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Old [Survey] What should be changed/added to PotCO

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  #16  
Old 03-08-2008, 06:15 AM
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Stowaway and Deckhand title features added. The feature allows you to discourage those that would TP to your ship uninvited, or those crew members that aggro other ships you dont want aggroed.
  #17  
Old 03-08-2008, 10:59 AM
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Thats absulutely brilliant i would like to have all of that i was thinking the first time i got a ship where theres a door in it i walked and see if it says presss shift to enter and it didnt so i sighed unhapplily
  #18  
Old 03-09-2008, 10:35 PM
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Ok I may reitterate some existing ideas to because they are that important like REMAPPING KEYS. even with a programable mouse the interface gets annoying,

Boat TEAMS:
make the team leader more visable also i think it would be nice if the team leader can set "captian" meaning only that/those person/people can bring out ships this will prevent people from joining a team of 6-8 people and stealing half of them by bulling his ship out first. i love the stow away/swabby titles also maybe make you able to set if cannons/wheel are accessable by different ranks. or make it so higher ranks can bump lower ranks off items. the walk the plank option is cool. I like the ability to dump cargo, it be nice if it left a small box in the water lowbie ships could ...pick up.

Land teams:
i think you should be able to attune crew from a distance or be able to attune them once and reattune them after from further . maybe have a select next enemy select next crew button. also Teams as mention need an overhall add ability to follow for landbased teaming. also the team bonus should not be added if your crew is on a different ship/zone i amm annoyed by people who invite me to crew then run off and quest using me for the bonus. or board thier light swoop instead of accually helping you.

Hair:
unlike most hair in mmos hair seems to be broken into 3 parts main front and back at least in girls. front seems to be broken into curly streight and none. back into bun, braid, poneytail say make this really seprate heck even allow it to colour seprate maybe even add different bangs or braids to mix and match put them on all main hair types that will allow it.

Outfits:
I know its been mentioned but i do agree that all shirts need to be colourable. but i think it should be a seprate feture. i think you need to be able to buy the outfits in base colours for base prices. then be able to DYE any outfit for additional fee. this way we can dye items we have already(for a price) maybe drop dye tokens that allow exclusive<greyed out> openable colours. and give ability to bleach back to original colour. also would be nice if out fits could be broken into sleeve/shirt combos. or let us wear shirts under the vest only vests or no shirt under the normal vests.

Poker/blackjack:
I think we need to be able to accuse somone of cheating some times its sooo obvious somone is cheating. maybe we get our winning if we are right and they get ours (for suffering) if we are wrong. it would add an element of real bluffing to the game

treasure:
I do agree tradable collections would be cool so you can keep extra peices in a more traditional inventory tray so people can trade/sell to other players also it would be nice if finishing a collection got you a title you could have under your name, scrounger for odds and ends... Tresure hunter for valuables. badges have always been a very well received feture that has no unbalencing aspect iun other games also it can be a further insentive to buy unlimited if some collections are not available to basic users.

Guilds: be nice if there was some benifit to being in a guild other than expanded friend list. oh and maybe a looking for guild flag or an ignore invites. I hate peole who keep sending me random invites even after i say no multible times. nothing is more annoying thatn to be invited to "pirate guild xxxxxx" multible times. or a guild with misspellings or copywritten name. whoever screens these names needs to be more alert, seeing names like "mandaloriens...captian krunch... jack sparrows ect..... make me wonder why there is a name screening at all.

Last edited by Virtual Rose; 03-10-2008 at 01:37 AM..
  #19  
Old 03-23-2008, 03:04 AM
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Wow, you guys are incredible! I think you pretty much nailed every single thing this game could use to make it better!

I think that crafting/ trade skills especially is a no brainer. In fact, the lack of this is one of the reasons why I haven't upgraded yet. There just needs to be more to the game than just pillaging and running from island to island finishing quests. Besides, pirates didn't just pillage; they did other things for a living. I REALLY hope Disney adds this option in the near future-- it would do wonders for POTC!
  #20  
Old 03-24-2008, 01:03 AM
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that list is awesome, but i think a looking for guild should be added too, but only when you click the perons name and see the friendship guild go to ect, it should be under their name, it is an awesome list tho, something to add to the sterncastle (captains quarters) how bout being able to change clothes in there too, and a wild idea: if you have th crew onboard go out and invite the crew to a game of poker or blackjack in your quarters if i said anything already said, tell me
  #21  
Old 04-22-2008, 03:28 PM
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I agree with everything on that list but the trade boxes should be lowered down to at least lvl 20 notority
  #22  
Old 04-22-2008, 08:05 PM
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Wink

To add on for the ships section, y not just make your own ship. You just put what u want on it, design the ship, how many cannons u want on it, and make a reasonable price. You can view the ship that a player made by typing in the players name or by selecting the type by its first letter. If over 70% people like the ship and agree with the ship price, it will become available to basic and/or unlimited access users (choice will also be displayed during ship customization).
  #23  
Old 05-08-2008, 12:19 AM
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Hi, i know im new here, but- it does say to post ideas. > so im gonna post them! lol

Ships:
I do infact agree with what that person was saying about the captain's room....but not only was i thinking of a captains room, i was thinking of some rooms like- for the crew- and an eating room. (There could be a game room too)

Emotes:
As you know, if you type in '/drink' it will say 'you pour a drink', but the emotes aren't
all there yet. I think it would be cool it they had emotes like- they can eat foods that you choose them to eat (such as pig and chicken). You know they ate pic . lol,stuff like that.

