POTC Fansite Home POTCF Forums POTCF Gallery Blogs POTCF Arr!cade POTCF User Pages Register! Casino!

Go Back   Pirates of the Caribbean Online Fansite & Forums > POTCO Game Forums > POTCO Sails and Ships > The Kraken ate my what?
Blogs FAQDonate Calendar Arcade

The Kraken ate my what? Official archives of sailing and ships

Old New Ships Screenshots

Login or Register now to see less ads.

 
 
Thread Tools Display Modes
  #31  
Old 08-08-2010, 03:12 PM
jolly richard's Avatar
jolly richard jolly richard is offline
Swabby
jolly richard's Primary Pirate Info

Join Date: Aug 2010
Location: Jolly Roger's closet
Posts: 32
My Mood: Adventurous
jolly richard is scurvy dog
i'm definatley not paying 200k for something as slow as a galleon,2 less cannons than a frigate,and this is a ship of the line we're talking about they were known for their large number of broadsides it should have at least 15 on each side.As for cargo room,well that doesn't really matter i make just as much money with a war sloop...porting takes about 2 minutes.from what i see it's nothing more than a lightly armed oil tanker
  #32  
Old 08-09-2010, 12:29 PM
Midhav's Avatar
Midhav Midhav is offline
a.k.a Roger Dreadrage
Midhav's Primary Pirate Info

Join Date: Aug 2009
Location: East India Trading Company's Hideout
Posts: 620
My Mood: Evil
Midhav is scurvy dog
Quote:
Originally Posted by Raikel View Post
Yeah, you have many points. We should work together to make some ideas. I could see merchants wanting your help to fight off the Undead, Navy, and EITC for a price and certain other loot based on how much damage is done to the merchants ship. This would give you the chance to get both loot from sinking ships, and a bonus for keeping the cargo you were told to ship in good shape. The ship can be repaired, but the cargo should not be anything you can simply repair.
Yes I'm glad we think alike. We should bombard PotCo with these written suggestions of ours through e-mail. We should urge everyone to join us in doing so. Can you ask a mod to bring these to comments to the New Ship Ideas articles mate, I'm a lil' busy.

We should be allowed to work for EITC, Navy, Undead, Spanish, French, Dutch, Portuguese, The Shadow Lord (from PotC prequels), Merchants, etc. Basically Privateering and Hunting. It can come in the form of random quests, GM events or absolute affiliation to the factions. I can be tasked to protect a British Merchant Fleet from Port Royal to Tortuga with the help of Royal Navy NPCs. I can face attacks from pirates and enemy privateers. I should be asked to unload cargo from a Merchant ship at an island, and I can be hired by the EITC to steal the cargo, thus double-crossing them. The game should follow the basis of Armada of the Damned, where players can choose whether they want to be Dreaded or Legendary. In this game I can be privateered by the Dutch Trading Co. to hunt down a pirate crew that are looking for a Treasure for the Shadow Lord on a mysterious uncharted island. Rewards should differ from time to time. Basic Character Classes would be nice. Actually random PvP should be allowed between crews on Wild islands. Maybe even Ships in the Uncharted Waters

Quote:
Originally Posted by Raikel View Post
We should also get to see our enemies who are shooting at us from enemy cannons. That way we can kill them, and keep them from adding more damage to our ships. This is where Grape Shot could be more effective as well. So that you can ether hit multiple enemies on their ship, or to make them flee from their cannon. That is where the enemy personality system would be involved. You should be able to scare them, or take them out by choice. I also wish for some merchant sloops that can be boarded at sea without a hassle. You offer them gold for their loot, or can attack them, for a cost.
We definitely should be allowed to see enemies on enemy ships. For this they have to find the easy way that many people know about, to remove lag. Enemy ships should be boarded using planks or something (ships' speeds can be slowed) The Cannons on their ships should fly back when we blast them with our cannon ammo. The Cannons can be fixed back with some mini game of some sort. I like your idea of enemy personalities, and bribery like in Cannons of the Deep game sounds nice.
Quote:
Originally Posted by Raikel View Post
This cost could be something that changes the game forever, and be similar to the SvS 'Bounty' system. An Enemy AI Ship system that sends Medium-sized Navy Ships to come to your location and try to sink your ship. After you sink that wave, they could add a few EITC light ships, and eventually add in 3 or 4 Ship of the Lines when you gain enough of a 'Bounty'. For this type of sailing, I could hope for a new loot system add in that doesn't take up cargo space, but gives you weapons directly. This way you get credit for what level ships you ended up facing.
Just like the random Privateering, affiliation and quests as I mentioned before, even enemy retorts can be added. Many Ships of the Line sounds too far fetched. Probably along with the Player privateers being sent to hunt fugitives down, even NPCs should be sent. If a player is affiliated with one side, he can rise up in their ranks and even command their soldiers. This affiliation is permanent unlike Privateering. Not thoroughly though. If you betray the faction you are affiliated even once you should not even be allowed to help or join them. In these severe cases (Affiliation breaking, massive damage to factions' property) they should sent their troops to hunt you down. When my crew and I are in Ratskellar gambling, a Royal Navy troop could barge in to hunt us down. If it's an entire Guild that is being faced with such flak, then the enemies can even land up in ships to attack the Guild Island where Cannon Defenses can be used to sink the enemy ships.
  #33  
Old 08-09-2010, 04:40 PM
Countainer7b Countainer7b is offline
veteran cold blooded
Countainer7b's Primary Pirate Info

