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#1
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Current News: January 14, 2009 - Updates on the Horizon
Updates on the Horizon
January 14 2009 ![]() We're making major updates to the Caribbean in 2009 that will cover everything from improving game performance to adding new adventures and features. Playing alongside you for the past year and gathering your feedback, we've created a list of updates and are working very hard to release them as fast as possible. One of the most frequent player requests is to improve game performance and our first big update is set to help address this. It is being released to the Test Server today and we encourage those players with test access to check it. In this first release, we've changed the layout of Port Royal to help address performance problems some players were having on the island and also to enhance the experience for others. There are a ton of other updates coming over the next 12-months - Look for information about these updates in this month's newsletter. |
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#2
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SWEET......glad to finally see this on the Disney site. All my pirates are very much looking forward to it.
Robert Darkskull Pistols N Bladez
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#3
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*Does happy dance*
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#4
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Honestly i would like to see this list of stuff they have planned.
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#5
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I hope they listen to the testers this time around... And I hope that they don't rush things and mess them up in the process.
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#6
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Awesome! Can't wait!
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#7
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#8
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Sweeeeeet!!!!!!!!!!!!!!!
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#9
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If the kraken and the second story quest doesn't release this year I'll be surprised.
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#10
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I'll be surprise if they actually do....
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#11
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I can understand the second story quest but not the kraken.
There's almost 100 animation scenes for the kraken. There are a few where the tentacles get chopped off.(it's not gross) The only thing left for the kraken is the head.(it's in testing right now) |
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#12
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Awesome!...Finaly a good news from the developers.
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#13
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Stuff I saw on test!!
1) The Town of Port Royal
OMG!!! What they did to Port Royal was unreal!!! It's a labyrinth!!! Winding streetways that curve back on each other, little dead ends, alcoves, several bridges within the city, archways, a small separate cemetary, and yes a massive maze of a fort takes the place of the original Fort Charles. You no longer have to run up the hill forever to get to it, but you do have to make your way around the multi-level thing. Sort of looks like the inside of the fort in the last movie.. with the people lined up waiting to be hanged. Hey Edward Edgemenace... this is one time even YOU will have to use your tracking beam and that's just to find Lucinda! Calling All Dueces Wild.. we will have a blast relocating AFK's!! There is an awesome bridge! It was actually kind of fun. But to all of you old timers in the game... you know how frustrating it can be yet very easy to answer when a new pirate asks the simplest question such as ... "where can I find sand crabs? Well.. it's not gonna be so easy to explain to them..lol..not on Port Royal anyways. 2) The Beginning Scenes for Noobs I took lots of screenies.. even started a new toon to test out the streamlined beginning. The new beginning is great! They got rid of that awful and time consuming speech about how to operate your treasure chest. You go right to a warehouse to get a sword from Will Turner. Undead even show up for you to start battling. They tell you what to do with your treasure chest and what to kill as you go. You get started quicker. Oh and I got a picture of the Dog in the jail. Actually left the jail.. then went back inside to check for him. 3) Clothing The clothing store has been greatly simplified!!! You no longer have to sift through 35 pages of clothing. The show one of each style, but then have a box with a "C" for you to click on that pulls out a color pallet... just like the color selections you had at the beginning. So you can try on a piece of clothing and just switch colors til you find what you like. There is also a box you click to enter a code... I'm not sure if we will be getting codes for clothing drops or if we need the codes to get useless, free, ugly items in the future. 4) The Chat.......grrrrrrr I'm not sure.. but I really think they purposely messed this up. There are no more tabs. They say it will show appropriately. I couldn't really test it out cause there was no one I knew who was on to test the whisper or crew functions. I know for a fact there was no "+" when I clicked on it to check. And it absolutely wouldn't let me type a number. So went can't tell each other "Hey Capt, I need 5 Barracuda's." So we will see how that flies after we get a chance to test it and hope that the dev's listen. Great features about the chat are: -- The emotes pop up when you click on the skull.. no more scrolling to pull out the emotes. -- The phrases pop up when you click on what used to be the "+" box. 5) New features when you click on a pirates name. (You know ..like someone in the crowd) When you click on a pirates name, a box just like a mini dxd profile pops up. I did not get to check it much... lol..that was one time I crashed (while trying to get screenshots and check out the profile box). Well my friends..I will try to post some screenshots tomorrow. Just thought I'd give people a hint at what the Devs have done. I did not see anything with new content... but my highest pirate on test is a lvl 12.. so she is too busy just trying to survive fighting Veterans! ***As much as everyone would like to get new stuff... I too hope that they let us get a good chance to test it BEFORE they release it on open. And even more importantly, I hope they listen to us when we submit our feedback. ***
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Kelly Wildhawk /Cat Astrophe / Liz Wildeagle/ Lyta (DW Open) Rosa Wildhawk/ Liz Wildeagle / Kelly (DW Test) "Well it's a nice soft night, so I think I'll go and join me comrades and talk a little treason." |
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#14
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Quote:
I'll try to list a more detailed list of findings tonight as the 'Graveyard Gate Missing Textures' kept crashing me - but only if I approach from the north side (The Mansion) and not from the south side (through town and past the fort entrance). |
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#15
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As with almost all updates from Disney in the past I for one hope that the game developers have not squeezed in even more glitches for people to exploit the game.
Everyone in SVS are still reeling from the blow Disney dealt when fixing the repair glitch whilst sailing because now every captain who launches a ship in SVS not familiar with the workaround will not be able to repair his ship when damaged. Lots of the glitches in the game were not accidental and placed there on purpose for one reason or the other by the game developers themselves be it for personal reasons to give an unfair advantage whilst privateering themselves or to combat another particular problem during game play. Almost every update in the past while kudos for fixing problems that were already present sometimes create even worse problems then the ones they fixed. For instance the not being able to repair ships when in SVS. And Disney should add the workaround for that particular problem in the hint section for when you launch a ship in SVS (the load screen prior to boarding your ship) you know the screen people see forever when Disney freezes during an ammo supply run to get back to your ship in SVS |
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