Anyway, back to the crew area, you have beds where you can sleep, but you can actually lay DOWn, and now just stand up and sleep.

well, im done talkin' for now. goodbye ! lol
  #24  
Old 05-08-2008, 10:34 PM
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I like all of them although my vote has to go for number 7. Theres a game on the original xbox called Sid Meirs Pirates where you can do exactly that, upgrading ships with more sails and more cannons, upto a certain point when you have to get a bigger hull to support the upgrades.

My own suggestion is to be able to siwtch, trade and choose between cargo for example. You plunder 2 cargo crates 1 treasure chest and 1 royal from a ship and you should have the option to throw over unwanted cargo, to make room for more precious cargo.
  #25  
Old 05-08-2008, 10:54 PM
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Several good suggestions Raven.

The thing that bothers me most right now is chat. I really have a hard time trying to say anything in chat with fellow guild members, so many of the words i try to use are censored and it just don't make sense to me. I also don't understand why a lot of the members in my guild can say things that i can't, a lot of them can type names and numbers that are arrred when i try to type them.
  #26  
Old 05-08-2008, 11:09 PM
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Yes! Boat insides! Yes!
You know what would be nice? A crow's nest. That way you can see boats all around without one of those big sails in the way.
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  #27  
Old 05-09-2008, 12:10 AM
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I agree with all of the changes exept for 8 (trading) i think anyone should be able to trade not just ppl above lv 30
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Test:(Unlimited) Name - Tokrok, Notoriety - 31, Cannon - 13, Sailing - 15, Cutlass - 18 (Steel), Pistol - 13 (Tri-Barrel), Doll - 24 (Witch Doll), Dagger - 13 (Battle Dirk), Grenade - 10, Staff - 14 (Warped Staff)
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  #28  
Old 05-09-2008, 01:44 PM
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I love a lot of the ideas here, like going inside your boat more clothing options with eye patches and what not and definitely a big yes to dumping cargo, I have level 5 treasure sense and juggernauts are notorious for giving me three crates of trash.
  #29  
Old 05-13-2008, 11:36 PM
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I'm for player housing, though not on ships. The waters are slow: no lag would be appreciated.
As far as I know, the chat restrictions have slacked, and for the better.
Crafting is unneeded, and, in my case, unwanted.
I'm for ship customization, after this sort: ship design, as in undead, Asian, standard, etc ship styles, raising the price of a ship that is bought and available only upon purchase; ship color, purchased when the ship is bought, with anything other than the wooden finish costing extra; flag design, as in shape and height; flag color; flag emblem; keel selection (picked off from your OP).
Charms make for ridiculousness, though if they have tackier names like they're are actual charms, they might be pretty weird and fun. They'd have to have names like eye of a lizard, tongue of a serpent, or the like, to be used by me.
As for skill reallocation, I propose they just make use of the store function, and allow different types of drinks to be purchased at the taverns.
Ship arming is too generic at that level, though I would like two kinds of available choices of additional armor: a one that increases speed while not sacrificing toughness, and a one that increases toughness withal.
I don't like a trade system that is costly, nor do I like a trade system that is only for a higher level player. Every optional thing that can be purchased should come along with a deed of sorts: that deed would become available in a black-market room. That deed would show a sale value that is altogether less than what it cost to purchase that item. You are to tally values to make an equal value with what you're trading for: you then pay a fee for kept secrets.
I like your customization ideas for idea #10, but a hook would have to go on the left hand only. Longer hair is a cooler thing to make available, and different hair altogether would be too. An afro, curly hair, a long long-goatee: all would be pretty cool.

I'm not going to touch on your changes: they are too tiring. However, I'm against the walking the plank idea and the forced crew reaction. To make the problem not a problem, the total crew should just get more and more treasure for each person on board. The captain's bonus would then be subtracted from the sum and given to the captain of the ship and to the catain of the crew: a full 10% each, or 20% if they are one and the same. The remains would then be split among the crew and further with the captain based on who did what damage.
  #30  
Old 05-15-2008, 10:21 PM
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Quote:
Originally Posted by larkija View Post
Yes! Boat insides! Yes!
You know what would be nice? A crow's nest. That way you can see boats all around without one of those big sails in the way.
Agreed. To take the idea one step further, adding a skill tree related to a "lookout" position. Things like a telescope to see further ahead than the other people on the ship, maybe an accuracy benefit for the crew from the person crewing the crow's nest, and so on.

Being able to open the doors on ships would be a start as well.
 


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