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Old Explosive Ammo Type?

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  #1  
Old 04-13-2008, 05:29 PM
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Explosive Ammo Type?

I am just wondering has anybody gotten the explosive ammo type (the second to last ammo skill), and is it a useful one to have?

The description says it is short range but how short is it?

I wonder if it is worth putting 1 or 2 skill points onto it, you know when a storm reaper gets really close to you and you wanna sink it fast.

Thanks~
  #2  
Old 04-13-2008, 10:37 PM
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It does a ton of damage, but only if the enemy ship is close enough. The range is about 1/2 compass, dialed all the way out. I personally don't like any ship getting that close to me, so I find it useless, except in an emergency, but then the load time takes so long for the single shot. I normally reserve an emergency cannon with explosive pre-loaded, so I can jump to it and fire off the round if I need it.

So, to recap...
Slow to load (About 10 seconds)
Low inventory (Only allowed 3 in inventory)
Short range (Not recommended for Juggy)
Tons of damage (If you last that long)

So personally, I wish I had never put a single dot on it.

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  #3  
Old 04-14-2008, 12:42 AM
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Big time waste of a skill point! Don't do it.

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  #4  
Old 04-14-2008, 12:52 AM
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unlock it! but dont put more than 1 skill point and btw aim the cannon very high @_@ if not it will drop like a lead ball into the sea
  #5  
Old 04-14-2008, 02:54 AM
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I love mine. As monk said...slow, short and packs a punch! I use mine a lot especially in the boss. Worth the 1 point IMO.
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Old 04-14-2008, 03:55 AM
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I love it. I nail large ships with regular round shot, maybe some lightning, to knock its hull/sails down. Once it gets close I drop an explosive shot on it, it's gone. Took a me a little while to realize its very short range, but if I let one get that close, its done for anyway with or without it.
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  #7  
Old 04-14-2008, 12:32 PM
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I put one point in it, and I use it for blasting off the masts of ships after I grapple.

Otherwise, it's as useless as a lead doubloon.
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Old 04-14-2008, 03:02 PM
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Quote:
Originally Posted by Nathaniel Wolfson View Post
I put one point in it, and I use it for blasting off the masts of ships after I grapple.

Otherwise, it's as useless as a lead doubloon.
Lol, what do u wanna blast off the mask of the ship after u grapple?
  #9  
Old 04-14-2008, 04:33 PM
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I do that too, its fun and soldiers come out after a certain amount of time, blasting the sails passes the time, so I can shoot the little feller.
  #10  
Old 04-15-2008, 01:57 AM
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One point seems like a reasonable investment.
  #11  
Old 04-15-2008, 02:07 AM
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might be awesome for if and when ship pvp comes back
  #12  
Old 04-15-2008, 02:34 AM
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Quote:
Originally Posted by Chris View Post
might be awesome for if and when ship pvp comes back
"Might be" is the key phrase. Right now I want my point back that I put in it. Maxing out your lightning and lead ball is still the way to go right now.
  #13  
Old 04-15-2008, 06:01 AM
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Id rather have not put a point in mine tbh, I'd rather have not put 2 points in it even :P

While it does pack a punch, the time spent loading, and the range, and the amount you can hold makes it not a worthwhile investment other than one point just for some more ammo.
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Old 04-15-2008, 04:06 PM
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I put 1 point in it yesterday and I almost regret doing it. When Im sailing, ships dont get close enough for me to use it. I've always been a distance killer and always will be.
  #15  
Old 04-16-2008, 02:36 PM
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Quote:
Originally Posted by Eustace the Monk View Post
I I normally reserve an emergency cannon with explosive pre-loaded, so I can jump to it and fire off the round if I need it.
!
So you can load a cannon with a specific ammo (say lighting), do not fire it, switch to a different cannon and use that for a while, come back to the cannon before, and fire the lighting bolt right away?

I did not know that, wow that is cool.
 

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