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| The Graveyard General POTCO Game Talk Archive Forum |
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#1
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New enemies?
Kay so do you guys think new enemies should be added to the game wielding a voodoo staff or possessing supernatural powers?
Examples: Undead Shaman Level range: (40-50) Attacks: Wither, sometimes Desolation Drops: Mostly Dark Staves such as the Undead Staff and Skeletal Staff, in rare occasions Nature Staves, daggers, bane dolls Island: Padres Del Fuego Undead Sorcerer Level range: (30-40) Attacks: Wither Drops: Nature Staves, spirit dolls, Island: Cutthroat Isle Undead Necromancer Level range: (20-25) Attacks: Summoning the undead, Life Drain, Grave Shackles Drops: Dark Staves and Bane Dolls Island: Isla Perdida Last edited by Grace Seafury; 10-10-2011 at 02:28 AM.. |
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#2
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Quote:
But who am I kidding... Disney will always continue to use outdated programming techniques to get a game just in "working" state to produce greens in their company's wallet. |
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#3
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Agreed, thank you for posting on my post!
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#4
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I mean, because then we wouldn't have to worry about boring enemies for a while, or even at all.
If they were just given special attack animations that aren't similar to what pirates can do and actually attack at our speed, then it would actually increase the fun factor a little for grinding notoriety or weapons level. I have been sending feedback on this to them for a while now :/ |
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#5
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Yeah, its about time for attacking to change. But priority number one. Fix glitches. I know it sucks but we have to. Anyways, yeah, we do need the enemies to change. It gets a bit boring watching them do the same stuff, and same with our attacks. I wish there was just a bit of flair to show with. It would look much better.
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#6
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We need an extremely high level, supernatural boss that isn't horribly overpowered, or the only way to get to it is to grapple and survive on a ship. That's what I would like for the game.
Currently, the only enemy wielding a voodoo staff is Jolly Roger, and I think it might stay like that to make him seem more powerful. |
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#7
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I like the idea of a Necromancer. We also need more Davy Jones. Like maybe a story quest about him- Or, better yet, a story quest where him AND Jolly Roger team up to defeat pirates. Maybe, more LIVE creatures. Right now we have scorpions, crabs, navy (which we can't shoot ), gators, stumps, and fly traps. Maybe some others. But what about Sea Monsters, like the Kraken (which actually got killed, but Tia Dalma was also dead). If the Kraken came, maybe you could shoot at it with guns, with cannons. Cut off tentacles, or maybe some special weapon that came into the game. Good idea, though, to have more enemies |
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#8
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The game takes place before the death of the Kraken, or of Davy Jones, or of Barbossa.
As for staff wielding enemies.. Possibly an undead Necromancer boss that creates skeletons and uses staff attacks? As for Dark_Pixie's idea.. Perhaps a rare ship like the Navy/EITC Fleet. An undead flagship guarded by many other ships.. Better yet, the flying dutchman. Last edited by Stolph; 11-26-2011 at 07:58 PM.. Reason: Addition |
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#9
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Enemy Ideas
Well, I wanted to create some enemies and enemy boats. So, here:
Spoiler for Weapon Ideas:
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#10
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I like the idea of the patrolman. Possibly a higher level version of the enemy could be a Chief or something, and uses a whistle to call in other enemies. He also rides above other enemies/players on a horse.
(1,100th post yay! )
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#11
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We might need davy jones don't you think
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#12
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They probably won't be adding Davy Jones. They said they would PLAN on releasing him and he hasn't. I agree with you, though, Tormenta does need a boss like him. |
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#13
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Davy Jones-
I decided to make a Davy Jones Boss, based on the recent chat.
Spoiler for Davy Jones and Navy Cheif:
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#14
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I think Davy Jones would only work if he was placed on the Flying Dutchman like the QAR worked. He can't step on land, so they really could only place his First-Mate on Tormenta. Maybe there could be a big Davy Jones event where he invades instead of Jolly Roger... or something like that, and it would happen once a year.
(obviously it would probably include GM's)
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#15
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I think they should add a boss that has a helper kinda like how jack the monkey helps barbossa
just my opinion though.... |
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