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Old New Enemy

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  #16  
Old 05-13-2009, 02:18 PM
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Quote:
Originally Posted by akamystic View Post
I agree 100%.....bring on the Female enemies!!

As long as they're really HOT! LOL. I think they should have a whole group of enemies that are purely female. That would be fun. I'd finally be able to hit a girl!
  #17  
Old 05-25-2009, 03:17 AM
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[QUOTE=Machazzard;132276]How about a new class. Ancient Ones (no relation to the movies but they could be cool)
They would be erie creatures that hover about the ground using VOODOO STAVES(first female enemies). they would have their own set of nature based skills. Using vines, lightning and fire to their advantage. The different levels would be

Lv 30-33 = Ancient Maiden
Lv 34-36 = Ancient Hag
Lv 37-39 = Ancient Harpy
Lv 40-42 = Ancient Dryad
Lv 43-45 = Ancient Forest Spirit

Love that idea.
Im already imagining the Thunder bolts, these are the skill effects

Thunder: Paralizes you for 5 seconds, stopping you from switching weapons.

Vines: Locks you on your spot, same animation as Grave Shackles

Fire: Burns you for 30 seconds.

Ancient Maidens have the Skull staff
Use Blast, Soul Flay, and Pestilence.
Can use Vine Locks.

Ancient Hags have the Warped Staff ( The green one )
They use everything above, including Wither and Flaming skull.
Can use Fire to burn you.

Ancient Harpies have the Rend Staff Staff ( The red one )
They use everything above, including Banish ( it would do a fair amount of damage to you, as a living being ) and Desolation ( Takes less damage from themselves than it does to you, does same amount of damage to you )
Can use

One type of Ancient creature I have is:

Ancient Dyrad Lv40-42
Uses the Vile Staff
Has everything...
Can switch to the Voodoo doll...
Can heal other enemies, but with very little healing power.

Also I edited the level max for the Ancient Harpy.
IF YOU DISNEY GUYS ARE READING THIS, PLEASE ADD THESE CREATURES, AND MAKE A NEW ISLAND WITH A TEMPLE, WHERE THESE CREATURES LIVE...
SIMILAR TO ISLA TORMENTA, NAME IT:
Isle Of The Ancient

I also thought of a new Ancient enemy: Ancient Forest Spirit Lv43-45
I have some new ideas that will help DISNEY create the Temple.
You enter a cave that has a different entrance design, it has a large opening, with roots, and Fly Traps on both sides of the door.
You have to defeat both to get through, otherwise the door will be covered with roots.

You will walk down a long hall, with some holes in the ceiling, some torches on the walls, and sunlight going through the holes.

Once your out of the hallway, 2 Ancient Maidens ( Lv30 ) will greet you at the door. Defeat them to continue.

The main grounds will be there when you get past the hallway. the grounds will be the EXACT samething as the original Fort Charles fort grounds, without the hanger thing where the Grunt used to stand on. The only difference is all the walls will have moss growing, and there will be a ceiling on the top.

If you keep going forward starting at the hallway entrance, you will reach the balcony thats in Fort Charles. It ( as well as the rest of the place ) will have cracks in the floor and edges, holes in the walls, and moss.

When you reach the Balcony, there will be an Ancient Hag standing in place of a Mercenary at Fort Charles.
When you get to the spot where a Mercenary would stand on in Fort Charles, if you turn left while facing the small arch, you will see a broken-off piece of the edge. Walk to it, and you will see a knocked-down pillar. Walk across and then you will be on a small platform.

An Ancient Hag and an Ancient Maiden will greet you. Defeat them and they drop 2 keys. Now that you have the keys, go under the pillar to find a door similar to the one on Rumrunner's Isle, that goes down.

You will be in a jail-like room. A stair case will lead out of the jail, and another stair case will lead back up where you came from.
Once you get to the door, you will get a notice that says, "This door is locked, you need the key for this door"

If you have the key, it will say, "Use the Ornate Key?" Answer Yes, and the door will open. Go through it to reach the office similar to the one in the old Fort Dundee office.

You will find the Ancient Maiden Boss here. Her name tag will be like this:


Elementalist Maiden Lv33

You may defeat her if you wish, but this isn't like soloing General Darkhart or Remmington The Vicious. You will need at least 2 people.

The door that usually leads out will be blocked by fallen rocks. You must go back the way you came from.

All the enemies will have respawned ( Of course. Why wouldn't they? This isnt a boss battle, after all. It's just an exclusive place for Lv30+ players ).

When you get back to the balcony, if you look to the right of the small arch, there will be a door on the right of your screen.
The second key you acquired will unlock that door.

Once you get in, 2 Ancient Maidens will greet you. Defeat them, and one of them will drop a key. You will see a hallway. Follow it.
When you reach the end, the exit of the hallway will be blocked by fallen rocks. To your left, a small spiral staircase will lead to a small room.

