are different types of birds, and different weights. TYPE OF BIRD ------------- EAGLE OWL FALCON PARROT RAVEN SEAGULL (And for April Fools, A penguin) WEIGHTS --------- Large- Travels slow, but can apply 10 more letters in each message(a message expansion on chatting) Costs 100 gold. Medium- Travels moderate, no message expansion. Costs no gold. Small- Travels fast, but can hold only 10 letters less than moderate chat box. Costs 100 gold. The weights also affect how they look. A owl, for example, for large, would take up three times your hand size. A owl for medium would take up twice the times of your hand size. Small owl, however, can fit in your palm. This probably wont be sumbitted, because to get more messages or to get faster travel, it costs gold(and it has animation) but just a little idea I had.
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#297
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I like the idea of adding weather and changing cloud patterns. Some days it can be sunny, sometimes cloudy, sometimes rainy, sometimes windy. And there can be really big storms and when you go out to sea, there are waves, instead of the ocean being so dead calm all the time. It wouldn't damage your ship though, just make sailing more interesting.
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#298
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Or something like that. What I'd also like is new quests. The Raven's Cove is the first, last, and only quest where you can interact with the quest characters. And, I would like to customize my pirate down to the last detail. Like, for example, creating your own cloths. Or, down to the last feather with a hat. Just more detailed, and with ships too. |
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#299
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Weather effects such as hurricanes, Tsunamis, and other natural disaters/simple weather changes would be appreciated if they were added in the game. But, for the rain effect, make some kind of transparent glass drip of water run down the screen while you're in the rain. Make it look so awesome that... idk it makes it worth leveling while its raining. But in reality, they don't have enough workers that understand lighting and game mechanics for Pirates Online "off the charts" level. |
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#300
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I would love weather to be added very much, however I personally don't think that they need insane natural disasters and freak thunderstorms. Some simple rain and different lighting effects would be cool though.
Also, wind would be a great addition while sailing. It would add a lot more strategy. For example, sailing directly into the wind should be basically impossible, therefore routes must be altered and SvS strategies would be changed. |
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