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Old Privateering: repair while sailing - glitch/cheat

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  #1  
Old 08-07-2008, 09:22 PM
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Lagging for lightening or fury??? Ya know, some days I lag in svs no matter what. I have sailed into scrums with a single ship and locked up on relatively quiet servers - and other days there can be 10 vs. 10 and nothing slips or is delayed one iota.

I've even had days where we would jump from server to server en masse and still have problems.

You can spend all your time getting worked up about it - or, realize it's a game that is supposed to be fun!

If it gets to be like a bad day on the golf course, then it might be time to read a book.
  #2  
Old 08-07-2008, 11:31 PM
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Dr. Zeppers must be getting help from Tia Dalma to get this farDr. Zeppers must be getting help from Tia Dalma to get this farDr. Zeppers must be getting help from Tia Dalma to get this farDr. Zeppers must be getting help from Tia Dalma to get this farDr. Zeppers must be getting help from Tia Dalma to get this farDr. Zeppers must be getting help from Tia Dalma to get this far
I do think thier gaming/graphics engine could use some rewriting, I spent 2 hours on one of those "other" pirate MMORGs last night, graphics were way better, didnt once even consider the word lag. As beautiful and smooth as it was, I still had to quit and play 2 hours of POTCO last night. hehe POTCO would be awesome with those graphics, and being smooth.

Then again the install of the referenced 'other game' was 7gbs+!!!
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  #3  
Old 08-08-2008, 03:09 AM
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Quote:
I'll also try to not let some of the editing of my messages get to me - this is just a minor message board, just for a game, after all. But seeing my messages here be edited was very strange - that action itself was perhaps what goaded me over the top, here.
Well in my case I'm just doing my assigned duty as 'watch tower' of POF as assigned to me by the higher power As for others, it's all in stride - as you say it really is only a message board (which at the end of the day - I turn off and deal with an 11yr old in soccer, building this monster of a deck on my house, and figure out how oil prices got so high - or maybe not hehehe )

But as I read a lot of messages every day - I wish I had more time to respond in them all (unlike that Zep guy that seems to have ALL kinds of time on his hands LOL ) The only thing is that in reading so many, some people you get to know more through their posts (such as Jim and The Monk when they were here were always good for a big thread discussion ).

You are one of only a few I've actually ever met 'in game', and for the hour or so we played was a good time where I know a 'less stressed' Edward exists I just wanted to make sure you were still here on planet earth and not totally losing it
  #4  
Old 08-08-2008, 12:56 PM
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It still irks me that Disney allows these cheats in SvS and PvP. As long as it effects other players, Disney is never going to get ahead. People will come, enjoy the game, then leave because people are cheating.

The Flagship, KH, wall hacks, and "Heaven" are harmless in that they do not effect other players, but allowing people to cheat against each other is just stupid, imo.

What is the Age target for the game? 6yo and up.

How many 6-10 year olds are savvy enough to find and use these cheats? How lame do you have to be to have to cheat to win against this age group? If you use the cheat glitches in SvS or PvP, then you are a loser, plain and simple.
  #5  
Old 08-08-2008, 01:31 PM
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Disney doesnt even care, basically with disney cheaters always win
  #6  
Old 08-08-2008, 02:03 PM
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I conduct software testing in my real-world job, and this sort of bug finding is excruciating. I have before worked for days (or weeks) with beta1 testers in the lab trying to turn over use bugs, only to have beta2 testers find an error just in the first few seconds. It is difficult to explain to upper management that we, yes, found and squashed several bugs, but no, we never did try that one, intricate sequence that causes a catastrophic system failure.....
  #7  
Old 08-08-2008, 03:03 PM
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i would love to be a fly on the wall in disney's potco developers weekly meeting. or better yet get a sneak peak at their bug/glitch repair list.

i'd be happy if they would post things occasionaly like a list of fixes they are working on so at least we could have some visiblity.

just a simple note from Disney saying "we are aware of these bugs (then list them) and are working hard to get them corrected"
  #8  
Old 08-08-2008, 05:14 PM
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Maximus - what is the "?" mark thing? I was not aware that open servers had such a feature.
  #9  
Old 08-08-2008, 06:09 PM
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Well, I can tell you.

Click on the gears icon, or press F7:




That brings up the Game Options Dialog. On this popup window, press the Question Mark icon, shown lower right:




This brings up the feedback dialog, as shown below:
  #10  
Old 08-08-2008, 06:12 PM
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<golf clap for Whiskey>
  #11  
Old 08-08-2008, 06:33 PM
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Thanks Whiskey for posting that info

ALL players should be trying to provide feedback - not just testers. This ? mark is a direct feedback system which if everyone started putting those bugs in - someone is going to jump on it

Quote:
Originally Posted by mlratto View Post
i would love to be a fly on the wall in disney's potco developers weekly meeting. or better yet get a sneak peak at their bug/glitch repair list.
LOL! I think we all would...

Quote:
i'd be happy if they would post things occasionaly like a list of fixes they are working on so at least we could have some visiblity. just a simple note from Disney saying "we are aware of these bugs (then list them) and are working hard to get them corrected"
So true! It would stop all this nonsense of second guessing what bugs there are - whats known and what not and whats being fixed and what they should be fixing. Players could then focus their attentions to reporting items on the list (or not even on the list yet) to get more focus first... and see progress made (even only a little).
  #12  
Old 09-23-2008, 08:30 PM
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Latest rumor says that this has been partially patched in test - Thursday's update will remove this ability - at least for us normal paying pirates. The glitch will probably still be accessible to full-paying cheat site subscribers, but not to you and me. (For example: Skeleton glitch on Tortuga/Abassa, for infinite ammo, "fixed.")

