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Old Of Pirates and Macros – Shortcuts Revisited

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Old 12-09-2007, 10:40 AM
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I admit there are many things in this game that need addressing that take a higher rank of importance over the problem of macro abuse. My article was more about not only the problems that Disney faces here, but the industry in general. The newer hardware and software are leading to a newer crop of gamers with a get to the end/top by any means.

I play other online games where this issue exists and costs normal players real money. I fear even bringing it up on the sites for those games because I don't want to give some the idea that haven't figured it out yet.

Again, I think everyone can agree that a macro that allows you to play without even sitting at your keyboard is wrong on every level. I think almost everyone can see having a key to save some wrist strain that does some sort of auto fire/auto mash is reasonable. The question then is the very large grey area inbetween. I'm curious where exactly the line is in the sand for people. For me, I don't wish to use macros to replace skill shots so buttons that perform full combos are out. Anything that lets you draw a weapon and select a skill or ammo for it is fine, maybe even also taking a first basic strike is ok. Beyond that is too much IMO. But again, I can't speak for anyone else on this issue since as long as no one directly breaks either the letter of the rule or the spirit of them, nothing really wrong has been done. I just think gave devs need to start looking at this issue closer and planning their games and controls to take this into account and then have the rules clearly state what they wish to allow and what is cheating.
 

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