Join Date: Jul 2010
Location: USA
Posts: 311
Countainer7b is scurvy dog
i think that scince there navy ship versions they have fewer on deack cannons as i hve seen on enamie ships. so pirate versions f the sotl will have more cannons on deack then the navy counter part.
  #34  
Old 08-09-2010, 04:50 PM
2Cool's Avatar
2Cool 2Cool is offline
Triple Agent
2Cool's Primary Pirate Info

Join Date: May 2010
Location: In the Kraken's stomach
Posts: 37
2Cool is scurvy dog
Wow Mid! You sure have a lot of ideas! This is Sas from the *****.
  #35  
Old 08-09-2010, 05:03 PM
Midhav's Avatar
Midhav Midhav is offline
a.k.a Roger Dreadrage
Midhav's Primary Pirate Info

Join Date: Aug 2009
Location: East India Trading Company's Hideout
Posts: 620
My Mood: Evil
Midhav is scurvy dog
Sasank! NICE to see you here. So you think you're too cool eh? LOL.
  #36  
Old 08-09-2010, 06:05 PM
2Cool's Avatar
2Cool 2Cool is offline
Triple Agent
2Cool's Primary Pirate Info

Join Date: May 2010
Location: In the Kraken's stomach
Posts: 37
2Cool is scurvy dog
Keep in mind, this is a game for aimed towards 7-12yrs. I don't really think 7 or 8yr olds would be able to follow that complicate interface.

Quote:
This affiliation is permanent unlike Privateering. Not thoroughly though. If you betray the faction you are affiliated even once you should not even be allowed to help or join them. In these severe cases (Affiliation breaking, massive damage to factions' property) they should sent their troops to hunt you down.
A true Pirate never remains in one side. People should be allowed to change their colours.

Quote:
We should bombard PotCo with these written suggestions of ours through e-mail.
"It is the long-standing policy of The Walt Disney Company not to accept unsolicited submissions of creative material. This is to avoid any misunderstandings if your ideas are similar to those we have developed independently. We must therefore request that you do not send to us any original creative materials such as screenplays, stories, song lyrics, limericks, voodoo curses, etc."-- Pirates Online Member Services

P.S- It's just an alias! lol (2Cool)
  #37  
Old 08-09-2010, 06:24 PM
Midhav's Avatar
Midhav Midhav is offline
a.k.a Roger Dreadrage
Midhav's Primary Pirate Info

Join Date: Aug 2009
Location: East India Trading Company's Hideout
Posts: 620
My Mood: Evil
Midhav is scurvy dog
Actually Sasank it's 10+ which is why I joined in the first place.
On what you're saying that Affiliation can be changed.. Let me tell you again. Privateering might include just for a single task, based on which reputation builds up and tasks are made again. When in Affiliation people look at you as "a member of the Black Guard" or "Ah! A skeleton!" But if we betray our overlords, we leave the affiliation and get hunted down. Therefore we can change colours.

That may be their "Long-standing policy" but through e-mails players have changed many things. When user:Toanuju's pirate ID was banned, complaints were lambasting the Disney Interactive HQ. This was only evident when they removed his ban by saying that the removal was done because many people asked for it to be so.
  #38  
Old 08-09-2010, 07:01 PM
2Cool's Avatar
2Cool 2Cool is offline
Triple Agent
2Cool's Primary Pirate Info

Join Date: May 2010
Location: In the Kraken's stomach
Posts: 37
2Cool is scurvy dog
"It is the long-standing policy of The Walt Disney Company not to accept unsolicited submissions of creative material. This is to avoid any misunderstandings if your ideas are similar to those we have developed independently." -POTCO

That's my point! Because we send in so many ideas and by some astronomical coincidence, one of your ideas is utilized in some way in the game, we might think,"That was my idea! POTCO listened to me!", when they throw out your emails like trash without even looking at it! Before the Invasions, I suggested an Undead Captain many times. Then the Invasions came and so did the Undead Captain. I actually thought that they listened to me! But then I found out they had Undead Captains tested already in the Beta Testing in '07.

