Quote:
Originally Posted by CarribeanThunder
1: I have OpenLG.
2: I said the Explosives are hard to see at night, not the Firebrand.
3: I know DirectX causes Firebrand/Flaming Skull/etc. to look black.
4: I meant the cannon, not when it explodes.
I was basically saying, that when a Behemoth shoots an Explosive Shot, it is almost camouflaged in the night. Do you understand what I meant now?
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My bad. I sit corrected. Just noticed that explosives don't even leave a bluish trail behind them like the Round Shot. Are you using the Hardware Gamma feature at all? Brightening up the screen may help although I just tested it out and yeah, you can't really see them coming. Possibly why close-combat with an Explosive-wielding ship isn't the most optimal strategy. I get in close on occasion but those... eh, not for me. Kudos to you for such death defying maneuvers though.