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Old Silly loot drop rumors

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  #16  
Old 05-25-2010, 09:19 AM
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My favorite is "kill Darkheart exactly 12 seconds after his spawning invincibility expires."

Oh wait, that's the method I use and my basic pirates have accumulated over a dozen lost relics. Most of those were first-week though.

I'm almost convinced of the "never over-kill him at the end" one.

Oh, and I think I started the one of "lost relics only drop near the top of the hour." Or maybe it was "lost relics only drop near the half-hour." (Both seem to be false, btw.)

Another I'm starting (after getting over 30 rare items today doing this) is that "A high level helping a medium level on a quest, gets drops." E.g. helping someone on a voodoo staff quest, tag-and-bag style.
  #17  
Old 05-25-2010, 02:21 PM
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These are hilarious. rofl
  #18  
Old 05-25-2010, 03:29 PM
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..lol Edward....I started the one with my friends that they reset em at midnight...but the one about rares....we had a thread already bout more rares coming back...I myself found over twenty yesterday with my third lowest pirate...all by myself...no crews...no friends...nada...they are everywhr right now...

The new rumor I'd put out is bout the potions...."ya knowwww....these potions are for a big war coming...you guys better stockpile em...Dis is going to close the tables soon...." lol
  #19  
Old 06-08-2010, 08:33 PM
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I've heard some (hate to call them this but its true) noobs say that using a rusty cutlass increases your chances of getting a famed weapon. So I attacked Darkheart with some guildies using one. Well, on the third try he FINALLY dropped a skull chest. Inside was 50 gold, ammo and a headband. After about 50 kills I had a rainbow of headbands, ammo, pocket change, and a scattergun. This actually seems to have NEGATIVE effect. (I do like headbands, though!)

Last edited by WitchdoctorDan; 06-08-2010 at 08:35 PM.. Reason: typos
  #20  
Old 06-09-2010, 12:15 AM
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the basic thing is definately fake, i am basic and i have been able toget 27 relics already.
i wouldnt say it's random, personally i think iut's a set pattern, since using random with so much ppl playing is too hard.
  #21  
Old 06-09-2010, 02:33 PM
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Quote:
Originally Posted by ruisen2000 View Post
the basic thing is definately fake, i am basic and i have been able toget 27 relics already.
i wouldnt say it's random, personally i think iut's a set pattern, since using random with so much ppl playing is too hard.
Not totally random I will agree to that. There are to many variables in the program and game for any player to be able to predict a loot drop outcome, or even influence the conditions in a positive way. The sillly rumors that say you can dance a jig, go afk and then kill Darkhart exactly at 12 AM pacific time and get the Lost Sword prove that.
  #22  
Old 06-09-2010, 04:44 PM
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Has anyone experimented with skill point allocations for drops? Unmastered pirates seem to get way more "famed weapons" than pirates that actually might have a use for them. My latest theory is that it is related to skill point allocation (which might explain why people get so many duplicates.)
  #23  
Old 06-09-2010, 04:53 PM
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Quote:
Originally Posted by Edward Edgemenace View Post
Has anyone experimented with skill point allocations for drops? Unmastered pirates seem to get way more "famed weapons" than pirates that actually might have a use for them. My latest theory is that it is related to skill point allocation (which might explain why people get so many duplicates.)
I will try this.
  #24  
Old 06-16-2010, 07:21 PM
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Finally something D didn't do halfway. I have to admit, when we finally do crack the Loot Drop Code, it will be a serious "Da Vinci Code moment" for me.
  #25  
Old 06-22-2010, 05:46 PM
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Originally Posted by Charles Darkwolf View Post
...If anyone believes that, I have some excellent ocean front property in Nebraska I'd love to sell you! ...
My grandpa was once the Admiral of the Navy of Nebraska .