In the room, you will find a door, and the Ancient Hag Boss. Her nametag will be like this:


Elementalist Hag Lv36

You may defeat her if you wish, but this isn't like soloing General Darkhart or Remmington The Vicious. You will need at least 2 people.


The key you acquired earlier unlocks the door in the middle of the room. Once you go through the door, you enter a small room with nothing in it. In the middle of the room is a door on the ground, similar to the door on Rumrunner's Isle.

Once you go through the door, you will be on the mast of a ship. The room is VERY large, and the ship will be sunken, and broken up in pieces, similar to the ships in Tormenta Cave, and the ship on Driftwood Isle. The room will be filled with water. On the mast you are on, will be a stair case that runs into the water. Get into the water, and swim to a round entrance in the wall, where water flows out of. There are broken bars, the gap in the bars will be wide enough to walk through. When you are at the end of the tunnel, a ladder goes up through a hole.

Climb the ladder and you will be in another large room, but slightly smaller. Inside the room is nothing but the Ancient Harpy Boss. Her nametag will look like this:


Elementalist Harpy Lv39

You may defeat her if you wish, but this isn't like soloing General Darkhart or Remmington The Vicious. You will need at least 2 people.

The roof is broken down, part of the wall has crumbled, and in one corner, everything has fallen down. If you walk to the edge, you will see a lot down below, even ships out in the sea.

Leave the area the way you came in.

Back at the Main Grounds, from the starting hallway, if you turn right, you will see a staircase. If you walk to this staircase, it will be broken down halfway up the staircase, so you have to turn back.

Back at the Main Grounds, from the starting hallway, if you turn left, you will see a staircase. Follow it.

When you get to the top, you will be on the second floor. There are a lot of enemies in this area.

In this floor, you will also see some Undead. Undead enemies here include:
Undead Slasher
Undead Grenadier
Undead Executioner
Undead Gypsy
Undead Raider
AND the elusive Undead Captain

When you enter the room, you will be greeted by an Undead Executioner and an Ancient Harpy. Defeat them to continue.

There will be another balcony similar to the one in the original Fort Charles.

On that balcony, you will find General Darkhart on the left, and Undead Timothy Dartan on the right. You do not have to fight them.

From where you entered Floor 2, Look forward. Not only will you see the staircase that was broken down on Floor 1, but the staircase leading to Floor 3 will be broken down as well. On the right of that door, however, will be a fallen stone pillar that leads to a small catwalk.
At the end of the catwalk, there will be another fallen stone pillar, leading to another catwalk. At the end of this catwalk will be yet another stone pillar. But this one leads to Floor 3.

Here, you will see more Ancient creatures and Undead. Undead here includes:
Undead Executioner
Undead Gypsy
Undead Raider
Undead Captain.

You will be greeted by 2 Undead Captains as soon as you enter. Defeat them.

Another balcony. This time, you will see an Ancient Dryad. There are several enemies in that room, you dont have to fight them.

The staircase ahead will not be broken down, so head up the stair case. You will reach Floor 4.

In this floor, you will meet the highest of the high level enemies. You will also meet the Ancient Forest Spirit.
Enemies found here will be:
Undead Executioner
Undead Gypsy
Undead Raider
Undead Captain
Ancient Harpy
Ancient Dryad
Ancient Forest Spirit

Here, you will be greeted by 2 Forest Spirits.

Another balcony. At the edge of the Balcony, you will find a Navy Dragoon battling an Undead Captain, an Assassin battling an Ancient Harpy, and an Officer battling a Undead Raider. You will see much more. Do what you like here, then leave when your done.

There is nothing else to see, EXCEPT a hidden door under the wooden rope hanger thing that had a Grunt on it in the original Fort Charles.

Enter it. There you will find a VERY LARGE flooded room. The door you go through will land you on a mast. There will be a ladder to leave.

The room will be extremely flooded. You will see a tunnel with broken bars. The gap is large enough to go through. The tunnel is actually the water tunnels of the temple. This is a very long place to explore, so if you have to go soon, you shouldn't enter.

If you keep going forward through the tunnel, you will find a sort of Y area, where you have two places to go. If you go left, you will find a Navy Dragoon. Defeat him to continue.

When you reach the end, the exit will be blocked by fallen rocks. You will find a Rock Crab and a Crusher Crab here. To your right, the tunnel continues. Keep going, and then you have reached the end of the tunnel ( but not the end of this area ).

On the ceiling in the spot with the fallen rocks, water will be flowing in. At the end, there will be a hole in the floor. Water flows through it. Jump down into the hole.

When you reach the bottom, you will find the room flooded. There will be a small dock at the end of the room. On the dock is a ladder. Go to it and enter.

