From the test server:
Release Notes - November 29, 2007
- Founders program will be ending soon. This release will temporarily change your name tag to Non-Founder status. This will be reverted when we release a new publish.
- Added quest tracking for the "return to a townsperson" step in a quest. When a quest is completed, a ray of light will point to the townsperson you need to return to.
- Fixed a bug with players and ships popping back and forth suddenly.
- Fixed a bug where grenades were hanging in mid air if someone else was also throwing a grenade.
- Fixed strange movement of grenade that occurred when a player is moving.
- Fixed an issue when switching to grenade that caused siege grenade to always be selected -- now your pirate will use the correct grenade ammo.
- Fixed a bug where players wouldn't be able to move when reloading small grenades.
- Slowed down player speed when they are using the Long Volley Grenade skill.
- Fixed an issue with the Voodoo Doll Swarm skill that was not recording damage correctly at long range.
- Fixed a problem with a ship being deployed but still retaining some speed from its previous use.
- Added feedback for when teleporting to a friend fails because the friend is unavailable for teleport (for example: in jail, playing PVP, etc...)
- Added more feedback for when boarding a ship fails (for example: ship sunk, ship had no more space, etc...)
- Fixed an exploit with Voodoo Staff that would allow players to switch between low level and high level skills to avoid long charge times.
- Fixed some bugs that were allowing players to move while charging the Voodoo Staff.
- Updated some loading screen hints.
- Fixed a bug that was causing more than one arrow to appear on the radar.
- Added a quest journal notification at the end of Chapter 3.
- Guild name submissions are auto-capitalized, and ALL CAPS are automatically removed.