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Originally Posted by Wikipedia
Nebraska Admiral (formally, Admiral in the Great Navy of the State of Nebraska) is Nebraska's highest honor, and an honorary title bestowed upon individuals by approval of the Governor of Nebraska, a triply landlocked U.S. state. It is not a military rank, requires no duties, and carries with it no pay or other compensation.
The award certificate describes the honor in a tongue-in-cheek fashion:
"And I [the Governor of Nebraska] do strictly charge and require all officers, seamen, tadpoles and goldfish under your command to be obedient to your orders as Admiral—and you are to observe and follow, from time to time, such directions you shall receive, according to the rules and discipline of the Great Navy of the State of Nebraska."
  #26  
Old 06-22-2010, 06:10 PM
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that's just plain awesome!
  #27  
Old 06-22-2010, 09:16 PM
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Quote:
Originally Posted by Edward Edgemenace View Post
Has anyone experimented with skill point allocations for drops? Unmastered pirates seem to get way more "famed weapons" than pirates that actually might have a use for them. My latest theory is that it is related to skill point allocation (which might explain why people get so many duplicates.)
i have no famed weapons but my head officer and test guildmaster both mastered pirates have le patron and other famed weapons...
  #28  
Old 06-26-2010, 01:54 AM
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My mastered pirate is played more has more famed loot, probably has to do with game time.

Latest rumor I heard was the longer it takes to defeat an enemy the better the loot... Not true.

I kill fast and in high volume and slower on other ocassions made no difference.

Also I played my 50 in the client and another pirate from another account ( lower levels 38, 20, 12) in a web browser side by side at tormenta, Darkhart, Tim Dartan and General Hex.

There was no pattern in loot drops.

Sometimes fairly equal loot. Sometimes the high level got better stuff, sometimes the low level.
  #29  
Old 06-26-2010, 02:29 AM
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Quote:
Originally Posted by Privateer View Post
My grandpa was once the Admiral of the Navy of Nebraska .

Nebraska has a Navy???
  #30  
Old 06-26-2010, 02:32 PM
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Quote:
Originally Posted by Nate Swordwalker View Post
Nebraska has a Navy???
Technically, yes. Anyways...

I got 2 famed swords last night: A Broadsword of The Inquisition and A Corsair's Cutlass. I got the broadsword from a dragoon in El Sudoron and I got the cutlass from darkhart. I think that it doesn't matter what enemy your attacking it matters what it's name and loot container. The type of loot container is decided by it's level, your level, and pure chance.

So let's say we have a Dragoon and an Undead Raider. The chances will be:
Dragoon- Loot Skull Chest- Low chance of a rare weapon, Medium chance of a common weapon, low chance of a crude weapon, Ultra low chance of a Lost Relic/Famed, enhanced chance of a navy related weapon.
Dragoon- Loot Chest- Lower chance of a rare weapon, Medium-Low chance of a common, Medium chance of a crude weapon, Ultra-ultra-low chance of a Lost Relic/Famed, enhanced chance of a navy related weapon.
Dragoon- Loot Pouch- Really low chance of a rare weapon, Low chance of a common, Medium-High chance of a crude weapon, Almost Impossible chance of a Lost Relic/Famed, enhanced chance of a navy related weapon.

Raider- Loot Skull Chest- Low chance of a rare weapon, Medium chance of a common weapon, low chance of a crude weapon, Ultra low chance of a Lost Relic/Famed, enhanced chance of any weapon.
Raider- Loot Chest- Lower chance of a rare weapon, Medium-Low chance of a common, Medium chance of a crude weapon, Ultra-ultra-low chance of a Lost Relic/Famed, enhanced chance of any weapon.
Raider- Loot Pouch- Really low chance of a rare weapon, Low chance of a common, Medium-High chance of a crude weapon, Almost Impossible chance of a Lost Relic/Famed, enhanced chance of any related weapon.


Loot Pouch- worth about 1-150 gold
Loot Chest- worth about 151-350 gold
Loot Skull Chest- worth about 351+ gold

Clothing works the same way as weapons but if there are other things it will be worth less.

Cards are worth from 10-22 gold depending on their card value.

These are mostly assumptions but you get the idea. Everything is based on chance.
 


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