You will be on a concrete ledge. The rest of the room is flooded. Towards the other end of the room is a small tunnel with broken bars. The gap is big enough to swim through. There is also a small wooden stair case to your right. Go up.

When you get at the top of the wooden staircase, you will be on a concrete floor. It will be a bit cracked, and will have moss growing on the walls. You will see some Ancient Harpies. You will also see the Ancient Harpy Boss. Her name tag will look like this:


Elementalist Dryad Lv42

You can defeat her if you wish, but this isn't like soloing General Darkhart or Remmington The Vicious. You will need at least 2 people.

Go back down the stairs, and go through the tunnel. When you reach the end, you will drop back down to the tunnel where the fallen rocks were.

Note: Remember the other tunnel with the broken rocks? This is the exact same place, but on the other side.

Go back to the Y area, and turn right. you will be in another room that looks exactly the same as the other. Only here, you will see the Ancient Dryad Boss. Her nametag will look like this:


Elementalist Forest Spirit Lv45

You can defeat her if you wish, but this isn't like soloing General Darkhart or Remmington The Vicious. You will need at least 2 people.

Go back down the stairs, and go through the tunnel. When you reach the end, there will be a tunnel to your right. There will be a ladder. Go up. Then, you will be in another tunnel. Go to the end, and drop down the hole. You will be back in the area when you went left.

There is nothing else to explore now.

Hope you like my idea. And I really hope Disney adds these!

And please, comment about this whole idea.
Come on people. Comment and/or post!

Last edited by CarribeanThunder; 06-10-2009 at 02:17 AM..
  #18  
Old 05-26-2009, 03:22 AM
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How about creating some nefarious pirate character, like Nefarious the Pirate (he's quite the character!). His crew could be enemies to all n the Caribbean, including, dare I say it, someone like OFx Zeppers! Sorry, just had to name a pirate. He'd be the Inestimable League's enemy too.
  #19  
Old 05-26-2009, 04:42 AM
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I think they should add a Seabeard Boss on Isla Tormenta and have it named as Davy Jones's first mate. Savvy?
  #20  
Old 06-14-2009, 09:32 PM
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CarribeanThunder CarribeanThunder is offline
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how come no one's posting? it just had to happen right after i made my story? it always happens when i post on ANY thread.... sigh....
  #21  
Old 06-14-2009, 10:09 PM
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well that story is very good lol.
  #22  
Old 06-14-2009, 11:00 PM
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Those new enemies are cool, i like them.
  #23  
Old 06-15-2009, 01:24 AM
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We just need to get this stuff to disney... especially those elimators whatchamacallit things lol those sound fun
  #24  
Old 06-15-2009, 04:20 AM
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It'd be fun to have new enemies, and more Boss Battles.
  #25  
Old 07-04-2009, 06:31 PM
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I agree Commodore, there DOES need to be another boss battle.
( Haven't been on POF for 1-2 months, so welcome me back lol )
  #26  
Old 07-04-2009, 06:41 PM
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Caribbe,

Quite a nice homework assignment you did... You get a GOLD STAR.

I think its great that so many agree, they need to balance the scales on the gender issue. I can under why there's no female navy and few female pirates (the whole women on ship being bad luck thing).

But, would Beckett ever consider hiring some nasty woman to be in the Black Guard or like Caribbean and others have suggested - having undead women? Still good ideas.

How about some more CRITTERS?

Like SNAKES! or giant bugs (Roaches, etc.) Remember those treasures for Tia, a lot of animals for those aren't being used as enemies... They should.
  #27  
Old 07-04-2009, 08:12 PM
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Post

ok my ideas for new enemies are
Lieutenant Navy lvl32-40 uses cutlass
Commodore Eitc lvl32-40 uses cutlass
Undead mongrel Skeleton uses pistol lvl20-32

Last edited by toanuju22; 07-10-2009 at 04:02 AM..
  #28  
Old 07-08-2009, 09:44 PM
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Quote:
Originally Posted by DMD0223 View Post
They could add women enemies, that use the staff and voodoo doll. They can be undead and have levels of 35-40. Just for the fun of it they can have a boss that is named Snow White or Cinderella.
LOL LOL LOL LOL YA I NEED TO AGREE

Last edited by Lady Freckles; 07-08-2009 at 10:17 PM.. Reason: Merge Posts
  #29  
Old 07-10-2009, 02:15 AM
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The only reason that there are no females in the Navy or EITC is because it's based on the
17th century where women stayed home and barely had any rights, and men didn't really think they could command ships and go into battle so thats why there are no women enemies.
  #30  
Old 07-10-2009, 03:22 AM
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Quote:
Originally Posted by edwardburnskull View Post
add a new isle called Isla Spidrata or some thing.
Just by adding "ata" doesn't make it Spanish

Edit: It doesn't even make it too pirate-y now that I think about it

But it be the thought that counts
 


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