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Old Inventory Expansion & New Weapons! March 18, 2010

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  #16  
Old 03-18-2010, 06:27 PM
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Heck, I haven't even found time to attack an EITC convoy.........

This looks like a lot of fun. It won't be long before we're posting drop locations. I like it.

In particular, I like the self implemented "No Griping" prerequisite to this thread.
  #17  
Old 03-18-2010, 06:38 PM
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Something to point out of how much of a game changer this will be.

Not only does it affect regular leveling (with new skills to master, etc), questing (to acquire some weapons) but also PvP is going to be changed.

And this new Item for Sailing or Cannon will also alter how SvS will be played.

They said you will be able to Sell. Is that just to the merchants? How about to each other? It'd be a nice way to make a tidy profit on occasion or a way to spend that plunder we haul in. Drag and drop means you can change up weapons on the fly.

It does look like jewelry and tats will share a screen, so maybe someone won't like that.

There is a LOT to this - so before looking for what they didn't include, think about the opportunities this will give.
  #18  
Old 03-18-2010, 06:51 PM
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Much more exciting,,,,how cool will it be to have your crewmates in battle all around,,,new weapons drawn....rolling attacks!! Hmmm,,,begs a question....gotta have harder enemies...more bosses?? to go with the new stuff...and will the enems have the same new fighting abilities or even a few new ones we don't get?

Oh, and announcement just made in time for weekend? Could there be anything for Friday you think? or is it too soon?
  #19  
Old 03-18-2010, 06:54 PM
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I like this!!! no sorry...I love this! does the comment regarding sailing boost perk your ears up in the possibility its the initial touching of Ship updates?!?!?!?!?!?!
  #20  
Old 03-18-2010, 07:11 PM
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THIS IS AMAZING! I can't wait to start searching! Can't wait

-Finch
  #21  
Old 03-18-2010, 07:37 PM
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Can't wrap my mind around how awesome this is. Hopefully I will be able to regain all those quest clothing items I sold for new items.
  #22  
Old 03-18-2010, 07:48 PM
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This is simply, one of, if not THE greatest and biggest addition to the game in a single update. An inventory system, bigger and badder versions of our current weapons, AND new weapon types?! Too cool!

I simply CANNOT wait for this to be released! Thank you Disney!
  #23  
Old 03-18-2010, 08:05 PM
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Quote:
Originally Posted by Sarah View Post
UM...nay...sort of.

Drops? Not Quests? All I can say as these drops had better not be as few and far between as the clothing drops. Well, that's not all I can say, but I'll leave it at that til it comes out and we see how it goes. I agree that it's nice that not everyone will have the same equiptment at first, and this could make for some really interesting group fighting...But seriously...Drops?

Last little nay, I don't quite see the point in more "powerful" weapons when the xp system punishes you for being more powerful. Have to see how this plays out as well.

BUT! Something new makes me happy, and D going with something this big and new is awesome

Pirate on
Wow...My first reaction was, "THIS IS EPIC!" Then I got to Sarah's level-headed, well constructed little post.

I have been playing for a couple of years, through four pirates, and have received exactly ONE clothing drop. (An awesome orange striped shirt.) If the weapons are as rare as clothing drops then...Uh-Oh.

But are clothing drops rare because my closet is full? Or because they are just rare?

And more powerful weapons and attacks? Sounds ideal. Until I consider the notion that more power = lower rep. Well I can always go for quantity and not quality.

Anyway, I still say that this is EPIC! I will be checking it out as soon as possible. It might just be the start of something HUGE (as if this isn't big enough ).

Semper Fi!
  #24  
Old 03-18-2010, 08:16 PM
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Glad to see pirates is doing something new. About time. But they have already lost alot of players to games that have been doing this for years....
  #25  
Old 03-18-2010, 08:17 PM
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Since we will be able to hold a lot of items, I would assume the drops would be more frequent. The rare ones might not be, but we won't know til it comes.

On another note.. the number is kinda small (in the second image), but does the gold look like more than we can currently hold?
  #26  
Old 03-18-2010, 08:24 PM
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Quote:
Originally Posted by Sven Osymthe View Post
On another note.. the number is kinda small (in the second image), but does the gold look like more than we can currently hold?
I blew it up and it is blocky but it looks like the gold is reading six digits...Wouldn't carve it in stone but that is what it looks like to me.
  #27  
Old 03-18-2010, 08:44 PM
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Now THIS is some of the things I paid $80 a year for! About time!!
  #28  
Old 03-18-2010, 08:52 PM
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It DOES look like a 6 digit number to me.

I can see the Rollin Attack being a crowd favorite at the docks too.

Selectable "F Key" weapon designations - almost as much fun as getting a new univeral remote control!
  #29  
Old 03-18-2010, 08:59 PM
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Ok, Nelly - this isn't every other game. I for one am glad. I have played dozens of the kind of games you are talking about for years and years. If you like that kind of game go play it. POTCO doesn't need to be another clone of all the other MMORPGs out there. One of the reasons I like it so much is because its not. I don't want to have pages and pages of notes trying to figure what class/armor/weapons/magic items/power up/spells I have to have to make my character successful. Enjoy Guild Wars - been there done that.

As to Sarah's "well thought out and constructed post" (a good post Sarah but based upon no information). We have no idea what the drop rate will be. I agree with Sven it will be much higher(it has to be to make this kind of system function). Most games you end up with a lot of basic items, some magic items, a few unique items and then the very rare - rare items. We have seen one card for one rare sword. All we can figure out from that is that there is a possibility of 3 powers on a rare sword. We know there will be Basic items and Rare items from the article. No idea what if anything that will be inbetween.

I agree with Sarah that the higher the damage the lower rep you get is an issue with the "Attack" bonus on weapons (if they even do this - we don't know yet). But what about the new attack skills and new voodoo powers? The single rare sword card shows us +1 to two cutlass skills and a new type of attack skill. You don't have to use the skills if you don't want to although I would guess the sword itself is a more powerful version that the standard cutlass. (again we don't know). I have nothing to compare the 51 damage to. If someone knows what damage all the weapons to let us know.

Ex8404 - clothing drops are just that rare. I had a full 4 coats when I got the one I have. So you can get them even if your slots are full. Your first reaction was correct - no need to second guess it mate - this is Epic indeed.

I think I am about done posting over here - this is just so frustrating for me. There are some great posters here and I don't mind good discussions but it always seems to degenerate into this - Hey look new stuff - let's tear it apart and show how Disney failed again!!! Wheeeeee!!! This is an awesome acheivement for Disney and I agree with Ex8404 that it's probably the base for more changes. I have stuck it out as I have some great friends here but it just gets old listening to the same pirates as I am sure they are tired of listening to me. This is supposed to be a fan site, where pirates get together and talk about the game they all love to play.

Captain Whale
  #30  
Old 03-18-2010, 09:09 PM
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Wink

Man i hope this comes to the test game tonight.
 


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