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| Dead Polly Closed, old, and discarded polls |
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| View Poll Results: Would you like to have your own house ? | |||
| Nope ... don't need it |
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17 | 25.76% |
| ABS-o-LUTELY - i LOVE the idea |
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37 | 56.06% |
| I really can't make up me mind |
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12 | 18.18% |
| Voters: 66. You may not vote on this poll | |||
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Thread Tools | Display Modes |
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#16
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I don't see the point but if somebody wants it must be worth it.
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#17
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Quote:
![]() If the houses come with benifit, I'm all for it, if they are just there to look at - then I can do without them... pretty simple
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#18
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I say yeah, and nah. Nah to the aspect of housing and just to be another lotro, ultima online, AC game with houses to hang trinkets.
The over all theme I think is a good idea, but in way of PIRATES. A hide out, or better, a location to hide your treasure and some cash. With half the green circles not being used we should be able to unlock one and hide our own treasure. Maybe have a guild hideout like the rum storage on Rumrunners. As a few have said, our homes are really our ships. I would rather see this in some of the customization of ships. I end up getting a parrot one day, I would rather have it on the ship on a perch, not back at some house somewhere. I think this would be better along the lines of captain quarters, and perhaps a picture or few hook items in this area. As for the captain quarters idea, this could be implemented the same way as a separate place when you enter such as a separate server. This also could be where a treasure chest could be located to hold some valuables or gold. I would still like to see a undead monkey or something able to run around your deck though. After all, most the guys at level 40, need something to shoot, even more than Jack Sparrow did in the movies. Maybe a one a day use, can load the monkey in a cannon and shoot him at someone, then they have to dispose of him while he tears at your sails or something, lol. |
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#19
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Now were talking ...
Yes i can agree with you. I like replies that evaluate an original post, come up
with criticism (positive or negative) and in the same time offers alternatives. THAT i can respect. Criticism just for the sake of it doesn't speak to me - since it only shows an opinion - and is not a source of inspiration to move further. Changes are made THROUGH criticism AND alternatives since that mechanism calls for negotiations and obvious mutual interest in making results. Way to go. I LOVE the idea of having our own skeleton monkey running around ship and deck so the uncontrollable players can shoot at the animal instead of shooting on computer ships in svs !!! Do we NEED the monkey ? Nope - but as an original idea i love it and vote aye. As to the topic - houses can hold containers - and maybe we one day when doing contests have decorations to hang on walls as show offs (i bet some would like that - i don't - but i respect if people want to). Since most of the nay sayers find themselves true pirates, well they DO need containers where they can store their hard earned gold and jewelry). I have never heard of pirates that wasn't in for unlimited treasures. As to guilds ... i find a hideout valuable since people might find themselves more tied to a guild. Strategies can be made (especially in svs) goals and rules. Just some thoughts ... Great inspiration ... ty |
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#20
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capt widow maker is incorrect about pirate government. a pirate In china had a fleet of over 100 ships, unfortunately she signed a treaty and they retired as citizens.
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#21
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I voted no, not so much that I don't think its a neat idea its just I don't want Disney to be distracted from creating more to do. when I see a 2nd chapter with signs that a 3rd is on the way. Then I can get in to houses, custom ships, pets, and all the other ideas that would be fun but don't add much to giving us more to do.
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#22
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What do you mean ... pirate government ? I never wrote that any pirate/s were ruling a country or that a government were pirates. If u refer to Bethren of the coast - it was a settlement and not a government. If you refer to the Letter of Marque > Some pirates like Henry Morgan had actual approval to commit privateering in relation to wars: To sink enemy ships - take them as prize or simply plunder to harm the enemy as much as possible - that didnt make the english government pirates - or the pirates part of the government. So i simply don't know or can see how u can derive pirate government from me writings ??? besides ... anything i linked to here was found on the net as historical facts. >>> Another issue is now the upcoming hopefully new inventory programming ... wouldn't it be nice ladies, to have a house where u can have a closet to display all your clothing ? I have never seen or heard about any pirates that ventured with four sets of clothing on them - only excentrics wear four sets of cloting at the same time rofl. Yikes it stinx ! |
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#23
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I think it would be nice to have a house similar to how its done in ToonTown.
