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Old OPEN release notes 2/25/09

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  #46  
Old 02-26-2009, 02:30 PM
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yeah i saw a couple of corsairs, bout 3 juggys, and west of PDF were some behemoths O.o Oh and about 10 ogres. And no navy in sight.
  #47  
Old 02-26-2009, 02:48 PM
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Originally Posted by swashbuckler II View Post
yeah i saw a couple of corsairs, bout 3 juggys, and west of PDF were some behemoths O.o Oh and about 10 ogres. And no navy in sight.
The navy has been made to stay away by the "Company". It's just good business.
  #48  
Old 02-26-2009, 02:55 PM
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Juggys, Corsairs and Ogres...oh my!
  #49  
Old 02-26-2009, 03:26 PM
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Juggys, Corsairs and Ogres...oh my!
LOL......no sight of Lions, Tigers or Bears......yet.....
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  #50  
Old 02-26-2009, 03:39 PM
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I am thinking I should start a new guild on one of the Alt's laying around.

EITCSI maybe.

East Indian trading company spies incorporated.
  #51  
Old 02-26-2009, 04:05 PM
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Corsairs

We too saw all the large EITC ships while out sailing. Now maybe I missed this somewhere along the line, but having 2 maxed on sailing, 3 on cannon I'm thinking this is something new.
Corsairs were brutal last night, not only did they come out of no where, not even showing on my radar, but they use explosives? I was amazed when I saw this, we really do enjoy sailing, and hardly ever sink. Last night those Corsairs got us several times!
Another thing is, if you approach a towns person that doesn't warrent a quest, they each warn about watching out for EITC.
  #52  
Old 02-26-2009, 04:32 PM
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Well, I like the new Tortuga (even if they did release it too early) and, as Zep said, I like the evidence that they are working on the game. After going so long with pretty much nothing added, seeing things be fixed and released is a positive.

And, really, I love the new ships around PDF. It used to be a challenge to get there, and it should be.

On the other hand, I really, really hate the new look of the pirates. I can live with the hair colors, but the body shapes?! They look like these pirates have been marooned on an island for months! Too thin, and far too angular!

But worse, they release this stuff on test, they ask for reports & suggestions, and they fix the major crashes, but not enough of it. Then they release it to open before they can really process what we tell them. POTCO is earning a bad reputation doing this. They've become a joke around people who play a lot. Is that really what they want?
  #53  
Old 02-26-2009, 04:50 PM
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Quote:
Corsairs were brutal last night, not only did they come out of no where, not even showing on my radar, but they use explosives?
Corsairs always did fire Explosives - but because they were spread out solo and could be tagged with lighting and destroyed well out of range - it was never an issue...

With them now massing around PDF entrance and lighting / broadside not very accutate - they (in tagteams) are now much more dangerous as they can swarm you quickly...

Now - not to say I hate it - because as Evie mentions above its PDF... theres not even any reason to quest there until later. One thing about the game is the 'lack of size' for exploring... I mean - as a low level hanging out in the inner islands is fine - but as you grow there should be places to adventure to where only higher levels could survive the journey, and since we don't have that world then PDF and making ti hard to get to is a fine choice by me
  #54  
Old 02-26-2009, 05:19 PM
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I agree with ya on the point of making it harder max. I don't agree with it being done by leaving glitches to do so. Really the only thing harder is the glitches they introduced. Even with that with other multiple glitches its actually like a money glitch now.

Ship spawn not showing up on radar blowing you out of the water, harder.
Ship spawn not showing up, also a park and re-launch freebie to shoot at.
With in not even a day of this, test Padres was loaded with parked ships shooting from shore.

This is no fix at all towards content or even a bigger challenge in any means.
  #55  
Old 02-26-2009, 06:18 PM
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I saw a lot of EITC ships around Outcast last night as well. Everything from ironwalls to Behemoths. A warlord sat right next to the flag colossus and another not far from from that towards Tormenta. And there where a bunch of ogres in the general area. It was hard to sail with out bumping in to something .
  #56  
Old 02-26-2009, 09:23 PM
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Tons of EITC ships out there mostly corsairs!
  #57  
Old 02-26-2009, 10:30 PM
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Ok, the enemy dots on the compass are a bit excessive...



Side note: my unlimited ended today. *cries*
  #58  
Old 02-26-2009, 10:31 PM
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Sounds like a disney gave us a knock to the lowers. Not only that, but they also expect us to 'live' with the figures floating and flying every which way. I applaud the new Tortuga, but feel free to leave me out of the rest of these 'improvements'. Not to mention with all the new islands, we can expect many new glitches, seeing as new models, just open new holes, can be good, but mostly deadly.
 


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