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| The Kraken ate my what? Official archives of sailing and ships |
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#1
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Explosive Ammo Type?
I am just wondering has anybody gotten the explosive ammo type (the second to last ammo skill), and is it a useful one to have?
The description says it is short range but how short is it? I wonder if it is worth putting 1 or 2 skill points onto it, you know when a storm reaper gets really close to you and you wanna sink it fast. Thanks~ |
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#2
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It does a ton of damage, but only if the enemy ship is close enough. The range is about 1/2 compass, dialed all the way out. I personally don't like any ship getting that close to me, so I find it useless, except in an emergency, but then the load time takes so long for the single shot. I normally reserve an emergency cannon with explosive pre-loaded, so I can jump to it and fire off the round if I need it.
So, to recap... Slow to load (About 10 seconds) Low inventory (Only allowed 3 in inventory) Short range (Not recommended for Juggy) Tons of damage (If you last that long) So personally, I wish I had never put a single dot on it. Loot Hard!
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Rest in Peace Eustace D'Monk Thomas Tew Chang Poa Edward Teach |
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#3
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Big time waste of a skill point! Don't do it.Currently working on: Meghan Heartwrecker Notority: Lvl 40(Pirate Master), All Skills Mastered Black Pearl Battle Complete(15/16) Ship: War Sloop, Ship Name: White Stallion Ship: War Frigate, Ship Name: Sea Demon Ship: War Galleon, Ship Name: White Tiger Guild: TerrorsOfTheSea |
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#4
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unlock it! but dont put more than 1 skill point and btw aim the cannon very high @_@ if not it will drop like a lead ball into the sea
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#5
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I love mine. As monk said...slow, short and packs a punch! I use mine a lot especially in the boss. Worth the 1 point IMO.
__________________
"Angel" - Member of War Wenches
MASTERED; All Weaponry MASTERED; War Fleet *BOSS COMPLETE!!* "Hunter" - Officer of The Elite Circle MASTERED; All Weaponry Mastered *Except doll, waiting for the last 80 reps :!*; War Fleet *BOSS COMPLETE!!* "Angel Sea Hunter (aka ASH)" GuildMaster of The Elite Circle Notoriety lvl 24; Weaponry lvl 12+ *Coming off the bench!* "Vixen" - Member of War Wenches Notoriety lvl 24 & Growing- War Galleon "Red Tiger" |
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#6
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I love it. I nail large ships with regular round shot, maybe some lightning, to knock its hull/sails down. Once it gets close I drop an explosive shot on it, it's gone. Took a me a little while to realize its very short range, but if I let one get that close, its done for anyway with or without it.
__________________
Davy Ironrage - Notoriety 37 Crimson General - War Frigate Voodoo Doll - Mastered Cannons - Mastered Cutlass - Mastered Sailing - Lvl 23 Pistol - Lvl 20 Voodoo Staff - Lvl 18 Dagger - Lvl 17 Grenades - Lvl 17 |
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#7
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I put one point in it, and I use it for blasting off the masts of ships after I grapple.
Otherwise, it's as useless as a lead doubloon. |
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#8
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Lol, what do u wanna blast off the mask of the ship after u grapple?
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#9
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I do that too, its fun and soldiers come out after a certain amount of time, blasting the sails passes the time, so I can shoot the little feller.
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#10
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One point seems like a reasonable investment.
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#11
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might be awesome for if and when ship pvp comes back
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#12
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"Might be" is the key phrase. Right now I want my point back that I put in it. Maxing out your lightning and lead ball is still the way to go right now.
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#13
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Id rather have not put a point in mine tbh, I'd rather have not put 2 points in it even :P
While it does pack a punch, the time spent loading, and the range, and the amount you can hold makes it not a worthwhile investment other than one point just for some more ammo.
__________________
my sig is bigger than yours |
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#14
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I put 1 point in it yesterday and I almost regret doing it. When Im sailing, ships dont get close enough for me to use it. I've always been a distance killer and always will be.
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#15
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Quote:
I did not know that, wow that is cool. |
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