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#31
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There are several good points here, but realistically been complained about a number of times in the past.
Zep's point is well taken that a crew member shot 6 ships, then left why don't they get their share of those six ships. This also goes with the argument why every time I just loaded the ship up with Royals, the server drops. Why also do we not get credit here for what we already did, let alone ship repairs for nothing when this happens. I have it seen overwhelmingly not in favor of crew in many situations. If I am shooting sails and broadsiding for rep, I don't want someone running off with the ship, or even turning it. Because certain individuals -machines- graphics, or whatever the reason, the game crashes these people in crews on a ship, why should we always pay for a sunken ship someone ran into the closest skellie ship. The captain's game crashes, guess on their ship should go to dock just like we dock normally but captain choosing the anchor. This same line of thought if a person "walked the plank" went to dock, no different then when you dock normally. Captain at least being able to lock down the wheel would be also a good step. Not being a pvp issue, I sure won't hold my breath for any of this happening. |
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#32
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Does anyone know if there was/is/will be an update allowing captains to boot pirates from their ship at any time?
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#33
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Quote:
__________________
Signature Compliments of Senior Officer Mia Lightning
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#34
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That is only active on SvS Privateering mode. Don't know why that shouldn't be the case with regular sailing, in my opinion.
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#35
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In the days before we had the option for captains permissions, you had the problem of random tpers who became random shooters and also wheel stealers the moment they came aboard, they might be people who saw you launching from shore who clicked on you to get your card up then tp to you after you boarded; they might be people who were sailing close to you and clicked on any member of your crew so that they could tp over to that person. And Im fairly sure at first if they took your wheel even the captain couldnt snatch his own wheel back. In those days we had no means of booting people at all, they might even hide in the bulk head of your ship as you could glitch into it then, random shoot, swim off ship and annoy the rest of crew with spamming, it was pretty nasty some times....
HERE is what we did.... Tough measures for tougher times, we would try to crew them to reason with them, if they said no we would warn them they would be reported, if they didnt care or were abusive, we would tell everyone in crew to select ignore then tp off ship and the captain would take it and sink it with the rogue pirate on ship, forsaking any cargo gathered up to that point. Asking everyone to press ignore ensured the rogue pirate couldnt tp back to anyone of them when we relaunched. But in those days we sailed as a guild and in our crews we had order and lots of fun, now with the latest crew system we are encouraged to take random crew members as the crewing option defaults to an open crew search soon as you start one. I would suggest, when you start a crew click on the option to close public crew search. If you have a rowdy unhelpful crew member you can go into moderations on that persons player card and above the option to report you see a picture of a boot to boot them off ship. The things we have to do! ... if only pirates were well mannered and kind and never did bad stuff like steal and cheat and ... oh! |
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#36
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Hi All - I tend to find that the main problem is when on SvS (Privateering), opening your ship to public for instant crew is sometimes a blessing but may be trouble at same time. For instance trying to repair, you've just escaped and are at back of an island trying to repair, low and behold 2 pirates join you and take control of the wheel or start firing a cannon at an EITC/Ghost/ Navy ships.
Or "my name is whatever and I will steer". The funny thing is I've mastered sailing, some lvl 3 noob will come along and say, I'm better driver than you!, lemme steer. Oh really, you've take cover and leadership skill, ramming option. I'm fairly lenient give them 2 chances to join crew, or be quiet away from a cannon and help with a repair and join in and learn how to do combat on a ship - alternatively its a BIG OL' BOOT! if they aka noob joins on the ship via public again, its another boot! If they're gonna learn the hard way, then so be it...
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#37
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Our Guild protocols always suggested members find the captain and get crewed, ASAP. Not only good manners, but you start getting bonuses sooner. If I'm captain, I am always checking the deck for new uncrewed. And I will put them on notice if they deny it.
