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Old Test Release Discussion - 20 August, 2009

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  #16  
Old 08-22-2009, 11:41 PM
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Quote:
Originally Posted by Bartholomew Foulsteel View Post
Interesting about your sloop's speed. My light sloop clocked at 20 kts without full sail or ramming speed. And very small changes in direction affect forward momentum only the lsightest bit for just a fraction of a second.

What kind of sloop were ye in, Jack?

My light sloop tops out at 10 knots.
Full sail boosts it to 12 knots for duration of the skill.

I do not have ramming speed yet to test it.

For that matter, my War frigate has the EXACT same specs.

Ok, previously we had believed the new quests were level dependant right to left.

Well yes level dependant, not right to left.

So far....

Jeremiah Dedman - Requires Level 20
Samuel Shaw - Requires Level 8
Capt. Rott - Requires Level 4
Nathan Gould - <unknown>
Bill Barrett - Requires Level 5 (maybe 4, but you get level 5 doing Rotts quest).

Level requirements of quest givers left to right: 20 - 8 - 4 - X - 5

Do not know Nathan Goulds level requirement yet.
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  #17  
Old 08-23-2009, 12:02 AM
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I was in a regular sloop. With my regular galleon I was only able to hit a max of 9 knots. It may be possible that if you go straight for very long distances that it will gradually increase speed, I simply based my result of the arrow reaching the end of the speed bar and my knot indicator stopping.
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  #18  
Old 08-23-2009, 12:09 AM
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Windcatcher could also play a role in this?
  #19  
Old 08-23-2009, 01:02 AM
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Updated Notoriety requirements for new quests:

Quote:
Originally Posted by Dr. Zeppers View Post
Jeremiah Dedman - Requires Level 20
Samuel Shaw - Requires Level 8
Capt. Ezekiel Rott - Requires Level 4
Nathan Gould - Requires Level 10
Bill Barrett - Requires Level 5 (maybe 4)
Level requirements of quest givers left to right: 20 - 8 - 4 - 10 - 5
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  #20  
Old 08-23-2009, 01:17 AM
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Nice to know, thanks Zep.
  #21  
Old 08-23-2009, 06:55 AM
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My pirate has no windcatcher anything like that.

Shiptype - Top Speed / With FullSail

Light Sloop - 10/12
Galleon - 8/10
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  #22  
Old 08-23-2009, 01:22 PM
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I'll check mine in a moment, I think I have 3-5 on windcatcher.

edit
:

Pirate is level 15
Windcatcher is level 5

Shiptype - Top Speed / With Full Sail

Light Sloop - 12 / 14 / ?

edit2:

It looks like windcatcher is (noticeably) doing its job. Windcatcher when maxed increases ships speed by 20%.

20% is 1/5th of the regular speed, added to the original.

My light sloop was going 12 knots without any skills. Zep who has no points in windcatcher only managed 10 knots. 20% of 10 would be 2. Add the 2 to the 10, that gives me my current knots. While the Full Sail just adds an extra 20%, or an extra two points (can't really tell from one example).

So given that, I assume that windcatcher does play a role in what our max knots are.

Last edited by Sven Osymthe; 08-23-2009 at 01:39 PM..
  #23  
Old 08-23-2009, 05:23 PM
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If I only had the gold to test these since I have no windcatcher yet. hehe.

I think it would be best to try to nail down all the speeds of the base ships, without ANY skills that would change a ships performance (windcatcher, tackmaster, etc)

Other minor issues I have found/reported:

Barrel: No Shift Ring
http://www.piratesonlineforums.com/g...2_18-01-52.jpg (FIXED)
Barrel: No Barrel
http://www.piratesonlineforums.com/g...1_12-07-19.jpg

Missing rock texture:
http://www.piratesonlineforums.com/g...0_20-10-15.jpg (Texture is there, but still pretty dark, even for a shaded side of the rock)

Claude D'Arcis the shadow assassin: (missing model texture)
http://www.piratesonlineforums.com/g...2_16-18-46.jpg (Its there actually, just real real dark)

NPCs too dark:
http://www.piratesonlineforums.com/g...2_17-53-42.jpg (FIXED)

Rocks you can walk through:
http://www.piratesonlineforums.com/g...2_14-35-51.jpg (FIXED)
http://www.piratesonlineforums.com/g...0_20-12-45.jpg (FIXED)
http://www.piratesonlineforums.com/g...0_20-13-18.jpg
http://www.piratesonlineforums.com/g...2_20-34-13.jpg (FIXED)
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Last edited by Dr. Zeppers; 08-27-2009 at 07:07 PM..
  #24  
Old 08-23-2009, 09:24 PM
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Anyone seen Neban the Silent? I haven't found him yet...
  #25  
Old 08-23-2009, 09:42 PM
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I haven't looked for him, i'm sure if he is there, someone else has seen him though

and nice screen shots Zep. I didn't think to take a screen shot of shift + F1... doh.. but I have the next best thing

No circle, but theres a dig spot.
Click the image to view the full version
  #26  
Old 08-23-2009, 09:52 PM
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Quote:
Originally Posted by ex8404 View Post
Anyone seen Neban the Silent? I haven't found him yet...
Aye, saw him first night, hes somewhere still in Becketts Quarry

Added: Heres a map, look for the "N" at the bottom area for Neban.

I was inspired by those other maps! Any suggestions towards design, i'll consider, working on others too.

Becketts Quarry
Click the image to view the full version
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Last edited by Dr. Zeppers; 08-24-2009 at 04:01 AM..
  #27  
Old 08-25-2009, 06:34 AM
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Nice Map Zep...

Feel very free to rework the two I did. I didn't mark placement of barrels and crates on mine because well you generally can see them (unless they are the glitched now you see 'em now you don't variety). And according to some I missed a dig site or two.. but hey I got alot of the PR stuff mapped in the short time I had last week. (Was cramming in what I could before I had to get some sleep prior to my routine weekend long game disappearing act.)
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  #28  
Old 08-25-2009, 06:35 PM
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The Mac version is working now, so if you were not able to log into test because of that you may do so.

Also, does anyone besides me plan to upgrade to Mac OS X 10.6 on Friday and test for compatibility with POTC?
  #29  
Old 08-25-2009, 06:55 PM
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Nice work Zep! Love the map. I used it last night!
  #30  
Old 08-27-2009, 03:12 PM
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Last night's update reverted the compass to the way it used to be. (Really would like to see actual release notes with each release) Di wanted to get used to the new one while on cannons, so we logged on last night, and immediately got the server going down for maintenance in 5 minutes. Figured we could grab a bit of cargo and test what happens when you get disconnected with cargo too. When we logged back on, I launched and immediately ported, the icon said I had 4 cargo, and neither of us got any gold. Set back out and realized the compass was back to its original state, JUST when I had started to really like it!


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