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  #61  
Old 09-20-2010, 05:11 AM
Mason Mason is offline
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Quote:
Originally Posted by Ofury/ Tom View Post
well the Ship Of the Line could possibly be a navy pirate owned ship. Back in the Day Pirates sailed under false colors and pirates could be taking this into effect in their game. Oh and thanks Skulls for letting me have ride on yer ship of the line haha
No, that won't be the case. They recently updated the ships of the line on test. The player ships of the line are now pirate versions, though they still lack repair spots and have a glitched back wall. The 4 cannons in the back have been moved to the back and front of the ship.
  #62  
Old 10-06-2010, 02:56 AM
Sven The Barren Sven The Barren is offline
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I personally think this should not come out for awhile until we have much bigger enemy ships like roaming enemy SotL, or a new powerful ship type!
  #63  
Old 10-06-2010, 04:35 AM
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Stephen O'Malley Stephen O'Malley is offline
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Originally Posted by Sven The Barren View Post
I personally think this should not come out for awhile until we have much bigger enemy ships like roaming enemy SotL, or a new powerful ship type!
If you ever go against the EITC fleets, you'll see Lv. 72 EITC Tyrants and a Lv. 80 SOTL.

Back on topic, I have to say I'm absolutely psyched about this. I would love to replace my war galleon with something slightly more bulky. If someone gets a good crew together, this ship will be a monster in SVS.

I doubt it will come out for a while though. They still have many bugs to fix with the Raven's Cove quest.
  #64  
Old 10-06-2010, 05:05 AM
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Originally Posted by Stephen O'Malley View Post
If you ever go against the EITC fleets, you'll see Lv. 72 EITC Tyrants and a Lv. 80 SOTL.

Back on topic, I have to say I'm absolutely psyched about this. I would love to replace my war galleon with something slightly more bulky. If someone gets a good crew together, this ship will be a monster in SVS.

I doubt it will come out for a while though. They still have many bugs to fix with the Raven's Cove quest.
I don't see it being a monster in SVS. It is slow, easy to hit, and would not be able to catch all those sloops. However, its really strong hull panels would make it extremely difficult to sink. The Cerberus will probably become the new king of SVS.
  #65  
Old 10-07-2010, 09:33 PM
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Quote:
Originally Posted by Mason View Post
I don't see it being a monster in SVS. It is slow, easy to hit, and would not be able to catch all those sloops. However, its really strong hull panels would make it extremely difficult to sink.
That's why I said if you have a good crew, it would be a monster at SVS. I will admit, it does have its flaws, like the size, and from looking at the pictures, it looks like it has no front cannons. Regardless, getting a good crew together will still make it the top against the bigger ships due to its superior bulkiness.

Now, against sloops specifically, war sloops and sloops will not be that huge of an issue in my opinion. Light sloops will be if your cannoneers aren't so good.
  #66  
Old 10-07-2010, 10:27 PM
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What?!?! You can drive navy ships!?!?!?! Buy them or hijack them?
  #67  
Old 10-08-2010, 03:22 AM
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Originally Posted by swordshot View Post
What?!?! You can drive navy ships!?!?!?! Buy them or hijack them?
No, you cannot drive Navy ships. But the new ships were ones you purchased.
  #68  
Old 10-12-2010, 11:40 PM
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i'm not worried because i already made my 200k,100k of it came from blackjack lol i'm just so sick and tired of waiting for them to release it,3 months is long enough to fix some colors,repair slots and cannons
  #69  
Old 10-12-2010, 11:43 PM
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Quote:
Originally Posted by jolly richard View Post
i'm not worried because i already made my 200k,100k of it came from blackjack lol i'm just so sick and tired of waiting for them to release it,3 months is long enough to fix some colors,repair slots and cannons
Perhaps, however it won't fit in if they just pop some new ships in right now. Its not the right time. I could afford to wait a little longer for these ships. They are following a plan, and I don't see new ships fitting into it just yet.
  #70  
Old 10-13-2010, 12:29 AM
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Like Davy said, I don't see them coming out so soon.
Maybe in a few months.
I'm super excited for them but it's gonna be a huge change!
  #71  
Old 10-13-2010, 12:34 AM
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Quote:
Originally Posted by Davy Fireskull View Post
Perhaps, however it won't fit in if they just pop some new ships in right now. Its not the right time. I could afford to wait a little longer for these ships. They are following a plan, and I don't see new ships fitting into it just yet.
Quote:
Originally Posted by Chimera Doll View Post
Like Davy said, I don't see them coming out so soon.
Maybe in a few months.
I'm super excited for them but it's gonna be a huge change!
I concur with both of you. We just got Raven's Cove not too long ago - I would think that there'd be a steady stream of new content coming out so that everything isn't just dumped on us and we all get bored.
  #72  
Old 10-13-2010, 12:47 AM
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What I mean is that it doesn't really fit in with the story line of what they are releasing. They are focusing on El Patron, Raven's Cove, new weapons, etc. New ships would be totally random, and would not make much sense to add in..... yet.
  #73  
Old 10-13-2010, 01:46 AM
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If they were planning to release them soon, the absolute earliest they could would be the 21st because they don't generally update during an event like Savvy Swashbucklers. However, they'll need to build up the storyline. I see this coming out in November.
  #74  
Old 10-13-2010, 02:07 AM
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I went and drove one on test. The broadsides have poor aiming cannon balls go every instead together. Needing repair spots. I hope they fix that glitch where health goes down faster then hull panels. Since I didnt unlock the tacking skill its going to be some LONG turning.
  #75  
Old 10-13-2010, 02:54 AM
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Originally Posted by titanic95594 View Post
I went and drove one on test. The broadsides have poor aiming cannon balls go every instead together. Needing repair spots. I hope they fix that glitch where health goes down faster then hull panels. Since I didnt unlock the tacking skill its going to be some LONG turning.
If the broadsides didn't aim properly, then you weren't within range when you hit the button. It has nothing to do with the ship. And the thing with the health is not a glitch. It just means the hull panels are really strong. Here are the problems right now:
1. No repair spots
2. Glitched back wall
3. The icon that appears on maps, the boarding screen, and presumably the health screen is messed up. It just looks like a war frigate with a sail stuck in the middle.
And seriously, the ship of the line is as slow and bad at maneuvering as a war galleon.
 


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