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Old Skills System Idea...

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Old 07-15-2010, 10:54 PM
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I think we should be able to mix-match weapons. After all, we are pirates! Put a sword on a dagger hilt for extended reach, hide a sword in your staff, etc. Something I've noticed is this game has no sense of self-preservation. You hack, you slash. Whoever has more health comes out on top. We should be able to block, parry, etc. Not as a passive skill, but as a very active one. Will you block or attack? Pirates with a higher level in that particular weapon would of course break through for more damage. Here's a small chart to give the idea.



Attacker: Sword Level 10

Defender: Dagger Level 10

Since their levels are equal, the damage is canceled out. But in this case...




Attacker: Sword Level 10

Defender: Dagger Level 8

The majority of the damage is blocked, but some makes it through.



Attacker: Dagger Level 10

Defender: Sword Level 13

This time around, the defender has a higher level, which mean the attacker is caught off guard. Because of this, they're stunned in the same way as if you had used Brawl, Throw Dirt, etc.


Tell me what you think.

Last edited by KeeperOfTheCode; 07-29-2010 at 01:50 AM..
 

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