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The Rusty Cutlass Official archive about Weapons and Skills

Old damage

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Old 10-05-2008, 02:49 PM
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Quote:
Originally Posted by Edward Edgemenace View Post
I'm sorry to hear you are encountering so very many bugs with it all, so far. I'm not sure if your message above was edited, or mangled by teh internets or what. But I can't quite decipher what you have there.

Is there a list somewhere of the skills with defective and/or disabled rank 5 settings?

For Little Ed: barrage is rank 3, shrapnel rank 2.
Yes there are, its called the first few level 40 characters I made that i put 5 points in the skill. After a couple wasted characters i started making the others right. With 4 points and end result the same as those with 5 points.

This would be easily tracked on the xd site, but they wouldn't put damage results there. So seeing everyone with 4 points in barrage, has the exact same end result damage as everyone that has 5 points can't be looked up.

Too bad people don't read some of these posts here where this has been a known subject for months on end. Go ask friends who have built a character, ask them if they have 4 points in barrage, spirit mastery, blade instinct or 5. Compare any of the same damage results in any one of those. Than check someone that has say 2 points in one of these and see how much less damage they have when they have maxed at level 40.

As a math variable, certain things have to be at a set parameter. For best final result, set variable is level 40 since damage will be climbing up per level until this point. Take several level 40's compare and you easily see these results.

People here who don't bother figuring some of these simple things out, are the same ones complaining others are too good, have to powerful cannon etc. Next thing ya know you find your cannon on all these characters is altered and something like 8 levels dropped on all your characters to beckon to all the people that won't work at a character and build good stats. That leads to the wonderful fury like we have now at 900-1800 instead of the 1050 -2100 a month ago. So people that have worked at there characters can now run out of ammo at the first bridges on Boss battle and do less than half damage to the players ships that don't feel like they should have to work at any of their character stats.
 


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