I love the ideas that you posted above and I really hope they incorporate some of them in the game, but joining the Black Guard or the Navy or even the Undead goes against what Pirates Online is really about which is "No Oppression!", at least in a crude sense.
  #39  
Old 08-09-2010, 08:15 PM
Davy Keelhawk's Avatar
Davy Keelhawk Davy Keelhawk is offline
BBK's own Cliff Diver
Davy Keelhawk's Primary Pirate Info

Join Date: Apr 2009
Location: In the Kraken's stomach
Posts: 371
My Mood: Procastinating
Davy Keelhawk is a pirate wannabe
I would like to sail a SoTL. Although I don't want it costing something like 200K Maybe something like 80K, more than a War Frigate, but more than the current money cap.
  #40  
Old 08-10-2010, 02:35 AM
tayseth's Avatar
tayseth tayseth is offline
Bretheren of the Toast
tayseth's Primary Pirate Info

Join Date: Nov 2007
Location: Kingshead Secret Second Dock
Posts: 137
tayseth is scurvy dog
Post

If people have videos of the SoL, PLEEASEE pm me, or say that you've uploaded some.
  #41  
Old 08-10-2010, 06:03 AM
Mason Mason is offline
Swabby
Mason's Primary Pirate Info

Join Date: Aug 2010
Location: Grinding my weapons to new heights!
Posts: 93
Mason is scurvy dog
I was just curious, does anybody have any screenshots or videos of any of the new ships other than the ship of the line?
  #42  
Old 08-10-2010, 06:11 AM
Raikel Raikel is offline
Has Walked The Plank!
Raikel's Primary Pirate Info

Join Date: Dec 2008
Location: Bilgewater
Posts: 393
My Mood: Adventurous
Raikel is scurvy dog
Post

Quote:
Originally Posted by 2Cool View Post
"It is the long-standing policy of The Walt Disney Company not to accept unsolicited submissions of creative material. This is to avoid any misunderstandings if your ideas are similar to those we have developed independently." -POTCO

That's my point! Because we send in so many ideas and by some astronomical coincidence, one of your ideas is utilized in some way in the game, we might think,"That was my idea! POTCO listened to me!", when they throw out your emails like trash without even looking at it! Before the Invasions, I suggested an Undead Captain many times. Then the Invasions came and so did the Undead Captain. I actually thought that they listened to me! But then I found out they had Undead Captains tested already in the Beta Testing in '07.

I love the ideas that you posted above and I really hope they incorporate some of them in the game, but joining the Black Guard or the Navy or even the Undead goes against what Pirates Online is really about which is "No Oppression!", at least in a crude sense.
We avoided the simplicity for kids when we added boarding permissions, and we all figured out how to go into the speed glitch. There is also the fact that the POTCO that was grand and golden and all for kids is in the past. What I cannot see is why we even bother with continuing onward. All that ever was has either been remodeled or defeated in the fun department at a cost. I used to enjoy killing enemies on an enemy ship, and would love to see a more dynamic and realistic AI. Nothing that will make enemies swarm at you 4 on 1 if you go after one enemy, but something that seems more realistic.

I do not like how enemies just appear on an enemy ship, and would enjoy for them to at least come out from below the deck, or come off of their cannons to battle you. They should also fix ship boundaries so that enemies do not disappear into a part of their ship that forces you to pull out a ranged weapon. All of these are simple fixes, and really are not back breaking ideas. I really think small update at a time like adding enemies to a deck one week, and then adding the effect of enemies comiong out of the deck the next would be reasonable. Something like adding an island, and something like adding a new ship sinking/boarding system could take weeks, but they do not exactly have to leave us without some steady updates.

You may think, they are doing the best they can, and that they are trying their best. Well, to be honest, I have seen many games update with new maps and areas within their game every week. It is probably not too hard to at least make a weapon a day and change the color of the blade or change some effects so that they can have a small little update the next week with something for us to venture out for. I truly expected them to add more and more into this inventory system, and though a good idea, it is coming up short with its variety and originality. We need something to spice it up, or something else to search for and test out for ourselves.
  #43  
Old 08-10-2010, 08:42 AM
2Cool's Avatar
2Cool 2Cool is offline
Triple Agent
2Cool's Primary Pirate Info

Join Date: May 2010
Location: In the Kraken's stomach
Posts: 37
2Cool is scurvy dog
The game could be more realistic, but have you ever seen POTCO go that extra mile for authenticity?
  #44  
Old 08-10-2010, 09:39 AM
mikhailskills mikhailskills is offline
Has Walked The Plank!
mikhailskills's Primary Pirate Info

Join Date: Sep 2008
Location: Ile d'Etable de Porc
Posts: 70
My Mood: Annoyed
mikhailskills has disabled reputation
ship of the line

Ship Of The Line.
Attached Images
File Type: jpg screenshot_2010-08-10_04-40-42.jpg (182.5 KB, 146 views)
  #45  
Old 08-10-2010, 02:32 PM
Dog Firestack's Avatar
Dog Firestack Dog Firestack is offline
Love Is The Best Magic
Dog Firestack's Primary Pirate Info

Join Date: Mar 2010
Location: Anton Levy Smithery
Posts: 1,512
My Mood: Excited
Dog Firestack is a pirate wannabeDog Firestack is a pirate wannabe
Nice to see you around here Skulls... that was me last night Navy Hunter and dog Firestack
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:48 PM.

POF on Facebook

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.