When I head up a crew - first thing I state to newcomers. Captain has the helm, unless I ask if someone would like to and even then only if I think they can handle it. Happy to help a mate earn some sailing rep, but not at the cost of a full cargo hold... ![]() As for the bad behavior, sometimes you might not have an option but to do the quick maroon stop for people who aren't willing to join your crew and being a nuisance. Simply make sure the people you WANT to keep are crewed. Then, turn off all but Crew option. Hit a wild island and then immediately relaunch. |
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#38
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The captain should have this power. along with a list of who is on your ship. then crewing would be easy and allow you to boot crew deniers. I don't like people that give orders. I usually respond with "do not obey him, I am captain" or "do not tell me what to do, this is MY ship not yours". they usually back off and say sorry, no problem here. Then there are people that say "I can give orders if I want" those people want what they want NOW and fail to realize that public boarding is nice but does not mean public ship. I once had a person that said "we are full on cargo, therefore we should port." then she continued with "its not fair that you are stopping your crewmates from their rewards" she went even further with "People like you shouldn't be playing". I didn't report her, because she might have been confused about who I was. There are several things wrong with her statemants. 1. Its my ship not yours it is completely fair. 2. I don't have to be plundering. I was helping people with quests. 3. I have just as much reason to play as she did, because we both paid. 4. She may make a suggestion about what I should do but absolutly no ORDERS!
There is also another disruption I have. When I give the order to "CEASE FIRE" they should stop shooting because it lures enemies towards us when we are trying to escape to the nearest port so we don't sink, forfeit gold, or become groggy. as for abuse of it, that will serve its own consequences. I doubt it will happen often if ever. so I agree with almost every body here. the big D should add it soon! THIS UPDATE IS NEEDED!!!!!!! |
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#39
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Quote:
Yes your right we do, I was online last night and just as I was waiting on some guild members joining me, along comes a pirate from Public and helps himself to the wheel!! I grabbed the wheel 4 times and never said anything! Admittedly I did say nothing either, you'd think kicking them off the wheel 3 times was a hint already. So off to the nearest wild island for a drop off, in between which I took the ship off public. On comparison to Privateer, where again and (appears stupidly I have the ship on public again!) Trying to escape for repair, here we have 2 pirates shooting everything in sight!! Not part of original crew A quick booting does the job and we escape and repair! Though me thinks it was some frenchies trying to slow us down - LOL! |
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#40
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Well I think Disney's perspective here is if you put your ship on public, these are the things you can expect.
The ability to boot people from your ship was actually addressed with the ability to turn off public boarding which used to be wide open, click on guy at helm, TP.. your on board. They introduced the option to filter what pirates could come aboard and it solved the problem. The ability to boot someone from the ship would be abused, and likely diminish the overall experience of the game for many. Im not saying everyone would abuse it, but it would be abused, I could see some players being captains on open ships just for the priveledge of kicking people from their ships (ive seen lots of gamers put up their own game servers just for this purpose). Whereas the captain of the ship has the option of turning public off at present which is the implemented control factor which has worked quite well. |
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#41
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I was much less kinder then some of you, still am. If they were of a low level lacking a good teleport totem, I would maroon said pirate on Isla Tormenta.
![]() I still do that now, or I will sometimes just crew them and not care, considering I have not much better to do at the high point of level 40. |
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#42
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Yeah, this is total proof that this is not game fit for anybody. A true Pirates would be on his ship 21/7, and he wouldn't just get off of his boat for any little thing. Pirates doesn't respect that idea, so they add these ghost ships, and lag up the servers for their own thrills. Sometimes I think that they are watching us attack certain ships, and sometime I believe they sink us, and even give us crappy cargo.
Pirates needs to add more Sea emphasis to the game, and need to make it less laggy. They also need to add a Drop Cargo option to your ship, and allow us to use more ammo types on our broadsides. |
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#43
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What i'd also like to see, and sorry for going OT, but I want to see something like an ammo stockpile, where you can buy like 500 of each ammo type, and yer crew can jsut grab it. |
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#44
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As for Weapons no, I think someone who sails in their ship should know its capabilities and maneouvre for crew. Maybe a secret chest of stash of weapons or gold even, can be buried in a chest on a wild island somewhere? |
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#45
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I do recall the POTCO staff talking about ship customazation about in march they said it would be here at the the end of april but i belive were in june.
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