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Test/Open Updates Server Update Archive

Old TEST Release Notes - May 18 & 19

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  #31  
Old 05-25-2009, 02:03 AM
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erhem, has anyone even posted the new enemies? They are
Navy:
Navy Marine
Navy Dragoon

EITC:
EITC _____ ( If anyone sees new EITC, post )

Undead:
Undead Mutineer
Undead Brute
Undead Duelist
Undead Slasher
Undead Executioner

Creatures:
Killer Wasp-----------------------------New to Live Updates.
Soldier Wasp
Frightful Stump------------------------Renamed Corrupt Stump since Live Updates.
Bayou Alligator
Crusher Crab---------------------------Renamed to Devourer Crab since Live Updates
Giant Fly Trap--------------------------New to Live Updates.
Rancid Fly Trap
Filthy Fly Trap
Dire Scorpion

New enemy Bosses:
Nathaniel Grimm-------------------------Marine Boss--------------Also the Sergeant Boss
Rip Tail---------------------------------Corrupt Stump Boss--------------Also the Giant Scorpion Boss
Bloodleach------------------------------Rabid Bat Boss
Bonebreaker----------------------------Undead Mutineer Boss
Stench---------------------------------Undead Slasher Boss

Notes:
If anyone has additional INFO, PM me or post about it.
Some enemy level maxes have been raised.
Some enemy's lowest levels have been lowered.
General Bloodless's enemy type has been changed to Undead Grenadier.
EITC Levels have been lowered.
General Bloodless's enemy type was reverted back to Undead Brigand.
Apparently, General Hex is now an Undead Gypsy.
Added new Boss list.

Last edited by CarribeanThunder; 07-11-2009 at 12:53 AM..
  #32  
Old 05-25-2009, 05:50 AM
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Ive seen a few of them Aye, several replaced some that were long counted upon when we did our questing, like grenadiers, brigands, gyspies in catacombs
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  #33  
Old 05-25-2009, 09:33 PM
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not exactly, those are still there...
  #34  
Old 05-25-2009, 11:32 PM
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Well percents are back on journal today!
  #35  
Old 05-26-2009, 12:32 AM
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Quote:
Originally Posted by CarribeanThunder View Post
erhem, has anyone even posted the new enemies? They are
Navy:
Navy Dragoon

EITC:
EITC _____ ( If anyone sees new EITC, post )

Undead:
Undead Mutineer
Undead Brute
Undead Slasher
Undead Executioner

Creatures:
Soldier Wasp
Frightful Stump
Bayou Alligator
Crusher Crab
Rancid Fly Trap
Filthy Fly Trap
Dire Scorpion

Notes:
If i missed anything, tell me.
Some enemy level maxes have been raised.
Some enemy's lowest levels have been lowered.
General Bloodless's enemy type has been changed to Undead Grenadier
theres more, but i forgot...
Here's what I've come up with so far for the new or renamed enemies:

Undead
  • Undead Brute
  • Undead Executioner
  • Undead Duelist
  • Undead Slasher
  • Undead Mutineers
Navy
  • Dragoon
  • Marine
Plants
  • Rancid Fly Trap
  • Filthy Fly Trap
  • Frightful Stump
Animals
  • Bayou Alligator
  • Crusher Crab
  • Soldier Wasp
  • Dire Scorpion
These still need verified and checked to see which one of these are renamed enemies.
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  #36  
Old 05-26-2009, 04:07 AM
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Quote:
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well percents are back on journal today!
yay!!!!!!!!!
  #37  
Old 05-26-2009, 01:26 PM
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Well percents are back on journal today!
Yay! They are back! lol
  #38  
Old 05-26-2009, 02:25 PM
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Quote:
Originally Posted by Batleth View Post
Undead
  • Undead Brute
  • Undead Executioner
  • Undead Duelist
  • Undead Slasher
  • Undead Mutineers
Navy
  • Dragoon
  • Marine
Plants
  • Rancid Fly Trap
  • Filthy Fly Trap
  • Frightful Stump
Animals
  • Bayou Alligator
  • Crusher Crab
  • Soldier Wasp
  • Dire Scorpion
I haven't looked too much on test yet but do these new enemies have the same look as the old ones? Do they look different? If they don't or do I think it would have made more sense to make a couple of new islands so we would still have the same amount of the old enemies we had in the same locations. That's just my idea because I really want some more area.
  #39  
Old 05-26-2009, 09:19 PM
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Quote:
Originally Posted by MacIronhawk View Post
I haven't looked too much on test yet but do these new enemies have the same look as the old ones? Do they look different? If they don't or do I think it would have made more sense to make a couple of new islands so we would still have the same amount of the old enemies we had in the same locations. That's just my idea because I really want some more area.
Sorry to burst your bubble, but nothing phenomenal, nor anything that is actually worth checking out...
  #40  
Old 05-26-2009, 09:22 PM
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Quote:
Originally Posted by MacIronhawk View Post
I haven't looked too much on test yet but do these new enemies have the same look as the old ones? Do they look different? If they don't or do I think it would have made more sense to make a couple of new islands so we would still have the same amount of the old enemies we had in the same locations. That's just my idea because I really want some more area.
I would imagine they look the same, just different levels though.
  #41  
Old 05-26-2009, 10:15 PM
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Technicly there are no new enemys, They only changed some of their names/levels.
  #42  
Old 05-27-2009, 03:41 AM
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I figured it was too good to be true. I would love new enemies if they looked different and were in new locations. Some more area would be nice, too.

These updates are good but I wish they would focus on fixing bugs as much as possible.
  #43  
Old 05-27-2009, 04:05 AM
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Same enemies, slightly jumbled up mixture of weapons and moves.
So depending on what we mean by new....
They are 'new' in the sense they are not exactly the same as others, but use the same skins, etc. so theres nothing new to any looks, other than names/levels.
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  #44  
Old 05-27-2009, 07:28 PM
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and btw, the only major change in some of the new enemies, is their sizes, Crusher crabs are a bit larger than GC's,
Stone Crabs are real, they are on Devil's Anvil

Did i forget the Navy Marine lol

and the Slasher is kind of like a type 2 of the grenadier, same lvl, same skin, but not the same weapon.

Also i updated the list with the Navy Marine

and soon i will update it with the levels and areas

and they ARE in fact new enemies, if you take note that all the original enemies are still around. also notice the level maxes and minimums are different then the original enemy that looks like them
Take note of the navy Dragoon.

and yes some are renamed.
The stumps are now Frightful Stumps
Not sure if Rabid Bats are the renamed version of Cave Bats, since i havent seen them around, i cant prove that these are renamed.
  #45  
Old 05-28-2009, 01:20 AM
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Quote:
Originally Posted by OFxZeppers View Post
Same enemies, slightly jumbled up mixture of weapons and moves.
So depending on what we mean by new....
They are 'new' in the sense they are not exactly the same as others, but use the same skins, etc. so theres nothing new to any looks, other than names/levels.
So, may we have the French Stomp of Foot and Spanish Dual Wield already? I could care less for your new enemies, new islands, and even new chapters, what we need are more powers, weapons, and definitely ships.
 


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