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Old TEST Release Notes - February 4, 2011

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  #1  
Old 02-07-2011, 11:08 PM
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I assume they are testing the one day lose points, to make sure that it is working as intended.
  #2  
Old 02-07-2011, 11:48 PM
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Well, I'm glad that jumping is harder for jumpers now. Jumping around an enemy and hacking at them randomly isn't fun, nor is it skill. Anyone can go up to an enemy, hold the Ctrl key and an arrow button, and click their mouse button to hit an enemy.

It makes me angry, and any time I play with a jumper I tend to use a broadsword, or silver freeze, and it makes them very angry and I usually get the response of "Noob". No, I'm not a noob, I'm using my skills to counter act your "skillz".
  #3  
Old 02-09-2011, 01:51 PM
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Originally Posted by MacIronhawk View Post
Well, I'm glad that jumping is harder for jumpers now. Jumping around an enemy and hacking at them randomly isn't fun, nor is it skill. Anyone can go up to an enemy, hold the Ctrl key and an arrow button, and click their mouse button to hit an enemy.

It makes me angry, and any time I play with a jumper I tend to use a broadsword, or silver freeze, and it makes them very angry and I usually get the response of "Noob". No, I'm not a noob, I'm using my skills to counter act your "skillz".
Meh, there is nothing wrong with moving around to evade an enemies or attempt to keep yourself from dying at all costs. In all reality it is the only skill that isn't complete crud in the whole game. You see, it is not our fault the lag in the game ruins PvP even now. Jumping would have been fine for everybody if the PvP lag weren't so horribly.

Broadsword is a good weapon and all, but I feel as if in PvP it should be bumped down due to insta hit. If any enemy is around you you're going to hit them.

Dolls are complete maggots, you just run and press buttons. While with jumping you have to adjust your mouse and move around which takes a grand amount of skill.

Last edited by Melody; 02-10-2011 at 05:56 AM.. Reason: Trolling
  #4  
Old 02-09-2011, 09:09 PM
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Originally Posted by Raikel View Post
Meh, there is nothing wrong with moving around to evade an enemies or attempt to keep yourself from dying at all costs. In all reality it is the only skill that isn't complete crud in the whole game. You see, it is not our fault the lag in the game ruins PvP even now. Jumping would have been fine for everybody if the PvP lag weren't so horribly.
I would still like to know the justification for this however:

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Originally Posted by Stephen O'Malley View Post
Indeed it does, but for people like me who only use the keyboard, well, it's an entirely different matter. Most jumpers I know utilize the right mouse click for fast turning, which isn't fair for people like me, and also defeats the point of the slow duration.
Granted, I would not be complaining at all about that specifically if the slow duration applied to the right-click feature as well.

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Originally Posted by Raikel View Post
Broadsword is a good weapon and all, but I feel as if in PvP it should be bumped down due to insta hit. If any enemy is around you you're going to hit them.
Broadsword, I will agree with you on. I use only a keyboard, so therefore, I will be a broadsword person forever - it is nearly impossible for me to adapt. I will call you out on freeze though. It is a LEGENDARY item - What would make you think I WOULDN'T want to showcase its power? If a LEGENDARY cutlass had freeze sweep, I would more than bet that it'd be used and abused. Granted, I think that would be said about ANY legendary blade to begin with, regardless of freeze.

Allow me to go off on a tangent and put more emphasis on this - I get complaints all the time about being a freeze noob/broadsword noob - All I can say is that they are the noob for not being able to overcome it. Most of the jumpers I meet just whine because they don't know how to overcome a weapon. *Ohnoes, a <insert weapon that isn't sabre or cutlass here>, I stand no chance, I will never defeat him* "YOU'RE A NOOB IM LEAVING!!!!" *exits PvP*. Those are the people I think this update is for - They really only bring drama and misery to what is supposed to be a very fun part of this game, and then create an elitist sector of players, creating no leeway for anyone else in PvP. It really is discouraging to most other players. And yes, I've heard much worse than "YOURE A NOOB IM LEAVING!!!"

Granted, I am not going to discredit all PvP players with that - I have a tremendous amount of respect for quite a few, and I dare say, find them aspiring in the PvP sector. The ones who truly know how to overcome ALL weapons to me are the ones who make PvP fun. I remember playing against a basic-access person in Abassa who used nothing but cutlass. I was unlimited with freeze and broadsword. He didn't complain ONCE, and even ended up winning by one point (think it was 17-16). Afterwards we both complimented each other, good game, etc., etc. THAT kind of person, is the one I'll feel sorry for with this update. Sadly, I don't see those too often.

/end rant.

Last edited by Melody; 02-10-2011 at 06:07 AM.. Reason: edit of quotes
  #5  
Old 02-10-2011, 02:10 AM
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Quote:
Originally Posted by Raikel View Post
Meh, there is nothing wrong with moving around to evade an enemies or attempt to keep yourself from dying at all costs. In all reality it is the only skill that isn't complete crud in the whole game. You see, it is not our fault the lag in the game ruins PvP even now. Jumping would have been fine for everybody if the PvP lag weren't so horribly.

Broadsword is a good weapon and all, but I feel as if in PvP it should be bumped down due to insta hit. If any enemy is around you you're going to hit them.

