Thread: Guild PvP?
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Old 03-06-2008, 04:26 PM
Samantha Wildhound's Avatar
Samantha Wildhound Samantha Wildhound is offline
I do not like bats!
Samantha Wildhound's Primary Pirate Info

Join Date: Feb 2008
Posts: 206
Samantha Wildhound is scurvy dog
never sorts well for me,

last one i had was against a level 21,

i found him hiding behind a tree after i searched the map for awhile, he went eeep! when he seen me, and i had to convince him i wouldnt hit him, and we just talked in the jungle till time ran out.

he still never came within 20 feet of me though.

usually when i pvp with friends, it does always put me against a friend on my list (Barba Azul) and my 2 other friends level 34 get usually the same sides we had previously. so theres some sorta matching going on i guess, but other times its a bit of a chance or just lopsided, i wish we could specify whos on teams before hand, like a a dual sided pane with the pirates name and level, and just choose sides by pressing a button marked switch sides and ready up like they do in fps games and whatnot, thatd be cool!

I remember your name i think, i lost to you, all of you had dolls and ran around after attuning, was 3 vs 2, so yeah sometimes the matches are not fair, i had one teamate level 33 i think, and you were all 35 plus i think.

if you have a level similar to your guild mates, it will usually put you on opp sides either way, you were level 38 or so i think, so dont hold your breath for a good matchup team member, ive been playing off and on here and there, and ive NEVER had a teammate above 34, most seem to be 24-27, maybe its just the times i play or something..but still, at least give me someone I CHOOSE as a partner, or someone compareable to their team levels, dont handicap the higher leveled players by giving them weak teammates who can beat NO one on the other team, because the other team will MOST likely have two players level 35 and up, and the guy cant beat either of them in a fair fight, he simply cant damage them enough, so how does this seem right? because i cant beat 2 level 35 people alone, one will heal or both will attune, plus with a tonic i can never take down enough health before hes back up, so both of us get nerfed before we even start..lame.

seems sometimes i wait for almost 30 mins for a match to be found, and then when you join, they take ages sometimes. so thats why i wish someone takes notice of the original posters plea for a change as well, it needs to be more structured with more options. like for example just throwing these out there,
i hate the tonics, for obvious reasons (is there an option you can specify matches with no tonics?) if not there should be...as well as deeper pvp systems, custom rules (cutlass only, pistol dueling? play with dolls? that sounds silly..but grown pirates playing with em yet..

like options like that, as well as match kill limit, surrender/forfeit option if youre outclassed or just outclass someone, it feels bad to keep beating on them, even if you are a pirate. tug of war (im sure people know what i refer to) and people who are searching for the same type of rules can join.
wagers and all (money, clothes, weapons, maybe even a skill point?? high stakes! not sure about thatl..but still interesting..not sure how forfeiting would be really applied against wagers)

and last, why cant we pvp with people where we are at? i mean sometimes people **** me off and i would really like to do bad things to them, so why cant i issue a challenge in the middle of my ship for my crewmates to watch, wouldnt that be the perfect way to take out stowaways?? send em overboard when they lose, and off to jail they go.

or just being able to fight anyone, except for people who wish to avoid this can simply set an option on like parlay or whatnot..thus making them impervious to pvp harm, both attacking or being harmed, so they can finish quests and such.

but then again..that brings up the pistol issue..no shooting not dead people.
we can drink rum and gamble, and use sharp stuffs.. but not that, i dont get it sometimes..