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Old New Enemy

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  #76  
Old 08-10-2010, 09:44 AM
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*New Undead Enemies
Undead Pyromancer - LvL 50-56
Undead Aeromancer - LvL 49-54
Undead Frostmancer- LvL 47-53
Undead Aquamancer- LvL 50-55
Undead Necromancer-LvL 55-61
Undead Shaman - LvL 48-55
*New EITC Enemies
ETIC Duelist - LvL 35-42
EITC Hireling - LvL 37-44
EITC legionnaire - LvL 39-45
EITC Belligerent - LvL 43-50
*New Navy Enemies
Navy Lieutenant -LvL 32-39
Navy Commander -Lvl 33-40
Navy Captain -Lvl 35-42
Navy Vice Admiral -Lvl 36-44
**Boss -Vice Admiral Harris -36-44 patrolling the Kingshead grounds.
Our Tormenta friends should be bumped up even more to dominate the ranks!
  #77  
Old 08-10-2010, 12:02 PM
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Nice ideas Sasank.

How about Undead Sorcerers and Undead Alchemists?

Undead Sorcerers can be those who summon spirit and magic with their hands. They should be able to block attacks in the air. They should get into your mind and plant idea (LOL JK... Inception reference).

Undead Alchemists can be like the Shadow Lord. They should be making items and voodoo stuff for attacking (PotCo told us in an opinion poll of Voodoo Item making - it should be a new skill called Alchemy). And the enemy Alchemists should use even chemical bombs for killing us...

For Undead Necromancers I want to see people who summon Undead at their own will.

Apart from Alchemy we should be given skills of Sorcery and Necromancery. The latter should fall as an unlock-able skill of the former, prolly at lvl 15 of that skill.

This can be part of various Character Classes. If we opt for magic (voodoo) we should be falling in the path of Dolls, Staves, Alchemy, Sorcery and Necromancery.

I would like Alchemy to infuse elements of Chemistry in it... because I hear that the new trilogy might have something to do with Sci-Fi which makes it that the world of PotC is not necessarily run only by magic. Gods of Aztecs, Mayans and Greeks may be there, even alternate dimensions, immortals, and illusions of a skull appearing on the moon. There can always be science to it.

Therefore, I would like us to collect/buy Chemicals... Making gunpowder, etc. can be a part of Alchemy. Even forging gold coins.

These undead should dominate the new islands. On the crew of DJ being bumped up... well, they can always introduce Hammerheads (Maccus), Electric fish people (Angler), etc.
  #78  
Old 08-10-2010, 02:21 PM
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I'd like to see the crew of Davy Jones have those chain shot ammo as weapons like in the movies.....
  #79  
Old 08-11-2010, 04:10 AM
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I like the ideas for all these new enemies... female enemies as well. We need some new higher level undead, navy, and EITC. And lets add at least one more island with Davy Jones's crew. Maybe Isla Cruces (the one where Jack, Norrington and Will Turner fought for the key)

Lets also throw out some higher level bosses. Where is my Davy Jones boss? A boss that can get up to level 45 at least would be nice. Also, some new Davy Jones enemies. (Forgive me if these were already posted)

Hammerhead: Looks like Davy Jones's first mate in the movies, he uses a broadsword and has all the sword moves. Levels 50-60 (give us a challenge!)

Eelman (or some name like that): Looks like that eel guy who was eating peoples faces in the movies. uses a sabre, with all the sword moves. Levels 35-50

Hermit Crab Head: This is the guy whos hermit crab head is always falling off. Level 25-30, he uses a dagger.

Cant say much more that hasnt already been posted, however we should have some skeletons using swords other than cutlass. Duelists should be using sabres. They are duelists for crying out loud! I could also see raiders using broadswords....

One last thing, the problem with staff using enemies is casting. If a player sees the enemy casting, all they have to do is hit it with some attack that interrupts it, and the player wont get hit. Maybe some staff using enemies that dont need to cast.... but that would seem odd to me....

Anyway, I do agree that some new, and higher level enemies are needed.
  #80  
Old 08-15-2010, 02:30 AM
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I have an idea. Jolly Should Invade Cuba. Here's what could happen.

Tia Dalma comes back from her... residence in the woodsy place. She and Jolly meet on the beach to fight. She has a Health Bar, just like Jolly. Here's what would happen.

Jolly would bring an army of Undead Clerics ( Level 45-50 ) with him. They would heal him with their dolls. We could attune Tia Dalma and heal her, and also beat up Jolly's medical team. Eventually, more enemies would pop out of the water, to replace defeated Clerics AND attack Tia Dalma/us. Jolly uses all of his normal attacks, but he aims directly at Tia. Tia has a Staff, and she can use all of the attacks, as well as a Corruption- type thing and Dark Thunderbolt. The battle ends when either Tia or Jolly is defeated. If we win, we get a 5000 rep reward, plus 300 rep for every enemy defeated.