360 Cannon glitch is supposedly also going to be patched Thursday. No word on windcatcher being fixed though. Nor any word on triple-shot thunderbolt.

Still, it is progress! Who knows, maybe I'll be pleasantly surprised. (I have a blue name again - so I can actually check up on SvS without getting vaporized instantly.)

Now, what was that old saying? "When guns are outlawed, only outlaws will have guns."
  #13  
Old 09-23-2008, 10:53 PM
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I sail SvS everytime I play. I don't know how, don't care to know how and have never used a glitch. My computer sucks. I've played with lag from day one (anyone got some extra laptop RAM or vid card they don't want?). Here's my quick take on a couple of things I've seen skimming this thread:

1) A lot of the "freeze" that people are experiencing is NOT due to 'lag' and bad computers. It is not directly reflected on the use of thunder or fury. I've had this happen to me a good number of times and it's always from certain ships out on the sea. If it were the fury, then any ship launching fury at me would freeze/lock-up my computer. That's not the case. I've been at sea, fighting multiple ships using lighting and fury and my computer lags as normal. Then another ship will come in, shoot it's fury and I'll freeze up and sink. I'll go back out, fight the first ships again (them using fury/lightning) with no problem, same ship comes by as before and shoots fury and I freeze and sink. I believe this is a glitch that may be set in place by using other glitches (auto-repair/invicible?).

2) Auto-repair. Simply put...fix it or don't allow ship repairs. This is absolutely inexcusable. Auto-repairing light sloops are the worst as they like to brag in game and on these boards how good they are in their light sloop.

3) Lag caused by firebrand. This is horrible. My computer will be running reletivaly lag free until someone uses firebrand, be it my crew or an enemy ship. This will set my computer into a state of I-don't-know-how-to-work everytime. It's the most annoying thing about pirates. I don't know why Disney can't animate fire without causing horrible lag. It even happens with torches and voodoo fire animations. Pathetic coding (or whatever). Let me turn off your lame fire animation. Just show the cannonballs as red....I don't care. This lag from firebrand will cause a freeze-up on my computer, I'll disconnect from Pirates and I'll even have to completely restart my computer sometimes (you know when you close out pirates, it goes back to the screen to enter your password....I've waited over 15 minutes for that to appear while my computer is grinding away, killing itself. I can't 'end task' on it or anything....my start menu lags for minutes sometimes because 99.9% of my computer processing power is going towards Pirates. And seriously, my computer isn't THAT bad).

4) Ship being hit when cannons are nowhere close to you. This is the worst!!!! This is not caused by typical lag. Not even close. I'll be sailing one on one with another ship...no lag what-so-ever. I will circle around perpendicularly BEHIND enemy ship. I can see my rounds hit enemy as soon as I shoot them and they hit where they're supposed to hit depending on the timing of my shot. I can see the enemy broadsides shoot out nowhere close to me (keep in mind, I've been behind this ship for a good long while, completely out of broadside range) and yet his rounds hit me. Not only that, by they'll hit my War Sloop for extra damage because it registers it as a hit in the rear of the ship. This is unacceptable. This happens ALL THE TIME, EVERYTIME, ALWAYS...not lag related. I've even parked behind a parked ship and said ship has been able to hit me with broadsides without moving. This needs to be fixed.

THE TRUTH OF THE MATTER
The developers working at Disney aren't experienced enough to handle a game like this. They try, but are dumbfounded when it comes to things that didn't work properly. They seem like a bunch of high school interns and it reflects very poorly on the quality of this and any future game Disney releases. I'd quit paying them for the game to see if they'll care why....but they won't and I do enjoy playing the bugged out game. Disney needs to hire some developers that know how to program/code a game and fire the ones who just know how to add clothes or make your reputation double. This game should be good....work on it Disney.
  #14  
Old 09-23-2008, 11:31 PM
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I suffer the 360 cannon thing all the time, i've watched their broadsides plop into the water miles away from my ship yet they still hit, and twice as powerful (which i understand anyway as mine are so bad). I don't have a clue as the reason of lag, but i've noticed sometimes i can sink a ship using fury or lightning easily but then when it comes to a certain ship with sometimes ONE person on cannon, and my crew is around five or six ALL with lightning and fury, we will sink rapidly compared to them and it baffles us (not close enough for grape shots, i always think it's something to do with being downwind, it may give them an advantage or something? well, seems to!)

The repair while sailing thing STILL isn't fixed, and on privateer chat i was accused of cheating because i had a good bounty and score (when the captain of the ship wasn't even online, so i couldn't glitch even if i wanted to!). But they really need to work on the repairing issues, PvP is bad enough with glitching and cheating, and before they fix those issues they introduce ship PvP, madness...
  #15  
Old 09-24-2008, 08:52 PM
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Quote:
Originally Posted by CrimsonRabbit View Post
3) Lag caused by firebrand. This is horrible.
I'd all but forgotten about this. So I tried to get back on, to see if it still happens. Crew matching had been broken again for the French (Spanish emplying social engineering of joining French crews then crashing the crew head? That's the only explanation that seems plausible. Every time I'm out, all French captains reset crew matching, but if I have to log out and back in, they are gone) so I joined a Spanish ship's crew that I had been unfairly sunk by, earlier.

Trying flaming skull on the cheater ship looked like this.



How it gets activated is anyone's guess. The driver is possibly the last to know.

After almost two minutes on board, my game crashed (debugger level crash.) As always, I close the browser before it sends the report, but perhaps I should start flooding them - send all 20 crash dumps per day, in. In this case, I'm pretty certain the crash was induced, but meh. All the more reason it should be sent in, I suppose.
 


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