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Old Release Notes - December 19, TEST

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  #1  
Old 12-20-2007, 07:23 AM
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Release Notes - December 19, TEST

Release Notes - December 19, 2007
  • Fixed bug in the Lookout System that was causing players to be sent to the wrong game type
  • Added notification in the Guild Page that lets you know if your Guildmate is online or offline
  • Fixed bug that caused ships to occasionally zoom back and forth
  • Added in-game notification when a Guild invitation token is redeemed
  • Adjusted the velocity calculation of cannonballs to make it easier to hit enemies while on a moving ship.
  • Adjusted battle balancing:
    • Lower level enemies are now able to damage higher level players. Previously, they would always miss.
    • Lower level players are now able to damage higher level enemies. Previously, they would always miss.
  • Reduced Notoriety gain for Grenades and Voodoo Staff.
  • Added functionality to put players back on their original server after playing PVP
  • Fixed bug in server selection that was sometimes sending players to a different server than the one they selected at the login screen
  • Removed the server selection panel from the 'pick-a-pirate' screen for accounts that have no avatars
  • Added code to prevent teleport effects when teleporting while swimming
  • Fixed an issue with being sunk right as you anchor your ship. If you make it to land safely, your ship should never be sunk
  • Update made to the Quest tracking system to not track Quests that only direct you to a location (i.e. kill crabs on Tortuga)
  • Added detection to default players with ATI video cards to use DirectX 9 to fix an issue that was causing players to crash when boarding a ship
  • Added server names to the Speed Chat Plus dictionary
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  #2  
Old 12-20-2007, 12:19 PM
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oh come on lets update something that is important like i dont no the Black Peral Quest
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  #3  
Old 12-20-2007, 12:47 PM
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Either im missing something but i'd like to see if guild members are online
  #4  
Old 12-20-2007, 01:00 PM
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I'm kinda worried about the "Lower level enemies are now able to damage higher level players". Kinda stinks for players who worked really hard on buying a high level boat and working on their sailing and all that jazz. I guess we'll see how it works out.

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  #5  
Old 12-21-2007, 03:48 PM
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Quote:
Originally Posted by Nick View Post
Either im missing something but i'd like to see if guild members are online
I happened to look at the Guild member list yesterday, and it is now set up like the Friend's tab. There were no other guild members on at the time, but my own name was bumped to the top of the list and had a green dot next to it.
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Last edited by Marrrrni; 12-21-2007 at 05:24 PM..
  #6  
Old 12-21-2007, 04:05 PM
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yes i have been waiting for that because you couldnt see who was on and who wasnt
 


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