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Test/Open Updates Server Update Archive

Old Test Release Notes - January 13, 2009

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  #61  
Old 01-16-2009, 01:16 AM
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Quote:
Originally Posted by Arioch View Post
First time I have seen this thread I guess these are mainly info and screen shots of the test server?

Can anyone with access to the test server that knows how to perform the undead skellie glitch for unlimited ammo actually try it to confirm that Disney has finally fixed at least that particular glitch once and for all?

Glad to hear they are still working on the kraken and that it is being tested on the test server. Also never knew they where using open GL still for POTC and always assumed they where using Direct X

Why on earth would POTC be not using Direct X 9 from the start is beyond me.

No wonder people with newer video cards have not been getting the most out of this game.

POTC should be running Direct X 9.0C and contain an update in the launcher for people using older versions.
Just wanted to note, that the Kraken is not on the test server. The only information about the Kraken at this time is that MacIronhawk found the animations and the part of the textures for it in the phase files.
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  #62  
Old 01-16-2009, 01:51 AM
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Quote:
Originally Posted by Arioch View Post
Glad to hear they are still working on the kraken and that it is being tested on the test server.
The kraken isn't on the test server yet.
It's really close to being done but just because the kraken's close doesn't mean the story quest for it is. But I'm pretty sure the second story quest is fighting the kraken.
P.S. The third story quest will probably be fighting davy jones and his ship.

There's barely any animation for jolly roger other than the sences in the tutorial. The third and fourth story quests are a while away.
  #63  
Old 01-16-2009, 03:42 AM
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Quote:
Originally Posted by Arioch View Post
...Also never knew they where using open GL still for POTC and always assumed they where using Direct X

Why on earth would POTC be not using Direct X 9 from the start is beyond me.

No wonder people with newer video cards have not been getting the most out of this game.

POTC should be running Direct X 9.0C and contain an update in the launcher for people using older versions.
Maybe they like having customers? The lower the hardware requirements, the more people can pay (and play.)
  #64  
Old 01-16-2009, 03:46 AM
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i don't even understand all of that...
  #65  
Old 01-16-2009, 04:40 AM
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On Test, all my writing has gone skewed, from character titles upon the character page to the Quit and every other button, the same problem when I put regular POTCO on Dx9. What's the problem here, anyone know?
  #66  
Old 01-16-2009, 05:33 AM
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Quote:
On Test, all my writing has gone skewed
Sounds like something's wrong with your DirectX9 driver. Have you tried using the "Graphic Option" button on the launch panel to change the graphics mode back to OpenGL?
  #67  
Old 01-16-2009, 07:28 AM
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Do you have an old voodoo graphics card? Think they were 3DFX they were bought out by Nvidia years ago but those cards where only open GL if that helps.

Think they were from 1996 to 2000 I am guessing and in computer years that is decades ago at least. (computer years being much longer then dog years) 1 year for a computer is roughly 15 human years in comparison

A 6 year old PC is more then old enough to retire.
  #68  
Old 01-16-2009, 07:42 AM
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Now a Mystery is Solved....

I know why they did a Port Royal makeover. It's my fault. Not long ago... I glitched my burning ship into Port Royal with... yes, I confess... and intense urge to burn down June's house.

Which explains her temporary housing situations as of late.

But not to worry.. and I"m sure someone already beat me to the post.. June has been given a beach front apartment. She now lives in the building right along the beach.. First door on the left.

*evil grin..at least next time I glitch to burn her place.. I won't have to destroy the whole town.
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  #69  
Old 01-16-2009, 11:31 AM
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Is it just me or does it kinda look alot like Kingshead?
  #70  
Old 01-16-2009, 12:45 PM
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Additional tutorial screenies

I got two additional screenshots to show how the tutorial looks..

First .. no screenshot.. but in the jail..when Jack starts his speech you can hit escape.

You leave the jail and go up to Rambleshack as directed..they call it a warehouse now... Will Turner is in there..



After going through the tutorial with Will... undead appear in the warehouse to attack him. ** Notice.. that you can escape this scene too.

You exit and now see this on your way to Bo Beck...



When on Bo Beck's ship.. you no longer shoot 2 or 3 shots at a sunken ship.. you shoot at a sailing moving skeleton ship.. lol.. it's a blur.. I think you sink it .. then Jolly Rover yells SSPPAARRRROWWW!!
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  #71  
Old 01-16-2009, 02:23 PM
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Quote:
Originally Posted by lostmymarbles View Post
Now a Mystery is Solved....

I know why they did a Port Royal makeover. It's my fault. Not long ago... I glitched my burning ship into Port Royal with... yes, I confess... and intense urge to burn down June's house.

Which explains her temporary housing situations as of late.

But not to worry.. and I"m sure someone already beat me to the post.. June has been given a beach front apartment. She now lives in the building right along the beach.. First door on the left.
*evil grin..at least next time I glitch to burn her place.. I won't have to destroy the whole town.

LOL Kelly, I thought you were joking, but June really is there.
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  #72  
Old 01-16-2009, 03:35 PM
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Quote:
Originally Posted by Sarah View Post
LOL Kelly, I thought you were joking, but June really is there.
Yeah, found her last night.

She wasnt there originally, that was an empty room, similar to the empty room that PR on open has near the shipwright when the updates first hit test.

Anyhow, seems a silly place for them to put June. There were all sorts of better places in town that seemed available!!!
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  #73  
Old 01-16-2009, 04:24 PM
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Well this isn't big, but it looks like they might've snuck in a maintenance/update overnight and didn't tell us, cause the Graveyard entrance is now appropriately textured.

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  #74  
Old 01-16-2009, 05:05 PM
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Quote:
Originally Posted by Jack Ironmalley View Post
Well this isn't big, but it looks like they might've snuck in a maintenance/update overnight and didn't tell us, cause the Graveyard entrance is now appropriately textured.
Yes, they fixed a number of things, journal is now fixed, shop signs are fixed, where they remembered to put them in, it appears they forgot a few. They are fine tuning it without letting us know.. but they definately did slip an update in somewhere on us.
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  #75  
Old 01-16-2009, 05:22 PM
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this is awesome ive already seen it first hand! but they really need to UP THE CAPS AND NOTORIETY! ive got so much friends quitting because of no story quest and notoriety caps its really sad!
 


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