Dolls are complete maggots, you just run and press buttons. While with jumping you have to adjust your mouse and move around which takes a grand amount of skill.
From your post, it seems you only justify jumping around an enemy and hacking at them.

You don't like dolls, using a broadsword, or silver freeze to stop an enemy. Silver freeze is something you earn, so not using it in PVP seems... silly. If it took me two days worth of gameplay to earn, I'm going to use it on you.

Really, if all there is to PVP is jumping around an enemy and hacking at them, knowing very well they can't use a mouse to turn fast like you... then you shouldn't be surprised when they pull out a broadsword or blunder buss to own you.

Last edited by Melody; 02-10-2011 at 06:09 AM.. Reason: Edit of Quote
  #6  
Old 02-10-2011, 04:58 AM
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Originally Posted by MacIronhawk View Post
From your post, it seems you only justify jumping around an enemy and hacking at them.

You don't like dolls, using a broadsword, or silver freeze to stop an enemy. Silver freeze is something you earn, so not using it in PVP seems... silly. If it took me two days worth of gameplay to earn, I'm going to use it on you.

Really, if all there is to PVP is jumping around an enemy and hacking at them, knowing very well they can't use a mouse to turn fast like you... then you shouldn't be surprised when they pull out a broadsword or blunder buss to own you.
Now don't get me wrong, I like that people can enjoy the Silver freeze and all, but it still seems cheap, and feel sort of like breaking a code. I dunno if you guys are like me, but I enjoy matches with good clean fighting and very little dolls and weapons like broadswords. i will admit I do use a doll, but I do not use the abilities such as life drain and grave shackles to get away from my enemies. I have friendly matches and keep my word.

Back before these weapons and the legendary skills I thought PvP had hope for this system. I had an idea where we could choose from a list of matches that were set up by other players based on whether they wanted Tonics. As well as what weapons could be used. I thought this up, and realized it would never happen so Mad V and myself made up our own PvP guild and decided to rank up based on pure rules without dolls and items such as tonics. We had a good time and enjoyed the clean fun. Sure I wanted to use the doll more than I did, but I knew it wouldn't be smiled upon, and thus I guess this is why I don't like dolls now.

Silver Freeze just seems like a cheap version of Grave shackles to me. You can't do anything, but I noticed that we pirates can reduce how long shrapnel keeps us stunned and how much damage it is. I just thought certain skills such as that could be added into the game to give us PvPer's more ways to fight and more of an upper hand in some area.

As for the jumping thing, I can justify that lag is the only true problem because I have played myself in PvP, and by monitoring both character multiple times at multiple angle I can easy tell the game is off by 3 seconds. For certain computers I also noticed a 5 second delay, so it is not at all good for PvP.

I guess what I really want will not be happening soon. What I vision are more and more types of PvP. I want to see a Classic PvP where you can only use up to the level 25 weapon quest weapons. I would love to choose which type of weapons were available(maybe choose certain skills to ban to keep things fair to where both people can enjoy their fight), or if we could use tonics. But I'm probably asking this just like I would be asking to allow my pirate to be drunk on rum and able to fall on my face every 5 feet I walked.

Last edited by Melody; 02-10-2011 at 06:10 AM.. Reason: Edit of quote
  #7  
Old 02-11-2011, 03:07 AM
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Quote:
Originally Posted by Raikel View Post
Now don't get me wrong, I like that people can enjoy the Silver freeze and all, but it still seems cheap, and feel sort of like breaking a code. I dunno if you guys are like me, but I enjoy matches with good clean fighting and very little dolls and weapons like broadswords. i will admit I do use a doll, but I do not use the abilities such as life drain and grave shackles to get away from my enemies. I have friendly matches and keep my word.

Back before these weapons and the legendary skills I thought PvP had hope for this system. I had an idea where we could choose from a list of matches that were set up by other players based on whether they wanted Tonics. As well as what weapons could be used. I thought this up, and realized it would never happen so Mad V and myself made up our own PvP guild and decided to rank up based on pure rules without dolls and items such as tonics. We had a good time and enjoyed the clean fun. Sure I wanted to use the doll more than I did, but I knew it wouldn't be smiled upon, and thus I guess this is why I don't like dolls now.

Silver Freeze just seems like a cheap version of Grave shackles to me. You can't do anything, but I noticed that we pirates can reduce how long shrapnel keeps us stunned and how much damage it is. I just thought certain skills such as that could be added into the game to give us PvPer's more ways to fight and more of an upper hand in some area.

As for the jumping thing, I can justify that lag is the only true problem because I have played myself in PvP, and by monitoring both character multiple times at multiple angle I can easy tell the game is off by 3 seconds. For certain computers I also noticed a 5 second delay, so it is not at all good for PvP.

I guess what I really want will not be happening soon. What I vision are more and more types of PvP. I want to see a Classic PvP where you can only use up to the level 25 weapon quest weapons. I would love to choose which type of weapons were available(maybe choose certain skills to ban to keep things fair to where both people can enjoy their fight), or if we could use tonics. But I'm probably asking this just like I would be asking to allow my pirate to be drunk on rum and able to fall on my face every 5 feet I walked.
It's fine when people want to use blades only in PvP, but again, it's fair to use other weapons. That's just like using a different strategy in PvP, like you probably use jumping, maybe I want to get a shot off with my blunder, then attack up close with my dagger when they have reduced health.
 

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