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| The Graveyard General POTCO Game Talk Archive Forum |
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#15
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When the first thread was posted about the 'new' loot, drops, and inventory sytem, I posted a negative comment. Because of that, I was berated, called names, and generally ignored. Quite a few members of this forum have shunned me since then.
Well, I knew then, as I know now, that this IS NOT what we, the players, want. In answer to a couple of the posts below: I had 4 fully Mastered level 40 pirates. I played each and every one of them totally differently. Each has his own unique skill set. Now, I only have 1 level 50 fully Mastered. The highest of the other 3 is only level 43. The other 2 are still level 40. I say all this to emphasize that I have not rushed into the new levels and am complaining about not having anything left to do. I have plenty to do. Grind weapons! The problem is that in order to bring all the others to level 50, they are going to have to lose their individuality. They are all going to become the exact same pirate. There is nothing from level 40 to level 50 that allows different tracks to get there. Just like everyone else, I worked hard to win the Pearl. Now I want to know WHY? Where does the first story chapter lead? Where is the second story chapter? The updates that Disney keeps working on, the supposedly "NEW" stuff that they keep giving us: new more powerful weapons, redone islands, new caves, updated more powerful enemies and ships: They keep fixing things that ARE NOT broken! Now we get a new inventory system. And more, 'new' more powerful weapons. (Been there, done that.) None of this is SUBSTANCE! The few items that were truely interesting, mainly the Rott quests and the invasions and EITC fleets, are going (or have already gone) away! Again, I feel that Disney is making a grave mistake there, too. These were good things, but they won't be available to anyone who wasn't/isn't already in the game. It's almost as if Disney is creating things like this for only the existing players, and not for the future. I am beginning to feel that they are playing the game to an end. What use are quests that can never be played by new players? Are they planning to not bring in any new people? Have they given up on growing the pirate population? Are they just going to let the existing players keep dropping out until they finally close the servers down? (Like they did on VMK?) If the Rott quests, and the invasions, fleets, etc. were level coded, if they opened to new players at predetermined levels like other quests, then maybe it would be more fair and equitable. But we don't see that happening. I want a true story chapter. That is, in my opinion, the ONLY thing that the developers should be concentrating on. I haven't given up on this game. I still pay to keep my blue name. I still log on to see my guys gain progress. I still try to make up activities to help keep others in my guild active and involved. I enjoy being with my friends. I'm not on as much as I used to be, or as much as I would like to be, but that's because of RL issues, and not because of the game. I feel that I have made some great friends here on the forum, and in the game itself. For that reason alone, I wouldn't just walk away and give up. I do feel the frustration that some have posted here, but to those people I say, it's a decision you have to make. Me posting this should tell you what my decision is. I do have one final thing to add. I want to thank EX8404 for this quote: Quote:
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