During the invasion, Jolly will call some new critters.

Smoking Stumps ( Lvl. 40-56 )

These are stumps that can only use a spell eerily similar to flaming skull. It does around 300 damage, and hits all enemies in a straight line.

Ever Huger Alligator ( Level 34-41 )

Same as an huge alligator only bigger.

Undead Mage ( Level 34-47 )

They use all of the doll skills, including a skill called Hex Drain. It drains the voodoo of one target, AND has a grave shackle effect until ALL voodoo is drained.

Lastly, when Jolly is about to die...

Mrs. Roger ( Level 99 )

She slowly walks up the beach, yelling " Jolly! Stop invading Cuba and come wash the dishes! "

She does 1000 damage to anyone who stands in her way, and when she reaches Jolly she whacks him with a frying pan. Once he dies, she drags him back to the beach and beneath the waves.


What do you guys think? ( Mrs. Roger is just for humor. )
  #81  
Old 08-15-2010, 03:12 AM
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haha ya mrs. roger is super funny hahaha but awesome ideas guys
  #82  
Old 08-15-2010, 05:01 AM
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I'd like to see some enemies that hold staffs. There aren't any in the game, and I think it'd be nice to have some high level enemies with this ability.

I'd also like to see Dutch and American enemies, just to expand the game a bit. I feel so confined in the POTCO world, it just needs to be bigger, and increasing the area for American soil would be neat, in my opinion, and could introduce the game to a huge amount of new enemies.

I'd also like to see more stumps, such as a rotting stump, or something to that affect.

And what about the good old scary undead, with two heads, and skeleton arms sticking out of their backs? This may seem odd, but I'd like to see an area where Jolly Roger makes undead specifically, and in the process some of them get a bit... messed up in the process?
  #83  
Old 08-15-2010, 05:23 AM
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Quote:
Originally Posted by MacIronhawk View Post
I'd like to see some enemies that hold staffs. There aren't any in the game, and I think it'd be nice to have some high level enemies with this ability.

I'd also like to see Dutch and American enemies, just to expand the game a bit. I feel so confined in the POTCO world, it just needs to be bigger, and increasing the area for American soil would be neat, in my opinion, and could introduce the game to a huge amount of new enemies.

I'd also like to see more stumps, such as a rotting stump, or something to that affect.

And what about the good old scary undead, with two heads, and skeleton arms sticking out of their backs? This may seem odd, but I'd like to see an area where Jolly Roger makes undead specifically, and in the process some of them get a bit... messed up in the process?
it might make staff users easy since they will need to charge
  #84  
Old 08-15-2010, 05:47 AM
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Lol... I would love to see Mrs Roger.

"JOLLY!!! DO THE DISHES! AND TAKE A SHOWER! AND SAY YOU LOVE ME! AND GET A LIFE!"
Whacks Jolly with frying pan

Jolly, "Im sorry honey! Im sorry! Jolly loves ye! OW!"

Quote:
And what about the good old scary undead, with two heads, and skeleton arms sticking out of their backs? This may seem odd, but I'd like to see an area where Jolly Roger makes undead specifically, and in the process some of them get a bit... messed up in the process?
I like this idea... but unfortunately, I dont see Disney doing it soon.
  #85  
Old 08-30-2010, 09:43 PM
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Quote:
Originally Posted by edwardburnskull View Post
Mermaids and sirens have been mentioned in potc BOOKS. hopefully they will be added. No FEMALES, I do NOT fight girls. I wish they would add Davy Jones ships and flagships. they also could make HUGE spiders. Imagine, they shoot threads to freeze you, and they bite you and inject venom. add a new isle called Isla Spidrata or some thing. you could add a quest to unlock a whip made of their thread. They would be lvl 15+ so low levels can fight.
actually it would be more like isla tarantula
cause i can speak spanish fluently
  #86  
Old 08-30-2010, 11:37 PM
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Maybe this was already posted, but how about Ancient Undead? This could be a whole new undead class, like they have French and Spanish, lets add Ancient. Here are some examples.

Ancient Undead Tribesmen: Lv 20-25, uses a spear
Ancient Undead Shaman: Lv 30-40, uses staff
Ancient Undead Warrior: Uses cutlass, pirate blade to be exact. Lv 35-40
Ancient Undead Gladiator: Lv 40-50, uses a broadsword. It has all the attack moves, and extra health, because it is wearing all this gladiator armor.

Of course, I would want more Ancient Undead, just giving some examples
 


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