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#1
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Graphic problem with cannons...
For a while now, anytime I use the cannon all my Firebrand amo shots appear to be black instead of flaming like they should.
Is there a graphic option I might have turned off for that or... EDIT: Also, here's a picture of what happens when my ship battles a ship that has a graphic issue. ![]() First my amo turned black and now my ship.(but it only happens to things where flames would be.) On the other hand if this can't be fixed I get to have a nice, scary looking ship like I've wanted from day one. |
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#2
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I think it may have something to do with your special effects. They show up just regular when you have it on low.
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#3
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There have been multiple issues since these last few updates. What OS are you running? I don't have the issue you described but do have several other wonderful block like graphics and distortion in some portions of the game.
__________________
Signature Compliments of Senior Officer Mia Lightning
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#4
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Quote:
I'm not a really big computer person. I haven't had this graphic issue with anything besides the flame shot and the hull of ships. I have all my graphics set to high. Also, I just sent a bug report incase I can't manually fix it. |
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#5
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This happened to me are you using full screen? If not use it, that solved my problem. And it has to be directx 9 not 8 or it will not work.
Last edited by Nicholasfunstuff; 03-14-2009 at 06:12 PM.. Reason: Changed somethings |
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#6
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You seem to be better off than me... this is what my ships have looked like since the Port Royal updates. They seem to show reflections of in-game graphics and even my dock or other programs I have running. You can see Firefox in the ship below...
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#7
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I believe I have had the black smoke looking Firebrand when I have tried using the Directx 9 type of graphics. Using OpenGL I don't see that issue.
At the login screen there is a button at the bottom labeled Graphics. Click that and see what you have selected and try changing it and see if that helps. |
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#8
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Quote:
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#9
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I guess i'm lucky... My graphics don't have problems.
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#10
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Here's what I got back after reporting the bug.
I sent the log files but I guess they had a problem getting them. Quote:
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