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#61
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I'm sorry if you do not feel our requirements are just, but we are entitled to set them as we like, just as any other guild.
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#62
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Thanks so much for your questions. Here you go: We have been increasing our requirements over time. First I want to tell you that it has been a long way, and we have been adding these requirements as they were needed, it wasn't something we did overnight. It has nothing to do with money. We occasionally take basic access members if we are sure they are gonna meet the standard we expect from everyone else, and we do have some basic members in the guild, I'll tell you I was a basic member one week into competition we recently won, and I am proud to say it. First it has much to do with the foundation of our guild, we have always been an active guild, and we wanted to keep it that way. Back in the day, we used to take basic players of all levels. Our numbers were increasing but the number of active players started dropping - Not such a great idea for a guild that plans to be around for while is it? - and what do you plan to let your current players down?. So we realized that unlimited players are basic players that are more committed to the game. And there is the other flip of the coin, are these really good basic players that are mature, are committed to the game, follow the code, and can't afford to pay, we still take these. But the other poll of players left are the kind of players we don't want in the guild, limited nor unlimited, and also note that we don't have unlimited space in the guild. We are in very limited space in our guild some times we have to turn down unlimited players. And our basic players in the guild are as important as everyone else. Our guild has reached the maximum number of member - 500 at least 20 times. This is a big problem - we wouldn't be able to guild limited nor unlimited. So the obvious thing for a guild that wants to stay afloat would be, open space , for these deserving talents out there that are committed to the game, and to our guild. We first added the level cap of 10, when we reached 500 members for the first time. At that point, everyone in the guild was already LV 30 and up, including a few LV 20s. After a while everyone in the guild was passed level 30 or just about, so we believed it was fair for our members to raise the cap to 15, therefore increasing the consistency of what we already are or have. I hope this answers your question. |
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#63
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So, my membership ends in March. If I prove my mark, and I am an active player, participate, I will not be dumped on the street?
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#64
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Nope ........ this is the beauty of being in our guild, our members have some unalienable natural rightsQuote:
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#65
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We would like to welcome our MEMBERS to the forums
Basil Seaskull LVL 50 Hector Scurvybones LVL 35 Roger Sharkshot ?? Hector Daggerrackham LVL 44 We also have some members accounts that are currently on hold/approval: ( that we know about ) AngelGoldbain Victoria Rosa Dusk Isaiah Darkfury Bart Bladespinner Capten Blacksheep RoseRedfury JackisBack Will Darkmonk I hope you folk can make soon!! Last edited by Davy Darkrage; 09-25-2010 at 08:48 AM.. Reason: added hector |
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#66
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#67
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FULL MEMBERS LIST UPDATE
MEMBERS LIST
As Davy mentioned, These members accounts are on hold still,
Last edited by Treasurer; 09-27-2010 at 10:41 AM.. Reason: added ship boy, and amelia |
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#68
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aye we look forward to the chats and strategies mates... share and share alike, lol ehh we're pirates.... arrrggghhhh take that back see ye below decks mates
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#69
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I see your point but why must a guild always grow? its simple to delete inactive members but why always be focused on growing? If all you do is focus on growing and sorts it becomes less fun.... Delete the inactive members and just let people join of any size or shape thats how my guild does and we do fine
and if some of your active members leave then ask to come back but your full then apartantly they aren't that loyal to ya cause the decided to join a different guild that appealed more.... (Just my say..... I was kicked outta a guild cause i was basic when i was a young pirate this matter does not float with me from my past experiances) |
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#70
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Today i was having problems getting disconnected and last night while on crew with my guild.
I went back on in game and mentioned the problem that i was having and before i knew it guild members were sending me advice. I pleasantly surprised because this was the first time i experienced this kind of responce. Thankyou all for helping. This is a great guild! |
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#71
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#72
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Thanks. Quote:
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#73
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It's great to see you here with us on POF. Also welcome to POF and i hope you have a great time here. |
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#74
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But we also are more than willing to grow player experience wise. If we know someone is talented we would love to guild that person as long he or she is willing to follow the rules. Quote:
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I am sorry you had this issue. We don't remove our members just because. Whether they are basic or not. |
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#75
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Good points! To reiterate and add on a bit:
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