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Old The state of SvS

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  #16  
Old 09-15-2009, 07:00 AM
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Well what can I say....

I quit this game all together because of Disney's lack of testing and thought. When SVS first came out.. it was fun... then.. as everyone knows.. it went downhill once all the glitches took over. Honestly I spent months trying to figure out why ppl would glitch, then brag about how good they are. This game has a long way to go before I will ever take my ship back out to sea. I came on a little while after the update and saw the mayhem this update has caused to the SVS scene, I stayed out for about 2 mins.. just enough to see how SVS had become.. not a thing of skill or talent or battle, but a game of whoever hit first won. This new update has taken out every aspect of showcasing ones talent. I watched a lvl 20 capt sink a fully crewed 50 ship all because he made first contact. Now, how is that possible? After seeing that.. I have docked my ship and hung up my hat and boots... at least until Disney can get it together.

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  #17  
Old 09-15-2009, 02:36 PM
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I agree that the update has changed, to the detriment, SVS. I also commend Eliza, even though she "hates SVS" ,for her comments. This update has not only degraded the games best experience (opinion) but has motivated the macro-using , land speed glitching, cheats to have another arena to "fire away while afk". I actually came across a ship that was firing fury and firebrand without any gunners. Just 1 person sailing. He said it was "magic". I say lack of skill but thats another topic.

This "update" seems more like destructdate (my word for it).

(this post in no way refers to any individuals or groups nor does it infer anything towards any individual or group. It is intended for contrast only)

Maggie Heartstealer
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  #18  
Old 09-15-2009, 02:42 PM
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I'll send off an email, since I'm out on shore leave. LOL. Thanks Maya, Davey and Eva for organizing this. Hopefully our voices will be heard.
  #19  
Old 09-15-2009, 04:26 PM
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Yes, Janky I hope so too!

Ty to all posters so far, and to those who sent Disney your concerns direct

It is equally important that we get all our friends that are talking about the state of svs in the game on the beaches because they simply cannot sail now, to post here and/or contact Disney.

Thats a lot of membership that is going to get placed with other games providers, meaning that, people are moving on as we speak.

Lets hope we can catch the right ear in Disney.

Come on Disney we have thoroughly enjoyed the game and supported you for so long, we waited for these updates eagerly, it shouldnt be the case that we waited that way for our reason to leave.

Maya
  #20  
Old 09-15-2009, 08:45 PM
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If there is anything I can do to help restore the once grand game of ship vs. ship, I will do it.
This is an important part of the game for hundreds of pirates and will surely be the cause of the decline in activity if these issues are not addressed.
Maya and friends : for you to take the time out and shed light on these problems and strive toward a fix for them , is nothing less than comendable. I have been contacted by who I believe to be influencial persons in and out of game , about the svs tourny and disney possibly making an actual game of it. Of course this is just talk but , I have been bummed lately because right when things were looking better in svs , it came to a screeching hault. There will never be annything good to happen for svs if it stays in this state.
I feel that if enough people do thier parts (contacting Disney, documenting changes , repoting etc.) we together can breathe life back into to our game. I will use my resources to help in anyway possible.

Phil DePane
  #21  
Old 09-16-2009, 03:12 PM
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Hmmm Well...I still have not recieved a response, anyone else? My guildmate did, Disney sent him a regular typical generated email saying "report the player" for whoever is in violation lol...I am guessing they just dont get it. Sigh.
  #22  
Old 09-17-2009, 08:14 AM
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Actuallt its not always half speed when dammage is taken because my frigate (not war or light) goes from 10 knots to 4 knots
  #23  
Old 09-18-2009, 08:33 AM
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eeek even worse Capt Sammie!

maya
  #24  
Old 09-18-2009, 06:05 PM
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Change, for good or for bad, will sink a crew that is unwilling or unable to adapt.
  #25  
Old 09-19-2009, 05:37 PM
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Im Jake. Maybe one of the most hated.
But about SVS dieng. Thats not True just last night i had an 11 k bounty.
SVS is far from dieng. Just take a look at Andaba's Bounties Around ten o'clock.
  #26  
Old 09-21-2009, 07:36 AM
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I dont know if SvS is on its way out. I still find enough players to have fun. That being said I hate the speed penalty as I usually sail alone and 2 knots is a death sentance when I have a full loaded war sloop closing in. I can't even turn to rake em with the broadsides one last time before I go see ol' Davey. I would like to see that go back to normal and as long as we are calling big D how about suggesting that if a ship ports or logs the ship that did the damage gets repairs and bounty same as a sinking. I get tired of gunning it out with some guy just to have him log and now I'm limping away with no reward, just a thought.
  #27  
Old 09-21-2009, 03:17 PM
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I SvSed for the first time in while the other day and had a blast! I do not think the speed thing impacts the game that much it just makes it harder for those that try to run to the edge of the world to escape sinking! Which was one of the negatives of SvS in my opinion anyway. Now I can tag them with lightening to slow them down enough to catch em and sink em.
  #28  
Old 09-21-2009, 04:07 PM
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Well stated Crazy to prove our point.

Hard earned skill points were placed in full sail,
ramming speed and windcatcher to get away and use the repair feature to extend game play and require "strategy" and "tactics" in order to sink the opposition,
making the game challenging and interesting, are now useless.
Now it's exactly as you state, tag, catch and sink, then only to have the same done to you
(within seconds), lather, rince, repeat.
Pretty boring after a short while if you ask me.
By the lack of response from Disney, I guess what has been done to Svs has followed along Disney's line to make the game simpler, easier and basic.
Alot of us "old timers" remember when just getting to Tia in Cuba and being able to talk to her without being attacked ,killed or sunk, was almost an impossible feat! But still a challenge. LOL
  #29  
Old 09-21-2009, 05:13 PM
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Quote:
Originally Posted by Crazypirate View Post
I SvSed for the first time in while the other day and had a blast! I do not think the speed thing impacts the game that much it just makes it harder for those that try to run to the edge of the world to escape sinking! Which was one of the negatives of SvS in my opinion anyway. Now I can tag them with lightening to slow them down enough to catch em and sink em.
I think as stated above it can add strategy to the game. You are forced to cut down angles and try to out think the fox so to speak. I myself don't run as I dont have gunners and I just die tired LOL or get sunk trying to repair( a long process by yourself) but when I can't move enough to at least turn and evade incoming cannon blasts something is wrong. The best I can do in that case is hit take cover and head for a cannon and at least hope to make em easier for the next guy.
  #30  
Old 09-21-2009, 05:15 PM
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I hate to disagree but one of the reasons I quit playing SvS were players who ran scared to protect their bounty anytime they came up against a more skilled captain and crew and then spending forever chasing them only to have them port when they realize I would not give up and let them repair.
 


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