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-   -   TEST Release Notes - February 4, 2011 (https://www.piratesonlineforums.com/forums/showthread.php?t=19461)

Speedway Master 02-05-2011 04:47 AM

TEST Release Notes - February 4, 2011
 
Release Notes - February 4, 2011
  • Infamy Ranks and Badges can now be earned by defeating enemies in both Land PvP and Privateering
  • Badges can be worn by making selections in the Badge Menu ('B' key)
  • Infamy is lost over time (at a rate of 1 point per day) if a Pirate does not participate in Land PvP or Privateering
  • Newly spawned Pirates will now be briefly invincible in Land PvP
  • PvP Maps have been updated with new rock formations
  • Fast weapon reload glitch has been fixed
  • Land PvP spawn locations have been fixed
  • Enemy aggression level have been slightly increased
  • Added potion descriptions to Potion item cards
  • Most importantly - the dog has returned to Outcast Isle
Please report any issues you encounter using this feedback form.

Captain Sharktooth 02-05-2011 04:50 AM

Quote:

Most importantly - the dog has returned to Outcast Isle
Actually, I was thinking the most important is they put back the descriptions on the potions, I am glad they did :)

Tiberius Fireskull 02-05-2011 04:59 AM

Quote:

Most importantly - the dog has returned to Outcast Isle
Thank the heavens! I paid a visit to my favorite canine and he wasn't there! I started to cry! Thank goodness he is back.

Stephen O'Malley 02-05-2011 05:00 AM

Quote:

Originally Posted by speedway master (Post 294694)
  • fast weapon reload glitch has been fixed
  • added potion descriptions to potion item cards
  • most importantly - the dog has returned to outcast isle

Thank you disney!

pieisbetter2 02-05-2011 06:59 AM

Quote:

Originally Posted by Davy Fireskull (Post 294703)
Thank the heavens! I paid a visit to my favorite canine and he wasn't there! I started to cry! Thank goodness he is back.

Haha, I remember that xD

Miss Graywolf 02-05-2011 08:20 AM

Quote:

Originally Posted by Speedway Master (Post 294694)

Infamy is lost over time (at a rate of 1 point per day) if a Pirate does not participate in Land PvP or Privateering

wait what ?? so I have to play everyday so I can't lose my Infamy ??! :psmiley27:

Davy Bluekidd 02-05-2011 04:03 PM

Awesome! Also, founders can turn on and off their status. Also, running while attacking with a sword or any weapon now slows you down :-(

charles gunfury 02-05-2011 04:23 PM

Quote:

Originally Posted by Speedway Master (Post 294694)
Release Notes - February 4, 2011
[LIST]
[*]Fast weapon reload glitch has been fixed

Aww they fixed my favorite glitch o well THE BATTLE IS ON PEEPS :D

ex8404 02-05-2011 04:44 PM

Just left there. Almost, but not quite, entirely unplayable. That and people are already getting on chat and screaming, "Don't shoot us! We are trying to run up our OWN scores." And they were GUILD-MATES.

Lots of bugs right now but the potential is is obvious. Could be fun.

titanic95594 02-05-2011 05:05 PM

^ Well thats amusing. Bugs is bugs these seem minor.

Captain Del 02-05-2011 05:13 PM

Actually, there are plenty of bugs. A few I've already picked up on:
  • Some pirates are unable to access dinghies/launch ships.
  • Enemies become invincible and freeze after you send in an inital attack.
  • Shipwrights aren't working properly.
  • Slowing/Stun effects, once applied, are sometimes stuck until you log off and back on.
  • Player cards of newly logged-on pirates are slow to load, if at all.

I'll add more once I find 'em.

titanic95594 02-05-2011 05:21 PM

Ok Del sorry about that. Thanks for the update! I will send in some reports while the game loads.

ex8404 02-05-2011 06:24 PM

Quote:

Originally Posted by Captain Del (Post 294791)
Actually, there are plenty of bugs. A few I've already picked up on:
  • Some pirates are unable to access dinghies/launch ships.
  • Enemies become invincible and freeze after you send in an inital attack.
  • Shipwrights aren't working properly.
  • Slowing/Stun effects, once applied, are sometimes stuck until you log off and back on.
  • Player cards of newly logged-on pirates are slow to load, if at all.

I'll add more once I find 'em.

On top of what I experienced on Del's list, I can add:
  • Drop Anchor did not work at Ille D'Etable De Porc.
  • Teleporting from my SvS ship took the ship off my list and I couldn't board it anywhere.

I was on for 15 minutes and experienced all of the above. That being said, once the bugs are ironed out, this will be a lot of fun. Might get me to SvS again.

Davy Bluekidd 02-05-2011 06:35 PM

Quote:

Originally Posted by Captain Del (Post 294791)
Actually, there are plenty of bugs. A few I've already picked up on:
  • Some pirates are unable to access dinghies/launch ships.
  • Enemies become invincible and freeze after you send in an inital attack.
  • Shipwrights aren't working properly.
  • Slowing/Stun effects, once applied, are sometimes stuck until you log off and back on.
  • Player cards of newly logged-on pirates are slow to load, if at all.

I'll add more once I find 'em.

Also, female Players seem to have a tough time interacting with the new updates.

Chimera Doll 02-05-2011 07:29 PM

I'm very happy to hear that the dog has returned, as well as the descriptions on potions. Have yet to try out infamy, will be doing that soon. :D


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