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Old My Take on the New Staves

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  #1  
Old 06-30-2010, 07:48 AM
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Wink My Take on the New Staves

Hi! I put this little summary on all of the staves to help make that big purchase, since the most expensive Staff is 32k gold. Enjoy!

Allow me to just start off by saying this:

I have the best of each type of staff.

Restoration Staff (Nature Aura)

Tribal Chief Staff (Warding Aura)

Death Staff (Dark Aura)

When you get up into the higher levels, 30 health isn't really a lot. I know that when I'm with my level 45-50 friends, they could care less about 30 health per 10 seconds.
Not to mention, Staves with Nature Aura have a very small Atk. Level. (Restoration Staff has 15)
Because of these two reasons, under most circumstances, I do not care for the Nature Aura Staves.


Moving on to the Staves with the Warding Aura. As stated above, I have the Tribal Chief Staff. I believe that this particular staff is not worth the 32k gold that I paid for it. It is small, has a lack of design, and D just took the design from the 2nd or 3rd staff that you used to get in the old lv. 10, 15, and 20 weapons quests. Aside from the lack of design, when you are helping the littler pirates train, the Nature Aura might help a bit more, because they do not have the 3k health that we do.
In my opinion, this staff is not worth the money, except for the fact that it is the strongest staff, with the highest attack. (29)


Moving on to my personal favorite class of staff: The Dark Staves, with the Dark Aura.
This class of staff is, in my opinion, the most helpful staff in the events of invasions and looting. However, I do NOT recommend using the Dark Aura while helping someone level, as it takes away from both peoples' rep, being that it adds strength to attack.
Also the red looks awesome, as well as the elaborate tribal designs of the faces on the Death Staves.



So to sum everything up:

Nature Aura- Good for helping littler pirates level, not good for much else

Warding Aura- Best attack of the three classes, uncreative design, overpriced

Dark Aura- Best for invasions and looting, coolest looking


Thank you for taking the time to read this summary.

Have a great day!

~Christopher Ironhawk
Level 44
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  #2  
Old 06-30-2010, 03:28 PM
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Machazzard Machazzard is offline
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Good summary, mate! I agree with all of it for the most part. I think if the Warding Aura staffs has a cooler design, than I would like them the best. Right now, the Dark Aura staffs are my favorite, as well. Still waiting (patiently) to see that "Staff of Mists."

Last edited by Machazzard; 06-30-2010 at 04:30 PM..
  #3  
Old 06-30-2010, 03:40 PM
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I thought the Restoration Staff, like the Death Staff, had a damage boost of 28?

I have all three and still have enough money to buy a second three of them. Once you have a heckload of gold ( Like every other pirate out there ), it's really not that expensive. I think all three staffs are equally good because their attacks are around the same ( Death/Restoration Staves are, last time I checked, both 28, whereas the Tribal Chief Staff is 29 ). They're all decent, though, like you said, the Tribal Chief staff is the most powerful, and I use it the most.
  #4  
Old 06-30-2010, 04:14 PM
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I believe it is the Life Staff(Nature Aura) that you can get from the gypsy on the back beach of Padres del Fuego that has 28 attack.
I only bought the Life and Death staves.
  #5  
Old 06-30-2010, 09:11 PM
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Whoops. You're right. I was looking at the wrong staff. XD
  #6  
Old 07-04-2010, 09:10 PM
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nice summary haha its good to know for alot of ppl who want to buy a staff or a new staff haha very nice
  #7  
Old 07-05-2010, 04:19 AM
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You love the darkness, and so it will consume you. Heal your young friends. Protect what is dear to you. Do not fall to the dark side. Have you seen what happened to Jolly Roger? His skin hasn't been the same since he started using dark voodoo....
  #8  
Old 07-05-2010, 06:06 AM
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You want to make a legendary staff, you add in movement for alimited time. No place you can go wrong there. I also feel Nature Staves and Destruction Staves should have different variations of their attacks. For example, Healing Hurricane should be the Desolation for Nature staves, and recover you and your friends health. the only thing I see wrong witht eh healing hurricane is that ists power should be lowered to match the healing specs of its skill. Destruction's Desolation skill should have a skill named Fiery Volcano. This would be a Very powerful attack that damaged you and sets you on fire. It also should have a high chance to wound and burn your enemies though.
  #9  
Old 07-05-2010, 07:33 AM
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Quote:
Originally Posted by Raikel View Post
You want to make a legendary staff, you add in movement for alimited time. No place you can go wrong there. I also feel Nature Staves and Destruction Staves should have different variations of their attacks. For example, Healing Hurricane should be the Desolation for Nature staves, and recover you and your friends health. the only thing I see wrong witht eh healing hurricane is that ists power should be lowered to match the healing specs of its skill. Destruction's Desolation skill should have a skill named Fiery Volcano. This would be a Very powerful attack that damaged you and sets you on fire. It also should have a high chance to wound and burn your enemies though.
- i agree, but im sure that it wont be added into the game ( NOT including a legendary staff) but if those staff powers would come it would be all like and like with happiness XD XD XD and would throw our hats like but its a dream
  #10  
Old 07-05-2010, 11:50 AM
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Quote:
Originally Posted by KeeperOfTheCode View Post
You love the darkness, and so it will consume you. Heal your young friends. Protect what is dear to you. Do not fall to the dark side. Have you seen what happened to Jolly Roger? His skin hasn't been the same since he started using dark voodoo....
Haha you silly Jedi-GoodPirate thing! Join the Dark side... we have cookies!
 


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