It could be referred to as our ship 'Cabin' a more likely place for a pirate to be found. And allow us to change our clothes, jewerly, tattoos, and allow us to store excess gold so we could accumulate over 65k. Perhaps put in a similar system to allow pirates to order goods (a bit of a stretch, but why not) to be able to decorate our cabins similarly to homes in Toontown. I do not see any purpose in a guild hideout, as any one pirates "cabin" etc could be used thusly for those occasional meetings, perhaps for the far future. It seems to me that the concept already in place in TT, should help them implement the same/similar concept in POTCO. Taking the concept further than that I think is really unnecessary, and agree that before any such ventures be considered that they focus on additional story chapters and notoriety increases helping to provide some direction for those of us already mastered. Love to come up with ideas for Disney to put in the game, but sometimes I think we give them too many ideas, and they just pick the easier ones, and never come through with the more involved requests (which are quickly becoming NECESSARY to maintain integrity of the game, and its established user base). |
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#24
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Hmm u gave me an idea - we don't need houses - so be it, but maybe then we need quarters - where we can store our valuables, clothing and wep's ? Then i would LOVE to see any1 launching in svs (especially if we can board each other) - either ship going down or being plundered and the stuff is ... >>> LOST
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#25
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I think the captain quarters has some great possibilities. You sneak off into the captain quarters, where Skelly ships appear, you go to jail.
One of the bigger reasons, is going basic. Usually most housing systems have a upkeep price. It isn't maintained, then it goes to the open market. I don't like this concept much, and with some going back and forth basic and unlimited, you buy it it should remain yours. This all can be implemented on the customized ship project, that I hope is already being worked on. This seems more in theme to me as pirates. The different ship classes are already in place, and can be worked out differently for different size ships. The basic accounts still loose bigger ships, but would have still a means for something like the first stage captain quarters. Other than storing goods, got to have a tap for the barrows of rum. I still like the idea of getting drunk and wobbling around as well, if ya drink to much. Making wild swings if in battle etc. Shoot lead shot but fires venom. This is just getting out of the envelope I think though, and consider a new story chapter also first priority. If we want to look back at history, there were a number of drunken pirates that found their end this way. |
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#26
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I think a hideout for a guild to get together and discuss business and make plans and drink rum...is a great idear. As for a house or home...that is as unnecessary to this pirate as a POTCO wedding....IMHO. Sum will agree and sum will disagree, but everyone on the site has their own agendas...
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#27
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I agree with the potco wedding comment, but as far as having a home/quarters etc, you wouldnt like a place to change pirate clothes, store items outside your inventory perhaps, etc? Even store your excess gold? Seems alot more functional than a guild room, which would only be useful to guild pirates, and not every pirate in the game. But I understand why some would want want one, just doesnt seem like the right first step, because it would be adding something that only a select few could make use of. |
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#28
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Great ideas ...
... upkeep price.
> Well once paid for it would be urs and in my eyes i would find Company D greedy if we had to pay an upkeep price <... the customized ship project. > Sure - if they could implement a quarter of some kind we wouldn't need housing. Well we don't need quarters per se - but why not ? I also like quarters idea. < ... got to have a tap for the barrows of rum. > ROFL - ME compliment. I play another MMORPG where drunkeness is possible, and i sure am cautios how i handle any alco. Sailing ? LOL i would love to see a drunken captain launching and he simply can't control the sailing. ![]() Cannoneering ? TOTALLY outta control ! I would instantly plank a drunken gunner ![]() That one risk hitting naval ships in privateering - and all of a sudden it's a risky business. LOL - how 'bout the gunner sees two blurred ships and don't know which one is the right one. Captains orders: "FIRE at the middle one" "NO more rum for the crew" - Mutiny ! ...or when the gunner fires ... *HIC* and the cannon muzzle jumps lol ![]() POTENTIALS in your suggestion < |
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#29
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Not that this is a bad idea....but I'd prefer a Captains Quarters on the ships. There are far more important things they need to expand on in this game at the moment.
This game is only one year old...so I'll give them that break. However the time has come for a MAJOR EXPANSION. Feasts, curses and decorations are nice...but snacks will only hold you over for so long. It's time for a four course meal as we are all STARVING!!! Robert Darkskull Pistols N Bladez
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#30
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ok so i started searching old posts as I am bored at work lol.I play another game and they have guild halls you an buy.When you do a guild vs guild battle you attack the other guilds hall and what ever map they have choosen.you can also spend money to put weapon smiths,clothes etc etc people in you hall.So how about you can get an island for you guild and when you do guild vs guild you have to sail to other island land and attack in a pirate version of capture the flag.man im bored lol have fun with this one
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