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Test/Open Updates Server Update Archive

Old Test Release Notes - January 13, 2009

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  #136  
Old 01-27-2009, 12:41 AM
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Has june been added in yet?
  #137  
Old 01-27-2009, 01:06 AM
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Read back a few pages, June was located. She's nowhere near where the "beam" says she is, in an unmarked appt on the beach. Still sending in reports on her.

And speaking of the "beam", it's very messed up now. Seems to be pointing to all four quests I have going on now. Several reports sent today.

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Last edited by Sarah; 01-27-2009 at 04:01 AM.. Reason: still can't spell...
  #138  
Old 01-27-2009, 02:51 AM
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After a server crashing a few things straighten out, like goto others and tracking.

Then another update today brought in a few new issues. First a new map under compass was added to show the town area.

Attachment 1334

Many issues not changing while some are apparently just not transferring over such as guild status in the new pop-up windows of characters like below.

screenshot_2009-1-26_18-25-4Guil.JPG

Edit:
I do wonder a bit on the map myself, I assume this will just be the case for the new PR. With tracking arrows I don't really see the point. These updates are causing more and more issues each time, while not seeing those be dealt with yet. Boat tracking is off with the new compass set up. A hour or so everyone in guild continually got booted out every 5 minutes or so, slowly got better.

Last edited by Poison elf; 02-21-2009 at 03:48 AM..
  #139  
Old 01-27-2009, 04:06 AM
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I don't know about you Poison, but I personally don't like the map. I think it takes away from the fun. Come on, let folks explore a little!

I've reported the new "character info card" a few times already for not showing with the right guild info. Everyone is showing up as "Pirate Guild so-in-so"

Thanks for the screenies!
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  #140  
Old 01-27-2009, 04:30 AM
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ill give the update 1-2 months. Maybe earlier
  #141  
Old 01-27-2009, 04:49 AM
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Quote:
Originally Posted by salty View Post
all you testers out there when do you think the new update will come on open
Quiet a while.
I don't think this update will hit open until all of the maps for Port Royal are done and once most of the bugs are fixed.

It could take two weeks to a month. Maybe even longer. I've seen more issues with the new Port Royal than old. There's a lot of missing textures when changing graphic levels which could take a while to fix.

These maps are a great addition to the game. I can't wait to see what all of them look like when they're finished.
  #142  
Old 01-27-2009, 04:56 AM
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these things are cool mim in test also but we need new story quests and new noto caps!!!!!! but pr and everything LOOKS AWESOME!
  #143  
Old 01-27-2009, 05:54 AM
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The map looks really neat. Very interesting that it is such a small portion of the island. I love how it shows the crew-bonus-radius circle. I hope they can generate the maps for all the islands, fairly easily. (Don't most games have map features similar to this?)
  #144  
Old 01-27-2009, 03:07 PM
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Quote:
Originally Posted by Edward Edgemenace View Post
The map looks really neat. Very interesting that it is such a small portion of the island. I love how it shows the crew-bonus-radius circle. I hope they can generate the maps for all the islands, fairly easily. (Don't most games have map features similar to this?)
I think pirates of the burning sea does but I'm not sure.
Runescape has a map, though. It's similar to this but I think POTCO's maps look better.

I would like to see these maps extend to sea so we can see maps of our ships.
I think that would come in handy for the crew-bonus-radius circle you were talking about.

I like how you can also see the location of enemies if you get closer to them.
  #145  
Old 01-27-2009, 05:42 PM
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Quote:
Originally Posted by MacIronhawk View Post
I like how you can also see the location of enemies if you get closer to them.
I didn't mean specifically pirate games, but all games. :shrug:

The non-fog-covered area in your picture is what I am calling the "crew-bonus circle." COOL BEANS! It should help a lot of people understand how/when crew-bonus kicks in.

Thank you for the great map pictures, MacIronhawk!
 


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